I've always felt Pocket Hero was a very under-rated game in the whole loot/level grind sort of sub-genre. Its lean on presentation but always understood that the long term "legs" of the game hinge on LOTS of loot, customization, and most importantly randomization. Well adding to the substance, 1.4 just got uploaded to live status and can be downloaded. The addition of a shop finally makes currency have a function, and having loot now come in common/uncommon/rare tiers gives that much more to do. Also nice UI additions like gear comparisons help alot. If you can get over the visual repetition this game just got that much more solid. Check it out.