Anyone know what having "Random Games" on does? I don't seem to be able to add random people to my games with it on unless I'm missing something.
So far it's not looking good for a game that has been delayed and delayed and delayed for a year so "improvements" could be made to it. Yet the first party I try to start it crashes when I select a GC friend to invite.
Well a huge issue for me, that I hope the dev can address: If you don't hit end turn and synch up, you can just back out to the menu and redo everything. May not be that big of a deal, but I backed out and then went back in and got different damage results and loot drops. Seems kind of abuse heavy. But then again I don't know how random everything is the game is yet.
Okay. Now my problem is I have too many on going games and why is the tavern so bloody heavily guarded?
So the North American launch is only an hour old, but it seems to be going pretty roughly. And this is after you have Outwitters successfully launched as a similar multiplayer-only game. Feel free to add me on GC: 'jaaron' I'll likely keep playing on and off for the next couple of hours.
Another bug to report. When you turn off music in options (I prefer only sound fx the majority of games I play), the music doesn't turn off. No biggie but still...
Hey guys, I've been working to keep the servers scaled properly. I'm blast through all these forum posts to catch up. Sorry for all of you that are having problems. I'll try to address as many issues as I can. Thanks!
I prematurely started playing some games I can't play right now, but there is no way to delete these games...