Universal Pocket Mine 2 (by Roofdog Games)

Discussion in 'iPhone and iPad Games' started by PeteOzzy, Feb 11, 2015.

  1. fabdub

    fabdub Well-Known Member

    Mar 13, 2015
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    Do more valuable / harder to hit blocks give more xp or they all have the same value?
     
  2. talf

    talf Well-Known Member
    Patreon Silver

    Jun 2, 2012
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    Game Programmer
    Montreal
    All blocks have the same value in terms of XP.
     
  3. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
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    I send out items of collections I've completed and request those of collections I've nearly completed. There are a few people who also send me things, which are really appreciated.

    Suggestion for devs: under the trader's nickname, you could add a counter of sent and received items for that user. For example:

    CloudPuff
    S=3; R=5

    To know that I sent 3 things to that user and I received 5 things from that user. This way we'd be able to filter better who helps and who doesn't towards collection completions :)
     
  4. DLark

    DLark Well-Known Member

    Aug 1, 2014
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    This is my load out. Been happy with this load out as it give me the feeling of bottomless pit like before the update.

    I find explosive drill is much more better than grenade right now. And from the dev comments I'm taking anything < 70% is not worth wearing.
     

    Attached Files:

  5. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
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    @Devs: when the 3G connection is lame, PM2 becomes an always-crash game, specially the longer the run.

    I've just played in April mine, got more than 8k and a Goldilocks (amongst many Olympus figurines) and as soon as the game went to the screen where it says what you achieved, it crashed. The result: no 8k, no Goldilocks, no Olympus figures... But the counter which doesn't let me access Olympus until tomorrow is there.

    I understand this game needs a constant connection, but this doesn't happen in other of your games (Pocket road Trip, for example). The last days PM2 is crashing once every two games I play, and I'm pretty sure it's because of a lame 3G connection. Is there anything you can do?
     
  6. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
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    Are you on my list? If not PM your code and I'll add you, I culled my list down so have space and always send my spares. To save your requests just send me a pm here with what you need if you like.
     
  7. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
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    I had this issue and I'm not entirely sure it's lame 3G ( at least in my case) as my 4g connection is excellent and it happens to me just as much on my wifi connection, which is also good.

    It's very frustrating, esp when you have had a great run, if the game remembers the energy, keys and gems you've spent on that run, then I'd have thought it would remember the stuff you've collected, but no :(

    For what it's worth I've not had one single crash on android, (and I play way too much lol) the iaps are cheaper, there's a new mine there too. I prefer ios almost all of the time but for this game, android, for me is better. It drains my phones battery though :)
     
  8. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
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    I only have iOS devices atm, so I'll have to stick with them :p this game also drains my battery... Maybe I play too much! :D Btw, I'll hopefully be cleaning my friend list ASAP. I'll try to add you then ;)
     
  9. talf

    talf Well-Known Member
    Patreon Silver

    Jun 2, 2012
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    Game Programmer
    Montreal
    We've identified a memory issue on the iPhone 4S. Is it your device too? If you try to open all the menus (cards, gears, trades, museum, ...) and navigate through them, the game could eventually crashes. Should only happen when you have like all the cards, ton of gears, "all the artifacts", lots of friends, lots of trade request pending... We tried a fix in the incoming update (v1.5.0) but it might not be enough.
     
  10. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
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    Mine is a 4S and I have many of the things you mention. I'll be looking forward to the update. Hopefully it'll be enough.
     
  11. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
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    I'm using an iPad mini, I do have all the cards, lots of gears and 238/285 artifacts though. I don't have a lot of space on my ipad at the best of times so I'll most likely end up deleting it at some point anyway, my heart is in my mouth whenever I play on ipad in case it crashes haha.

    The April mine says it should have unique artifacts but their is to a group for them like may mine in the museum and it's Olympus treasures collected and shown on the game screen.

    I've just beat the asgar mine and completed the artifacts collection so will send a bunch to my friends once it's on ios.
     
  12. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
    3,600
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    I know I play too much haha. My battery in my phone usually lasts a good two/three days if I only use it for calls and texts but since playing this I have to recharge twice sometimes three times a day.

    Don't cull your list just for me, you'll prob have more chance of getting the stuff you need without buying 100 people off :)
     
  13. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
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    I have to clean my friend list in any case, because I'm one of those with more than 50 friends due to soft-launch unlimited friends. I'll be kicking the "last seen two weeks ago" to improve performance :)
     
  14. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
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    How can you have 285 total stars? I only have 276. Maybe v1.5 adds the 9 I'm missing. It sounds as one new collection :D
     
  15. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
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    It will be the Asgar Mine, I think, unless that's on ios too?
     
  16. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
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    #496 VirtualBoyFreak, Apr 1, 2015
    Last edited: Apr 2, 2015
    Yeap, that must be. I can't see it on my iPhone... Pity. Hopefully v1.50 will being that mine to iOS.
     
  17. weretiger

    weretiger Well-Known Member

    Mar 14, 2009
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    So.... What's your guys best load out? I'm pretty much crushing with Dan and the gold grenade, gas, and bomb. Outfit boosts crates, grenades, and explosion strength. Is that the best or is there better?
     
  18. VirtualBoyFreak

    VirtualBoyFreak Well-Known Member
    Patreon Bronze

    Apr 26, 2011
    4,801
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    I think the gold card of explosive drills maxed out is a must. I'm trying to max out the gold cards of precious ore and the explosive drill, and I have the grenade card maxed out. Towards achieving rare artifacts I'm thinking on rarity multipliers combined with extra crates and such, but it's a long way to go if you don't want to spend real cash (aside from the max energy increaser, which is a must if you want to complete all the collections).
     
  19. fabdub

    fabdub Well-Known Member

    Mar 13, 2015
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    I get up to 60k with this setup.
     

    Attached Files:

  20. cloudpuff

    cloudpuff Well-Known Member

    Sep 12, 2013
    3,600
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    lazy layabout
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    Thanks to a couple of folks replying to my requests I've now completed all the artifact collections from the island mines.

    I still have the legendary ones and the ones that cost gems to visit such as new year to complete.

    Yesterday I switched all my load ups to have treasure crates and rarity increase appear from their gear and cards and I found I did a lot better. Before that, I had one load up for artifacts, another for chests another for money etc.

    I'm gonna work on getting cash now so I can do my second prestige and just keep the one artifact load up.

    I have friend slots left and loads of spare artifacts so if anyone wants adding pm your codes.
     

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