Pocket Heroes - D&D meets Words with Friends

Discussion in 'Upcoming iOS Games' started by Brandon Pollet, Jun 11, 2011.

Thread Status:
Not open for further replies.
  1. cplr

    cplr Well-Known Member

    Feb 15, 2011
    468
    0
    0
    I vote for getting the initial product out the door, with a promise of a "Creation Kit" later on (aka what Bethesda has done with Skyrim). This allows you to focus QA resources on the main game, which 99% of people will care most about at least upon first release. Mention that user generated content will come later, and then after you iron out any bugs, etc, then worry about implementing the modding/user content system.
     
  2. krispydp

    krispydp Member

    Jan 22, 2012
    20
    0
    0
    Progress?

    So... About that awesome game you're making? :D
     
  3. chubbypillow

    chubbypillow Well-Known Member

    Jan 17, 2012
    93
    0
    0
    NY
    this game looks fun!
     
  4. Brandon Pollet

    Brandon Pollet Well-Known Member

    February Dev Update

    Hey everyone! I know it's been a little quiet lately but I wanted to let you know that we've just done a new internal release and I wrote a new dev diary post over on our blog talking about it.

    If you're interested in what we've been working on over the last few weeks, check it out! - http://f5games.com/2012/02/pocket-heroes-february-dev-update/

    As always, please let me know what you think!
     
  5. krispydp

    krispydp Member

    Jan 22, 2012
    20
    0
    0
    Awesome

    Truly awesome news. You seem to be making this into the kind of game people in this thread have been hoping for.

    Any hints on some other uses for triggers you're thinking of? Maybe incorporating plot elements as triggers? So if I land on a certain tile or any tile past a certain point I hear(read) the cries of the nearby boss or a riddle to finding secret loot (you know, just in case the best loot has to be really hard to get or for giving reasons to replay the main campaign).

    I think it's also very smart of you guys to create an atmosphere of cooperation vs competition. Though maybe it should be possible to immediately revisit levels with your friends if you can get them to all agree?

    Great job!
     
  6. Pitta

    Pitta Well-Known Member

    Oct 19, 2008
    3,420
    148
    63
    Male
    Italy
    OMG!!!

    Objects and Triggers!!!

    HELL YES!!!!

    This is the most incredible update you did to the game yet!!!!
    My mind is already flying....seems like a potentially bite sized async CO OP turn based version of Ultima 7.

    I can only imagine what coders could do with those combined...like how people expanded NeverWinter Nights.

    I really like the fact that you have to rely on your pals honesty to share your findings examining.

    I really can't wait....this is my most desired game on any platform.
     
  7. AceWizard

    AceWizard Well-Known Member

    Oct 9, 2011
    174
    0
    0
    Studying to become an Electrician
    Sweden
    I want this sooooooooo bad! O.O

    Number 1 on my list of games im waiting on!
     
  8. Emos

    Emos Well-Known Member

    Dec 2, 2009
    478
    0
    16
    Yes I am really pumped for this title, hope to be adventuring with you all eventually :)
     
  9. krispydp

    krispydp Member

    Jan 22, 2012
    20
    0
    0
    Question

    What are you guys planning for implementing chat? I take it there is a chat window for you and your party, but do any enemies ever say something? Will those comments appear in a separate chat window or on screen and within the battle? I think the latter is best.

    Can't wait!
     
  10. Ap0calypse

    Ap0calypse Well-Known Member

    Jun 20, 2011
    295
    0
    0
    i think there should be an arrow at the top of the screen and when we click on it it would open.... SWEET
     
  11. Ap0calypse

    Ap0calypse Well-Known Member

    Jun 20, 2011
    295
    0
    0
    What is happening here? There is this akward silence..... QUICK :
    1. How is the game working out right now (lvl of developpement)
    2. Could you add achievement list? so we get points and ranks as players and we can compare to others (a bit like SCII point system...)
     
  12. knighthalo123

    knighthalo123 Well-Known Member

    Feb 9, 2011
    287
    0
    0
    They're prob at gdc having fun :p be patient
     
  13. Brandon Pollet

    Brandon Pollet Well-Known Member

    I was going to wait until tomorrow to post this, but since you're up late and worried about us I'll give you the sneak peek!

    Check out the first official trailer for Pocket Heroes that we debuted at GDC this week.



    Let me know what you think!
     
  14. 2GoFast

    2GoFast Member

    Dec 2, 2011
    16
    0
    0
    Soooooooo...."Spring of 2012".......?
    That's like now?.....lol
    All I need now is the game....(and of course 3 friends.......lol)

    I like it!
     
  15. Brandon Pollet

    Brandon Pollet Well-Known Member

    Haha, maybe I should have put Late Spring ;)
     
  16. Ap0calypse

    Ap0calypse Well-Known Member

    Jun 20, 2011
    295
    0
    0
    I wish i could've gone.... but i don't live in America....
    Happy for the "late" spring release date and for 4 co-op multiplayer!
    Anyway:
    1. Fingers crossed for arena mode (PvP and Horde mode alone and in team + clans battle)
    2. Dungeon master mode (happy that my idea made ppl enthusiastic!)
    3. Crafting (Perhaps...) You could pick up loot and minerals and other stuff and combine it.
    4. Runes to boost your character
    5. Finally, Power-up mode (depends form your class) like rage mode for warrior, overheat mode for the robot dude, heveanly mode for light mage, devil mode for evil heroes.... etc
    6. Oh and a Saint's protection (you should at the beginnig of the game it could give you an extra power or a better spec like Health regen, more attack, more mana.... etc)


    Sry for the long post but if everyting in this list is added your game will be much more complete (sorry for the bother if some of these are included in the game) and you are sure to build your way thorught the best iOS games EVER
     
  17. Emos

    Emos Well-Known Member

    Dec 2, 2009
    478
    0
    16
    Nice trailer, can't wait for the release!
     
  18. Brandon Pollet

    Brandon Pollet Well-Known Member

    Thanks for all the great suggestions Apoc. We are definitely looking to have some of those in the game, although they won't all be there at launch. The power-up mode is something that we looked at early on and have kind of pushed aside lately but it may be worth another look. Our take on it was to use those kind of 'limit breaks' attacks for certain classes as one of their defining character traits. We'll take another look at that and see if it's something we can incorporate.

    I'm glad you liked the trailer, we're still improving the game everyday so hopefully we will end up being the best iOS game ever!

    Thanks,

    Brandon
     
  19. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
    6,307
    0
    0
    Forge World
    Nice to see this will be coming pretty soon. Seems like ages ago when I first read about it. Can't wait.
     
  20. hobbitrjw27

    hobbitrjw27 Well-Known Member

    Apr 27, 2010
    196
    0
    0
    Now that this one is getting closer to release is there going to be any kind of open beta to ensure that any major bugs get squashed or have you guys been doing that as you go?
     

Share This Page