Can you add a function to instantly store all of the items/structures in your basecamp? I want to clear my basecamp so I can easily redo it, but I have a lot of structures so it will take too long to remove each one individually. This will help me with the competition too, since I want to start my basecamp over.
More ways to ruin the game Riida, Since you guys only care about ruining the game and $ I have an idea that can ruin the game more. Make a Market where in game $ is finally useful. Where we can purchase refreshers, items, etc. this is the worst idea ever and we know you will appreciate this. Keep up the bad work.
Best youtube channel check it out info about Pocket summoner origin https://m.youtube.com/channel/UCeqX0jTso3B-BHB3x_suVkw
Ice Tokens and The usefulness of game $ Can you guys make it so we could buy items or special guards with ice tokens? Also could you put more items in the Basalon Village stores (such as red crystals, dark wood, or thorium)?
What is going to happen icetokens? Do we lose them or can we spend them whole year? Or can we exchange other stuff ??
Currently there is no plan for additional exchange options. You may keep it for next year's rewards but that will occupy space in your inventory.
@AlvinC In pso we have a character (see pic 1 ) Is he becoming the DrX in Ps episode 1( see pic 2) Because everything is same hairstyle/glasses/ colors of jacket For me it looks like its him
Imprint: Absorb Hello Alvinc & Pocket Summoner Devs, I have a query about the imprint absorb. It reads: "Heal 10% of the damage you deal to opponents." I have the absorb imprint on my Warhulk which has the ability spike, which reads: "When attacked ... deal damage to attacker." Therefore absorb should trigger when used on the opponents? I have found this to not be the case. Could you please clarify this, and either fix it so it works or change the wording of either absorb or spike so there is no confusion. Thanks, SeanTheSheep
Reflected/countered damage doesnt trigger effects like ABSORB's. Otherwise it could induce infinite loop when both sides got triggered effects. Its the wording issue. We will try to make it better. Thanks for your feedback.
@Alvinc i have a problem I want more inventory But before i can do that i need to make my basecamp bigger But i dont want a bigger town :-( Its just good as it it # Why do i need to make my basecamp bigger for inventory ??????
Can you give us more information about future updates, such as when they are supposed to be released? It is very annoying being in the dark. It discourages many players from playing when there hasn't been an update for several weeks, especially when we don't know when the next update is coming and what the next update is supposed to have in it.