Universal Pocket Mine 3 (by Roofdog Games)

Discussion in 'iPhone and iPad Games' started by VirtualBoyFreak, Sep 12, 2017.

  1. shining jade

    shining jade Well-Known Member

    Apr 1, 2013
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    I deleted this went back to pocket mines two, there still no support for tablet mode where two has it, the game plays harder with enemy’s, you can easily be killed if you don’t pay attention, I don’t know this games feels like they just wanted a quick pay out, there’s not much new I am still loving 2 and won’t touch any more of this Devs games till ether they make a decent one, or a PREMIUM one finally comes I’m getting sink and tired of these new freemium games they don’t have the love there old ones had. Glad pocket mines 2 is offline so if they pull some stupid move to get 3 more popular I can continue with 2 no matter what happens.
     
  2. FiloMJ

    FiloMJ Well-Known Member

    May 16, 2015
    1,407
    22
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    I'll alternate 2 and 3 when timer makes me wait. I like 3... and I'll keep playing
     
  3. taoyingying

    taoyingying Well-Known Member

    Jul 15, 2016
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    #123 taoyingying, Sep 26, 2017
    Last edited: Sep 26, 2017
    If I remember correctly, PM2 didn't have ipad mode at initial launch either, so it's very possible PM3 will have tablet mode added later. I don't know about the enemy comment though, as I don't have that problem at all. Maybe for the first one or two days, but once I have better gears, monsters are not my concern anymore. Actually I "hunt" them now, because I have this gear of releasing fireworks when killing monsters, so they become good source of going deep and/or money :D

    As of the pay mode, no comment. I don't have issue with f2p at all, and I think the $5 I spent would be all I ever need for PM3, so quite fair IMO. But I know there are a lot avid f2p haters here, so don't want to turn this into another f2p vs. premium debate thread.
     
  4. sweetdiss

    sweetdiss Well-Known Member

    Jun 15, 2009
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    That's... the game
     
  5. Noceef

    Noceef New Member

    Mar 15, 2015
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    Graphic designer
    Sceaux 92330 FR
    Add me ;-)

    Hi my code is KGCF0416.
     
  6. Ozle

    Ozle Member

    Sep 25, 2017
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    Just finished the last level, world 18.....

    Took me a while, 16 hours, but it's sort of an anti climax.

    Fireworks on monster kill, with the ring that makes fireworks destroy blocks is the way to go.

    Never got any yellow one above 4 stars,.

    The only useful miners I had was the earthquake guy and Penny, never got Sven

    The mines only going 100/300 deep is still rubbish, getting as deep as you can was the entire appeal.

    Maxed blacksmith at 30, still not seeing much decent variety in gear.

    Having rarer token drop and plus monsters both only appear on amulets seems a waste as it means you can't combo them together.

    With maxed out level 30 gear I still ran out of armour when doing +80% monsters
     
  7. lewis33

    lewis33 Member

    Jun 5, 2016
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    Is this possible to craft Legendary Gloves (Blacksmith level 30) ? Crafted like 50 legs items, got none.
     
  8. FiloMJ

    FiloMJ Well-Known Member

    May 16, 2015
    1,407
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    Male
    I play both 2 and 3 but I still prefer 3 over 2.

    3 has more explosions and more variety, and monsters are a well add to the game, more variety...

    I'll continue play both, but prefer 3.
     
  9. Crimsondeath

    Crimsondeath New Member

    Oct 19, 2014
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    Loving this game. DFRQ3540 add me for stuff and things :)
     
  10. sweetdiss

    sweetdiss Well-Known Member

    Jun 15, 2009
    1,743
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    I think I read the other day (on reddit?) that the devs just forgot to add legendary gloves. They'll be adding them in an update.
     
  11. Lymphocyte

    Lymphocyte Member

    Mar 20, 2014
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    Items that I've found so far:

    Picks:
    Legendary:

    Mjolnir:
    X% chance of lightning on monster kill.

    The Crow:
    X% chance to break Crates blocks without damage.

    Festive Hammer:
    X fireworks released on monster kill.

    Epic:

    Quartz Mallet:
    X% chance to break Rocks block without damage.
    X% chance of dropping X extra Diamond when breaking Diamond blocks.
    Possibly Diamonds replaced with other types of blocks?

    Balanced Pickaxe / Machined Hammer / Skookum's Dream / Osmium Axe
    X% chance to break [coal/iron/gold/diamond] block without damage.
    X% chance of dropping 1 extra [coal/iron/gold/diamond] when breaking [coal/iron/gold/diamond] blocks.

    Durendal's Spirit:
    X% chance to repair # hits on monster kill.
    X% chance of dropping 1 extra [coal/iron/gold/diamond] when breaking [coal/iron/gold/diamond] blocks

    Hats:
    Legendary:

    Monster Hat:
    Detect monsters in a # block radius.

    Full Face Visor:
    X% more Explosive Drill crates.

    Bayerle's Tricorn
    X% more Artifact Chest
    Detect chest in a # block radius.

    Epic

    Spelunker's Cover:
    Detect air in a # block radius.
    X% more X crates.

    Echo Locator:
    Detect Iron and Gold in a # block radius.
    X% more X crates.

    Colonel Kepi:
    X% moer Grenade crates
    X% more Gas (of the three I've crafted, I've only seen gas)

    Contractor Hardhat:
    X% more Drill crates.
    X% more X crates.

