Universal Pocket Mine 2 (by Roofdog Games)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Feb 11, 2015.

  1. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
    85
    48
    Spain
    #741 VirtualBoyFreak, May 22, 2015
    Last edited: May 22, 2015
    I'm enjoying the new features a lot. Finding letters makes me want to replay more the levels. I played the first memory game this morning when I woke up (my "day" resets at 10 a.m. local time) and the second one just now. I made the first one perfect, but in the last one I got killed fast (only 1000 bucks achieved).

    The only weird thing I think happened was that this morning, I think I had to spell one word, but the first letter I found was of another word, and then I found myself having to spell that second word. Not much problem, and I'm not sure if it really happened that way or I was too sleep and read a word wrong. If it happens again, I'll be paying more attention.

    Nightmare level is amazing, but I find myself dying too fast. I'd really wish another permanent IAP to increase batteries a bit more, specially since I don't use rubies to recharge them (and using x2 batteries to play these levels won't make me do that either :p). I'll keep on trying to beat the level, but it's a nightmare! :D

    On a side note, what happens with Tuesdays, Wednesdays and Thursdays? I'd love to have 24h events those days. Now we have:

    Daily: Monthly mine, lucky hit, memory game.
    Mondays: Labyrinth, Time travel (I don't remember its name, but it's the mine from previous events, to gather objects from them).
    Friday + Weekends: Nightmare + Dungeons.

    I know this structure promotes playing during the weekend, i.e. students and similar, but those of us who work and just have time to spare after the kids have gone to bed would rather have events more spaced ;)

    In any case, I'm really happy with the game and all the updates. Stability is better after every update (I'm playing on my 4S only lately) and all the features keep me interested in playing. Congratulations & keep it up :)
     
  2. LBC03

    LBC03 Well-Known Member

    Oct 25, 2014
    50
    2
    0
    Teacher
    Hmm crystal frenzy huh? Never would have thought to use that. I'm currently using Dan along with pick durability, super grenade, and super bomb. I can't get past the third level of the nightmare mine. Any helps, thoughts or hints are appreciated ;-)
     

    Attached Files:

  3. fabdub

    fabdub Well-Known Member

    Mar 13, 2015
    99
    0
    0
    You need at least one type of drill... And get lucky enough so that they don't always hit an unbreakable!
    I did it with super grenades + super drills + super explosive drills.I

    By the way, as a suggestion : it would be awesome to be able to mix characters for rubies.
    Like Dan with more hits or more cash etc..

    Or create new characters.
     
  4. LBC03

    LBC03 Well-Known Member

    Oct 25, 2014
    50
    2
    0
    Teacher
    Oh yeah that makes total sense. I was thinking about adding a drill but they were all in use with other characters and I didn't have enough energy to change them around. Thanks - I'll give that a shot.
     
  5. Gaming_Ray

    Gaming_Ray Active Member

    Aug 19, 2014
    39
    0
    0
    Game Programmer at Roofdog Games
    Montreal
    Thanks for the feedback.

    For the events:
    Tuesday = Tourist Tuesday (time travel)
    Wednesday = Crystal Galore
    Thursday = Precious Galore

    There's also Chest Galore on Fridays, and Ruby Stash on Saturdays.
     
  6. fabdub

    fabdub Well-Known Member

    Mar 13, 2015
    99
    0
    0
    So is lvl10 gear exclusive to the nightmare mine or we can craft some?
     
  7. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
    85
    48
    Spain
    #747 VirtualBoyFreak, May 22, 2015
    Last edited: May 22, 2015
    Ah, I see. I hesitated between Monday and Tuesday reg the Tourist Tuesday, I was proved wrong. I also tend to forget the crystal and precious galores because they are very expensive to play on and I never play. Thanks for clearing it up.

    As for monetization, the Tourist Tuesdays are okay at 1 ruby/game IMO, as the carbon mine at 1 ruby/game. The others are too expensive, specially 5 rubies/game of the precious galore. Of course, this is always from a perspective of someone as me, who's not too keen on consumable IAP's and usually play and spend rubies just with what I achieve in game. I guess that if you don't mind spending a few bucks a week on rubies you're ok with this setting.

    Hmm, never thought about it either. I use the previous frenzy card, but it's true that crystal frenzy is more appropriate because of depth... Will try that as soon as the batteries recharge.

    What about combining gear to get a random new gear which is better than the combined ones? I get tired of recycling them one by one...
     
  8. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
    85
    48
    Spain
    With the setting you can see here I've just finished level 4 of the nightmare mine. I had just one hit left, so I'm not sure if I'll achieve level 5 with this loadout...
     
  9. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
    85
    48
    Spain
    Hopefully now the TA app will dare upload the image... :-/
     

    Attached Files:

  10. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
    11,201
    7
    38
    #750 drelbs, May 22, 2015
    Last edited: May 22, 2015
    I found that Metal Frenzy worked well in the Labyrinth due to all the metal. (Not for cash value, but for more metal and more explosive metal. ;) I'm using both Metal and Crystal Frenzy for Nightmare...

    Oh, and I've switched my +40% stronger explosions for and Alien Eye Piece with +90% more Grenade Crates and Detects ore veins which lets me see where the explosive crystals are! :D
     
  11. LBC03

    LBC03 Well-Known Member

    Oct 25, 2014
    50
    2
    0
    Teacher
    Just finished the 5th part of the nightmare mine with this setup. All that and I don't see much use for the legendary gear. Of course :p
     

    Attached Files:

  12. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
    11,201
    7
    38
    Blitzed through Nightmare with this:

    [​IMG]

    and all I got was an Infrared Hat that detects Rock blocks in a 6 block radius and Attracts Crystal Ores in a 14m radius. Level 10, but not very exciting.
     
  13. fabdub

    fabdub Well-Known Member

    Mar 13, 2015
    99
    0
    0
    What the heck is an ore vein?
     
  14. LBC03

    LBC03 Well-Known Member

    Oct 25, 2014
    50
    2
    0
    Teacher
    I think it's just a "grouping" of ore.
     
  15. LBC03

    LBC03 Well-Known Member

    Oct 25, 2014
    50
    2
    0
    Teacher
    Interesting - I wondered if they were all the same. Mine was slightly different. Detects rock blocks in a 6 block radius and 50% more powerful dynamite (which happens to be my least favorite explosive).
     
  16. LBC03

    LBC03 Well-Known Member

    Oct 25, 2014
    50
    2
    0
    Teacher
    Here is the level 10 gear I earned.
     

    Attached Files:

  17. sanwang

    sanwang New Member

    Apr 10, 2015
    1
    0
    0
    #757 sanwang, May 23, 2015
    Last edited: May 23, 2015
    The Infrared Hats are all a bit different.
    Mine is:
    Detect Rocks in 6 range (like everyone else)
    +100% Grenade Crates (yay my fav!)

    Edit: Forgot to mention, I used drelbs technique of crystal and metal frenzy + grenades.
     
  18. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
    11,201
    7
    38
    It shows any metal/crystal ore.

    Very handy because it shows the explosive ones and when there's a long vein/chain of them so you can easily budget your hits.
     
  19. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
    3,600
    0
    36
    lazy layabout
    uk
    The auto select makes crafting unwanted artifacts a lot lot quicker, and also hiding completed collections so you see what you need much quicker is a nice touch too.
    Can't wait to try legendary hit now it's been rebalanced.

    Thank you devs.
     
  20. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
    85
    48
    Spain
    Android or iOS? My last update added the Memory Game, but I don't remember seeing any auto select...
     

Share This Page