please support the project, so we can hire an aditional programmer to help things move on even faster!
New controls looks sweet Question: When you designate a target for a unit do you have to confirm it in some way - for example by double clicking? My fingers are a bit clumsy so I often designate the wrong directions in games with no taget confirmation
yes you choose the target and then click again to confirm. But the trick is - the econd click can be done twice LESS precisely and will still be understood
Hey guys I've just donated as I'm a fan of the old PC version. Let's see if this goes anywhere. Good luck! EDIT: Incidentally, you never explained why donations are necessary, can it not be released as a paid app? Of course, you will incur development costs, but every developer has this. I am one myself, but there's nothing stopping me from working on my app during my spare time.
phi6, thank you very much for your support! I've just sent you a nice exclusive present I give out only to supporters! We will not make it a paid app because we've got other plans for making money. Trust me, everybody's going to be satisfied
Hi, I'm from Czech and watching this thread from begining and i'm very pleased with Pocket heroes coming to iphone platform. So similiar to my lovely games from Homm series. So i have question: How can i sing up for beta test? Thank, bye
Holy Crap! I'm late on this one, but I'm drooling already. HoMM is one of my favorite PC games of all time. Always thought it would make a great Pod game. Free !!??!! You guys are sick. Can't wait.
Thanks for the warm feedback. We're running a closed alpha-test now, and I think we'll put the game to Cydia/Icy pretty soon for open betatest. We need to fix the BIG things first) Like interface and SAVING/LOADING. Here's the latest drool-o-matic vid http://www.youtube.com/watch?v=71XGXBge4kQ
Like the app has a hidden string of code that steals passwords and stored credit card info, then forwards them via wifi or 3G?
http://www.palmheroes.com/viewtopic.php?p=19957#19957 I invite everbody to try the first public ALPHA verison of the game. Instructions how to install it is provided in the link above. The game is far from being ready, but it is a proof of what we're doin. Please post bug-reports to our forum. You will spare m time by doing so, and I won't have to get bugreports from all 30 forums I'm supporting.
That's a pretty sweet idea for sure dude . . . I'd give away all my apps for free if I could get some of that action . . . I'm having a hard time trying to brainstorm on how else to make money from apps aside from the sales. The in-app advertising schemes don't pay anything and if your sales aren't stellar then you're stuck. Any ideas?
your support is CRITICAL for the project now. We've gathered $866 by now, and it's not even enough to buy test devices for all team members...