    Head Sensor:
    Detect crates in a # block radius
    X% more X crates.

    Gloves:
    Legendary:
    None found

    Epic:
    Locksmith Handwrap
    X% chance of getting back key after opening chest.
    X% chance of [gas, dropping bill, dropping a grenade] on breaking [dirt/coal/iron/gold/diamond]

    Boots:
    Legendary:

    Tribal Mukluk:
    Worms move X% faster but might explode sooner

    Epic:
    Nitramide Kickers:
    # extra explosive drill hits.
    X% stronger drill explosion.

    Rings:
    Legendary:

    Zeus Eye:
    X% more chance of lightning splitting.
    Lightning split will add X% power.

    Sparkling Ring:
    X% chance fireworks will destroy blocks when bouncing on them.

    Epic:

    Muramasa's Spirit:
    X% chance for a worm to split when hitting rocks.
    X% chance of converting bombs to ore bombs.

    Fission Loop:
    X% chance of explosive drills exploding like a bomb instead of dynamite.
    X% chance of converting bombs to ore bombs.

    Pneumatic Ringlet:
    X% chance of creating lightning on dril hits.
    X% chance of converting bombs to ore bombs.

    Key Ring:
    X% chance of rarer Artifact dropping.
    X% chance of converting bombs to ore bombs.

    Amulets:
    Legendary:

    Bennu Fetish:
    When a digger dies it rises up like a phoenix with # pick hits.

    Collector Charm:
    X% chance of rarer Token dropping

    Epic:

    Cryptid Talisman:
    X% more Monsters

    Scarab Brooch:
    X% chance of extra artifact in chest.
     
  12. Ozle

    Ozle Member

    Sep 25, 2017
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    That's pretty much exactly the list I have

    I have some of the other picks though, extra iron and chance of free dif

    Also I have Party Hat, which gives extra fireworks crates

    Combos well with fireworks pick and sparkling ring
     
  13. orangecan

    orangecan Well-Known Member

    Aug 9, 2011
    2,000
    150
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    I've plateaued out on level 14 140 meters and I just cannot get any further no matter how much I try. The last few digs even to get to this point I had to use a load of diamonds to get to the bottom.
    I've loved my time with it and I'm glad I paid for the extra batteries but I just cannot get past this. I'm on Lovell 34 with blacksmith at 25.
    I'm not sure I've enjoyed this as much as the last one - I really miss the fact you could fix your loadout more than anything else
     
  14. aeschylus72

    aeschylus72 Well-Known Member

    Apr 13, 2012
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    So paid the £3.99 to get more energy, a bit annoying still as some game modes cost 4 energy, but I do like the game...

    Here is my friend codeClick this link to add me as friend in Pocket Mine 3.
    http://www.pocketmine3.com/invite?uid=vbcg5761
     
  15. Ozle

    Ozle Member

    Sep 25, 2017
    7
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    Yep, having paid the money for extra, being able to do only 2 diamond mines and then sit out for ages is extremely annoying
     
  16. lewis33

    lewis33 Member

    Jun 5, 2016
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    For me, the Crow (45% break crates for free) doesn't work. Or perhaps I misunderstood? It still uses up a key, but break crates for free, but there's no artefact in that, so... What's the point? Another disappointment.
     
  17. HLW

    HLW Well-Known Member

    Sep 2, 2010
    1,355
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    It breaks crates, not chests. Like bomb crates, firework crates, etc. So I find it very useful for the levels that have a multiplier.

    I originally made exactly the same mistake as you - I thought it broke chests. I was about to sell it before I realised my mistake!
     
  18. HLW

    HLW Well-Known Member

    Sep 2, 2010
    1,355
    0
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    UK
    Just got a great set of cards for the diamond mine - sadly I don’t have a X% chance of dropping X extra Diamond pick, but still it was quite a profitable level - 46k.
     

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  19. Snotty128

    Snotty128 Well-Known Member

    Jul 26, 2013
    654
    0
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    Nice one! Did you lock some cards in early or did they all come out at once?
     
  20. sweetdiss

    sweetdiss Well-Known Member

    Jun 15, 2009
    1,743
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    Olympus? I got stuck there for a long time too. I managed to get 7/9 artifact stars before finally beating it. The next two worlds after that are a lot easier, though (or they were for me anyway).

    I think the thing that finally pushed me through was getting the Head Sensor and Festive Hammer. Both of those are massively helpful, almost to the point of being OP. Head Sensor allows you to detect crates nearby so you can make your way down the mine incredibly efficiently, and the Festive Hammer shoots off a bunch of fireworks every time you kill a monster which just sets off a huge chain reaction of destruction.

    If you don't have that gear yet, I'd focus on farming monster coins for a while until you do get it. Equip gear with tons of armor, and any monster hunting abilities ("60% more monsters", etc...). When the run is over, convert silver/blue coins up to purple, and you'll be able to get a new Epic item after almost every single run. Don't worry about Legendary -- consider it a nice bonus when you happen to have enough gold for that.

    If you get the Head Sensor and Festive Hammer and STILL can't beat Olympus, don't be afraid to spam the shuffle button before each dig! Try to use the Earthquake Guy and the Fireworks Girl and you'll be f***ing unstoppable.
     

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