Hi everyone. I've developed a prototype of a turn-based strategy game for iOS with programmer art. Before I go off trying to make it pretty, would anyone be willing to play the game and give me some feedback about it? A little about the game It's a 2D, turn-based strategy game in a medieval setting. The campaign map portion of the game is heavily influenced by the Total War series of games (territory management, army building, etc.) The game battles, which take place on a hexagon map, are heavily influenced by classic hex-based war games such as Civil War Generals 2 and The Battle for Wesnoth. Just shoot me your TestFlight email address and I'll hook you up!. Just don't beat me up too bad about my programmer art. The art, sound, and music is temporary only. Here's a development trailer: Subscribe to the TouchArcade YouTube channel And some screenshots. (Ignore my programmer art, yo!)
Just play the game and give honest criticism. There's no sense in trying to get good art for the game if it isn't fun with programmer art. If you could shoot me an email, I'll send you a TestFlight invite so you can install it on an iOS device.
Currently beta testing and having a lot of fun, the AI is quite challenging so I was getting my ass handed to me quite a lot to begin with it has a great "total:war" feel in the main map where you build up your forces and cities and the hex style battles mean battles are always manageable even on a smal phone screen, anyone who likes the total war games or hex based battlers will love it There are One or two little tweaks for balancing and a few more features in the strategic map (more diplomacy for example) but all in all it's already a fun little game, def recommend checking it out