Does advertising generate more jobs in the city that you advertised, or does it make the other cities generate more jobs to the city that you advertised?
It seems a lot of people are having issues with the transition to class 2 planes/airports. The thing is, you most likely started out by having a complex route in one area and just transported people and cargo to and from any of their wanted destinations. Well change your way of thinking now because that isn't profitable after expansion. A few things to keep in mind. -Start phasing out planes below the Birchcraft, since the cost is so high now focus on Birchcrafts and Equinoxs initially. Keep your smaller planes in the hangar so you can bring them out as cheap labor for Events. -Start closing any Class 1 airports you no longer need. -When you purchase new airports always contemplate the 10mil class 3 airports first and foremost. Yes, they cost 51k but if you're planning to get class 3 planes eventually these are must haves so why buy a class 2 for 30k+ when you may have to close it eventually too. Your saving up should really be just to unlock these airports and then after that upgrading them. Plus these are ALWAYS better for Jobs and always have a ton to choose from. -Go linear. You most likely had multiple routes initially now that will start to trip you up. For example I built in North America and had routes along the USA and Canada. I kept the class 2 and 3 spots (Seattle, Phoenix, NY, Miami) and then expanded to Caracas, Recife then across the pond all the way to Tokyo. My first trip from Seattle to Tokyo ranked me in the top 5% in Longest Flight and Most Profitable Flight. -But the real reason you go with a linear line is layovers and the 25% bonus. Initially neither factored in much to profits, now it's the difference. I will let planes sit and rollover for jobs 2-3 times if needed to fill a plane with one destination of cargo. The 25% scales exponentially so you'll make bank when you do a Seattle to Tokyo and each cargo went from 2k to 2.7k. Has anyone seen any other easter eggs from the Costumes? Only one uncovered so far has been the Leprechaun flipping his plane.
Pocket Plans 1.03 Available Just noticed 1.03 is available. - Vastly improved iCloud support for playing across multiple devices - Added setting to disable syncing in game settings - Added button to reset Game Center awards in game settings - Fixed invisible menu hijacking touches - Zoom level on map now saved - Added category header to Flight Crew leaderboards - Many other small bug fixes
Question about regions/continents: You're based in North America, and have no planes that can make it to Europe or Asia. If you then open up an airport in London, will jobs with London destinations appear in your American airports? I'm worried that expanding overseas before I have planes that can cross the ocean will make it harder to fill up planes with matching jobs.
Anybody have a good theory on number of planes v number of airports? Got 6 birchcraft + 3 Equinox... And got 6 class 3 airports. Profit seems really good at present (about 2.5k per plane, per hour), but before going one way or the other, wondered if anybody had an opinion that might sway be towards more planes or more expansion?
Cool thanks. At the minute i've got LA, NYC, Chicago, New Mexico, Lima and Rio. I tend to have NYC flights just go to LA and Chicago because of the strange route I have to take at present down south with range, and have LA and Chicago flights go down south with layovers in lima for Rio a regular occurance from Chicago. I take it Sao Paulo would be pointless, being so close to Rio - or is that good for very quick coins between the two? Buenos Aires better? Also - should I wait until I can fly straight to an african / european class 3 and stick around here for now?
The straighter and more direct route from end to end the better. Really the only argument I could make for additional cities in between would be an alternate route in case of disaster/weather conditions, but I don't think it is worth it, personally. So far, staying on one side of the Atlantic seems to be a better choice until you can easily make the jump (pearjets/aeroeagles don't seem worth it to me) I am holding out on Birchcrafts and hoarding all my bux until I start getting to the end game aircrafts.
I read in a recent page that waiting for the end-game aircraft might not be such a good move though? Because of the weight (which seems to be 1 ton per passenger / cargo), unless you can fill them, they're not very good for profit! I guess fully upgraded class 3 airports will give amazing numbers of jobs (not even done one upgrade yet), but will you be able to fill (using cloudliner as an example) 15 slots every flight?
I guess the benefit is a) their speed, b) their range and c) the upgrades to lose their weight will make more difference, because of how high it is to start with
I can't say for sure until I get there. 1 ton per passenger is okay, though. That is the same for the Birchcraft fleet which I am running. The good thing about the end game planes is that the upgrades are by percentage, so they will reduce that by significantly more flat tons than the earlier planes. Filling them up shouldn't be too bad with fully upgraded and advertised cities, even if you have to wait a few job cycles.
Yeah you might be right there. Thanks for the advice anyway. Feel like i'm doing ok, so might just hoard for a while too (perhaps buying Buenos Aires for a clean, straight flight from LA) and might get 3 or 4 Pearjets to try and make the jump across + extra speed / capacity then see where it goes from there.
NOOO! The update just wiped out EVERYTHING I had. Including a good 100+ bux, 25,000 coins, and tons of planes & airports. I'm not angry: I just had so much. but I don't mind starting over. *le sigh*
Try contacting them. They should have knowledge of what stuff you had! Must say though, starting again is pretty fun. I reached lvl 12 in Europe then got bored, plus my approach was horrific and now loving my second game!
Thanks for the advice guys. yeah so it seems that upgrading overall is better. Just wasn't sure if advertising worked better given the slightly lower costs. I was scared to upgrade cities that i know I would probably end up closing once the event has moved on.
Sticking with Birchcrafts until you can purchase Class 3 planes may not be the best solution in that sure you'll be saving more bux and coins but you won't be making as much per trip or larger bux on a green delivery. For example, I have a some upgraded PearJets that make the New York to London hop. Green deliveries from one end of my line to another can net me maybe 8 bux right now while deliveries between North and South America will give me 3 bux at most on the longest routes. Also it depends on how you like to play this game. Can micromanage your plane destinations every 10-20 minutes? If so, the shorter routes within the Americas will work. With longer ocean crossing routes, you can stretch out the times between when you check your planes to an hour or more which is nice if you're busy. If you really want to stay with Class 1 planes, you may want to look into a trans Atlantic route running from the east coast of South American to Africa. An upgraded Mohawk (and Kangaroo?) can make that crossing so you can get even longer routes worth more coins/bux.
I started in Asia, and in my main operation route of just 4 airports I can make 5 bux per job from end-to-end. I tried out a couple of Pearjets and it actually decreased my efficiency, so I reverted back. I think it will be worth it once I hit Fogbusters at (I believe) L20.
Can a birchcraft go from Lagos to Paris in one stop? I've got flights going from North America to South America and now from Recife to Lagos but I don't know whether to open Paris, or a closer class 3 airport like Kinshasa.