Good stuff, let's keep looking then for 2 more people! Must be committed in finishing the game though!
Pretty much why I stopped playing and deleted it.i had 10 games going and only 2 active. So I'm pretty much giving up on this.
I've got close to 30 games going and only 10 is somewhat active. Out of those 10 only 4 or 5 moves more than once a day. I move multiple times a day so I'll gladly do any premade groups ready to finish the game GC jtall128
Same here... I need a group with active players in it willing to commit and finish the game... Who here has room in a party?
Hey Brandon! Great game btw, having a ton of fun with it and looking very forward to more updates! Please don't let this game die. Anyways, is there anyway we could get a breakdown of stats and what each does and how each is affected? For example, I play the Rogue and I wanna know how to max out my crit chance. Is that number a percentage? Is it affected from agility? For the Rogue, does Strength affect my dagger/sword attack dmg? While agility affects my shoot dmg? I know some of it is obvious from playing lots of RPGs but knowing for sure helps me to build my character as I'd like and makes me know exactly what I need from the store purchases or loot drops. Thanks much!! Edit: also I'm never sure when I crit, could we get the word to appear or some sort of effect. Seems pretty standard in most RPGs. Thx.
I am sure he didn't even think about the fact that by deleting HIS program, HE became the reason why all 10 games that he was involved in have died and will NEVER be finished....they may have been slow before....but thanks to him deleting the game they will NEVER be finished. It is my understanding that this is the main reason the devs didn't want to include the random option in the game in the first place, I hope they can include a way to "remove and replace" inactive players from existing games in the new updates so existing games can be finished?
I only added people from this group and all my 11 games are moving along. Some very much slower than others, especially the ones that have 4 people in the group. But they are slowly progressing. 2 people groups are actually more fun because i wait a lot less. My most advanced game is actually with another who is on a timezone of 12 hours difference with me.
My highest character is Lvl 4. Do you get more AP at highter levels? I'm feeling really limited when having to fight multiple enemies
No extra AP. Did anyone get all achievements yet? I have 19/21. I know i have not fulfilled the Centennial Club(100 enemies) yet but I have missed a hidden achievement somewhere.
When is the update going to be out? Been waiting for quite a while. Just finished the game can't wait for part 2
http://f5games.com/ The blog gives a rundown of changes and it looks to be mostly fixes and tweaking gameplay, not new quests yet.
Finally! Everyone please grab this update as it should solve a vast majority of the problems people are seeing. Of course, if you run into any trouble with the new version let me know and I'll do my best to fix it for you. http://itunes.apple.com/us/app/pocket-heroes/id499929946?mt=8 Thanks!
HOLY SHAPOOPIE!!! K... Just grabbed the update (THANKS, BTW, awesome update!) and when I attacked a wolf with my princess using Crater, it did something like 13253565242 damage. I've got a screen, but am posting from my iPod ATM...
One thing still missing is being able to quit from a game. I've got between 10 and 20 games that people have invited me to then they stopped playing after a turn or two.
I know, I really wish that we could have included that in this update but it is at the center of the next update. We didn't want to let people quit games that would orphan another players character so we're building a system that will hold onto characters whose games have been abandoned so that they can live to fight another day. This is also going to let us have more dynamic party options ( as apposed to the requirement that you stick with one party forever ). We're working on it now and I'll give more details, and some screenshots of the interface, before we submit so we can get your feedback.