Right now I'm on a plane playing pocket planes and using the Internet... My mind cannot comprehend this awesomeness.
Well, I've fully revised my gameplay strategy once again. After moving a ton of airports and finally upgrading all 14 planes to Aeroeagles with max range upgrades, I'm starting to manage a profitable North America-Asia route. 25 airports are involved (LVL 22), divided into four groups of six (two in North America and two and Asia) with London as the linchpin of the whole operation. From Asia, all passengers going to Seattle, San Francisco, Los Angeles, Phoenix, and Dallas go to Chicago. From Asia, all passengers going to Mexico City, Monterrey, Houston, Miami, and Atlanta go to New York. From North America, all passengers going to Tokyo, Shanghai, Beijing, Seoul, and Shenyang go to Delhi. From North America, all passengers going to Guangzhou, Manila, Jakarta, Bangkok, and Dhaka go to Karachi. The process for each plane is pretty simple: 1) Load up on passengers for a group on the opposite side at the start point, though sometimes this takes an additional job cycle trying to fill a six-seater. 2) Fly across to the hub for the group you have passengers for and lay them over. 3) Load up on passengers at the hub going to the same city within the group and head over for the bonus. 4) Repeat steps 1-3 going in the opposite direction. I'm pulling about 5,500 coins of profit per plane-load, though each cycle can take 80-90 minutes. With 14 planes going, though, it's doing pretty well overall, probably on the order of 50,000-55,000 coins per hour. I'm not going to even bother with Class 3 planes until the Cloudliner becomes available. They cost a ton of Bux, and I'd rather not buy parts for planes that I'm going to end up replacing down the road anyway. Another thing I'm noticing through this process is the capability of Class 3 airports of holding layovers. I'm finding that an airport with 20 layover slots can handle the layovers of 4 other airports with no problems. However, I'm finding with my current setup that they can barely manage the layovers of 5 other airports, as I'm finding myself semi-frequently shuffling people and cargo on and off planes at the hubs and occasionally having to stop and bring in an empty plane to make some room. From this experience, it seems that a good rule of thumb for hubs is 5 layover slots per layover city, at least if you have a fleet full of Aeroeagles. So a hub handling layovers for 6 other airports needs at least 30 layover slots.
The things we can do nowadays!! Amazing. sounds like you're using layovers totally different to me. I have 18 planes servicing only 8 airports... LA, Chicago, New York, London, Tehran, Beijing, Tokyo and Shenyang. The main route, which my 6 biggest planes do (all class 3 of some description) is New York --> Beijing. Then 4 planes feed Beijing passengers to New York from LA and Chicago (1 each airport)... Same happens the other end with Shenyang and Tokyo feeding beijing (1 each airport). I've then got 8 planes that dot around each of the airports just picking up full loads. 3 based in america, 3 based in asia and 2 doing whatever they like - London being the hub for the big bux missions across both. So an asia plane picks up a big bux job for LA, so drops them at London for one of the west planes. Even though i've got 6, massive jets serving the single route, which only takes around an hour (Sequoia a little longer) - i still end up with full layover slots most of the time - even when a few come at once. So basically, you send layovers on a long distance, to be finished off on a short distance flight, and I send layovers on a short distance, to be picked up by a long distance flight. I don't think it would work if I did it the other way... I'd have class 3 planes waiting an age for a long haul to drop passengers off for it. I'd say class 3 are worth getting as well. You'd need 2 x aeroeagles to make the profit of one of my cyclones. That might not sound heavy going, but when you factor into it the cost of an additional plane slot... Profits Cyclone: 11,882 + 11,639 Tetra: 9,146 Sequoia: 8,278 + 8,493 Fogbuster: 6,545 The planes that just do layovers are making about 2k, and the bux jobbers about 4-5k
By the time I reach level 28 and the Cloudliners (I think) in about a week or so, I'll probably start transitioning to something similar to what you're doing, with some Cloudliners doing all of the international travel and the Aeroeagles split between regions ferrying groups of layovers. I'm just trying to maximize the number of people going across the world, but with every single plane making the trip, I'll admit that it's a bit pricier than I'd like.
When I click the flight crew button on menu, It comes up as loading, then this message pops up: 'Flight Crew Details are Unavaliable at this time' Well, it's been like that for 2 days. I do have internet connection on, so I don't know why it isn't working. Has anyone else experienced this? Thank you
I'm still having fantastic success with the LA to Tokyo and back runs: 4 Sequoia M's with speed and weight reduction maxed 4 Fogbuster M's fully upgraded 2 Tetras fully upgraded 2 Cyclones fully upgraded And just for fun, 4 Aeroeagle M's fully upgraded, running between LA and Moscow. Around 1M coins and 1000 bux per day. No class 2 or 1 anything, except when I need to run the TA crew missions.
Woah! It looks like you're doing good! Haha, I'm looking forward to when I can get my airline boomin like yours. Your set up is really cool!
What am I missing for the regional headquarters achievement? I have LA, Lima, London, Tehran, Tokyo, Largos, Jakarta.
I'm just curious how much time you spend setting things up to make sure everything is always running smoothly? Like do you have to check in every time a plane lands and set it back up to make sure everything is always full? Also what feeder planes are you using and how many?
I have a job that requires long periods of study at a desk, and much reading, so checking in every 10 minutes or so isn't that big a pain. But yeah, I have to micromanage a bit. And no feeder planes, though sometimes I use one of the 4 AEs to ferry a few bux missions from NY to LA for pickup to Tokyo, etc. Never really saw the use for feeder planes; instead, all my airports are level 3 and I advertise in La and Tokyo every 8 hrs to increase jobs.
Sorry all for being extremely dense, I cannot for the life of me figure out how the flight crew thing works. Can anyone please help an idiot?
How noticeable is the change in jobs when you advertise? And do advertising costs go up as you upgrade the airport?
Put toucharcade in the flight crew name field, then check what the mission is. Every mission you run puts us one closer to winning the global contest every three days or so. Five jobs MUST be completed on your end to qualify for our group reward. At LEAST do five for us every time, but if you're ever closely set up to run several hundred, please do so. This time I did 10, but the last three I did 500+ jobs for each. Help the TA crew maintain its stranglehold on pocket planes rewards, lol
Very noticeable when you have only 6 airports like I do, lol. I fill those Cyclones and Sequoias pretty quickly, maybe 2-3 jobs refreshes per plane trip or so. Not sure if the cost goes up as you upgrade, as I waited until level 3 airports before advertising. It is nice though, in that PP will pop up a notification when your ad campaigns end, asking if you want to renew them or not, so it's pretty much "fire and forget" once you start them. I just keep renewing mine.