iPad Pocket God 1.04 - lightning!

Discussion in 'iPhone and iPad Games' started by davecazz, Feb 4, 2009.

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Which icon should be included with next update

  1. Original Icon

    11.1%
  2. Pygmies on Fire!

    26.3%
  3. Electrocuted!

    62.6%
  1. davecazz

    davecazz Well-Known Member

    Hey Everyone, we submitted a new build on Sunday night again, hopefully it will be out tomorrow or thursday.

    In this build, you can turn the weather from Sunny to Cloudy and drag electricity out of the storm clouds and electrocute the pygmies. There weren't many technical challenges in this release other than rendering the lightning shape but I did get a chance to check out texture optimization again.

    So the issue is that, on the iphone and on many 3d accelerated platforms, there is a limitation that all textures need to have a power of 2 width and height. So, if Allan makes a texture that is 100x34, the texture in video memory ends up being 128x64 and takes up nearly twice the amount of memory as it should. The way to fix this is to make a huge texture that is 1024x1024 and try and fit as many of the odd sized textures as we can in the bigger space. If we pack them together efficiently enough, we end up with no wasted space which allows us to double the amount of textures in the game.

    I started writing a tool in python that takes a folder of textures and tries to pack them into a 1024x1024 space but its actually a lot harder to automate than to do it manually. I ended up finding some sample code from a guy that claimed pretty good results(http://http://www.nuclex.org/pages/framework/rectangle-packing). and I also found a site from someone else who had already ported his code to python which saved me a bunch of time but my results ended up not being nearly as good as the examples on his site. His example shows a bunch of rectangles that are fairly small compared to the bigger container but in our game, we actually have some big textures for things like the island and the volcano and the script doesnt know how to pack smaller textures around the bigger ones. Hopefully I have some time this week to look at his script again and see if I can tailor it to our needs.

    We also started swapping out different icons on the app store that reflect the last submitted update. The thinking is that the users who have been seeing our app in the top apps list time after time, have no idea that there is anything new so they dont bother clicking on it after they already read the description. So last week we added an icon with the pygmy on fire, and this week we will be adding an icon of a pygmy getting electrocuted. While this is only for the app store icon, we are thinking of updating the icon for the app on the phone as well but wanted to do something more community driven to decide which icon gets used each week.

    So, from now on, when I do out new update thread for the week, I will include a poll for which of the previous icons we should include in the next update. This will probably not include the special icon for the update itself because we usually create it after the update is submitted but after it makes its appearance in the app store, it will be available for the next release.

    Let me know if you guys think this is a good idea.
     
  2. Donburns99

    Donburns99 Well-Known Member

    Dec 29, 2008
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    ColdFusion Web Developer
    Rhode Island
    I personally like the idea of keeping the icon current with what's new in the update, that way it's always changing and always represents the current version.

    The poll is a good idea all the same though.

    Best of luck with the Python script, it is indeed a lot harder than it looks.
     
  3. davecazz

    davecazz Well-Known Member

    lol, forgot to add that option in the poll.
     
  4. THEDeliriumTrigger

    THEDeliriumTrigger Well-Known Member

    Dec 4, 2008
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    I have a screenshot here, that illustrates exactly what you are putting your little guys through....


    [​IMG]


    Sorry that took incredibly long, my itouch is a moron sometimes...
     
  5. 1337brian

    1337brian Well-Known Member

    Oct 12, 2008
    3,358
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    In My Head
    LoL! Yes this looks shockingly awesome! :D:eek:
     
  6. superbad

    superbad Well-Known Member

    Nov 6, 2008
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    CEO. Reviewer. Beta Tester.
    You need to stalk me?
    trust me guys! you can even SPELL out your names with the LIGHTNING!!! cool beans!!!
     
  7. kramszed

    kramszed Well-Known Member

    Jan 5, 2009
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  8. woojaekeem

    woojaekeem Well-Known Member

    Jan 3, 2009
    105
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    Student.
    Washington D.C. The 703!
    This is beaaaaaaast :)
    just purchased. can't wait for the lightninng
     
  9. spmwinkel

    spmwinkel Well-Known Member

    Oct 22, 2008
    1,351
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    The Netherlands
    Just voted and subscribed to this topic, looking forward to getting the update on my device. :)
     
  10. 'Jeep

    'Jeep Well-Known Member

    Dec 19, 2008
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    #10 'Jeep, Feb 4, 2009
    Last edited: Feb 4, 2009
    The updated icon is a clever one, I think it might become a standard on the app store!

    You are doing a cracking job, look forward to putting your world on fire!!! :p
     
  11. Dfender2022

    Dfender2022 Well-Known Member

    Feb 3, 2009
    216
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    Being a kid
    California
    #11 Dfender2022, Feb 4, 2009
    Last edited: Feb 4, 2009
    New update rocks!!! I'll be on the lookout for bugs. Haven't played enough to find any. Just recieved it.

    Edit: I found a bug

    It's a bug where the shine from the lightning when my finger is on stays in one place. Whatever I do it still stays there. [​IMG]

    I don't know how i did it either.
     
  12. Monopoly

    Monopoly Well-Known Member

    Dec 12, 2008
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    How is the replayablity on this game? Id like to check it out but im afraid Id get bored really fast and never pick it up again :(
     
  13. pablo19

    pablo19 Well-Known Member

    Oct 26, 2008
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    its really fun, and with the updates and the hardwork dave is putting into the app, I'm pretty sure you won't be bored with it
     
  14. Monopoly

    Monopoly Well-Known Member

    Dec 12, 2008
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    ill admit it looks interesting....bah If only I hadnt bought Virtual Pool last night Id pick this up :( Damn apps being so expensive
     
  15. WOW_GEE

    WOW_GEE Well-Known Member

    Jan 2, 2009
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    Holy crap! You guys weren't kidding about an update a week! Awesome guys, it really shows you're committed to what is becoming an awesome app. The lightning looks sick. Bought this awhile ago in anticipation of regular updates to improve it, and i have not been disappointed.

    To all those who are unsure about getting it: JUST GET IT. IT JUST KEEPS GETTING BETTER AND BETTER.
     
  16. pablo19

    pablo19 Well-Known Member

    Oct 26, 2008
    2,326
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    Put it on your watchlist if you have appsniper ;)
     
  17. Monopoly

    Monopoly Well-Known Member

    Dec 12, 2008
    535
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    haha I never got that....spending money for an app that lets you spend money :p

    Ill bide my time and wait for the app to go Free for 1 day/lurk the forums for a promo.....or make some money...which ever comes first :D
     
  18. JanB

    JanB Well-Known Member

    Dec 21, 2008
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    HEY! well I cant wait for the update! I dont think I received the beta testing code but o well! :( I still cant wait. It will be amazing! :D
     
  19. davecazz

    davecazz Well-Known Member

    Jan, have you been receiving my emails? make sure they arent getting filtered out with the junk mail.
     
  20. DHrox

    DHrox Well-Known Member

    Jan 21, 2009
    1,513
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    College Student
    Baltimore, MD
    Yay! Now I can zap my poor subjects. BTW, sort of an unrelated question, but if I install your update (syncing), will the app killswitch stop my copy of Duck Hunt?:confused:
     

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