Universal Pocket Build (by MoonBear)

Discussion in 'iPhone and iPad Games' started by TouchArcade Bot, Nov 1, 2017.

  1. shining jade

    shining jade Well-Known Member

    Apr 1, 2013
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    I love this just got it the other day, just feel it needs more o_O
    different colors, styles sizes it’s very lacking for the price ..


    different pathway styles, colors..
    More building styles or just give us the blocks needed to build houses ..
    Different colors for trees let us be unique or funky ..
    Different sizes for trees & objects..
    Animals..
    Life .. people, movement ..
    Weather ..
    Different ground colors, more deeper greens even funky colors.. (Candy world lol )
    Presets or a way to share what we build..
    Furniture or a way to let us build our own in game?
    Maybe a builder in game to build our own houses or things then save & place into the world..
    Bigger things like Skyscrapers giant volcanoes pre made cliffs..
    Eventually cars or roads?

    Right now the price point for what is given compared to other “building” games is too much 1.99 would of been better..
     
  2. xtrgrvyplz

    xtrgrvyplz Well-Known Member

    Jul 15, 2012
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    For a one man team i think hes doing an excellent job and i have a very strong feeling little by little everything will be implemented but it needs time since hes alone doing this

    So far this is just a "potential" gem unless those are to be delivered
     
  3. Jaynesh

    Jaynesh Active Member

    Nov 2, 2017
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    Thanks for downloading :)

    That's a good point :) I will rethink this and see if I can do a best-of-both.


    Thanks for playing and also for your great feedback :) most of what you have suggested is already in the pipeline. I will note down your other suggestions and play around with them.

    Also i've almost finished implementing the animals in the game. You can place animals anywhere and they will roam around freely but I would recommend keeping them inside fences, walls etc so they don't get lost in the open world. You could also play hide & seek with them if you decide to let them roam free. :)

    Here is a screenshot:
    [​IMG]
     
  4. GalDrogo

    GalDrogo Well-Known Member

    Feb 2, 2017
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    You are doing an amazing job btw...
     
  5. Jaynesh

    Jaynesh Active Member

    Nov 2, 2017
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    Thank you for your kind words :)

    Just a quick update to all my fellow Pocket Builders. I'm making some very good progress on the animals.
    The hardest part was getting the AI correct.

    Here is some of the animals that will be in the next update:
    - Wolf
    - Bear
    - Stag
    - Deer
    - Fox
    - Fantasy Boar

    That's just a few I've named of the top of my head. Once that is all done, it will be a lot easier and quicker adding people and more animals. I'm hoping to submit the update to Apple tonight. It will take them 1-2 days to review, so hopefully you can play the update on the weekend.
     
  6. Cytona

    Cytona Member

    Nov 8, 2017
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    Great news! Thanks for the hard works I’m excited to check it out
     
  7. MetaGonzo

    MetaGonzo Well-Known Member

    May 7, 2009
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    For a bit of flavour could you not add some animated small animals?
    Not to have any impact on the game but rabbits in fields, birds flitting from tree to tree, the occasional fish leaping from the water.
     
  8. frankyberserk

    frankyberserk New Member

    Aug 27, 2012
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    Hey jayneh !
    The game's really perfect thank you.
    I wanted to know of you had social media accounts to follow the progression of updates.
    TouchArcade forums are not the best for this.
    Wish you good luck for the upcoming work !
     
  9. Celstra

    Celstra Active Member

    Apr 24, 2010
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    3D Program

    Hey Jaynesh,

    What modeling/animation software are you using if you don’t mind me asking? Keep up the good work can’t wait to see how your project grows!
     
  10. Jaynesh

    Jaynesh Active Member

    Nov 2, 2017
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    #50 Jaynesh, Nov 11, 2017
    Last edited: Nov 11, 2017
    This is also the plan :) I've added a few small animals in there that just roam around the world. I will be adding more in other updates.

    Thank you :) I just created a twitter account http://twitter.com/pocket_build I still need to setup my profile pic etc but I will be updating that with news and features. Be sure to follow it :)

    Hey :) Some of my models are pre-made assets created by somebody else with some further customisations by me. I use Blender for all the modelling and the game is built using Unity3D.

    Along with animals the next update will also have people!!!! yayayay :D
    Check out my tweet to see a screenshot of one of the people that will be in the game https://twitter.com/Pocket_Build/status/929268346423451648
     
  11. Jaynesh

    Jaynesh Active Member

    Nov 2, 2017
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    Hey guys :)
    I made the decision to delay the update last week so I can polish it up a bit more.
    I have now completed the update and it is now currently being reviewed by Apple, hopefully it will be available tonight or tomorrow.

    Here is a screenshot
    https://twitter.com/Pocket_Build/status/930766799360217088
     
  12. Jaynesh

    Jaynesh Active Member

    Nov 2, 2017
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    Update now available! :)
     
  13. mastery51

    mastery51 Well-Known Member

    Oct 21, 2009
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    Hi Jaynesh, I seem to be encountering a purple screen on start up with the current update. I am using iPad mini 2 ios 8.1.
     
  14. Jaynesh

    Jaynesh Active Member

    Nov 2, 2017
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    That's strange! Do you see the opening logo appear?
     
  15. mastery51

    mastery51 Well-Known Member

    Oct 21, 2009
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    #55 mastery51, Nov 17, 2017
    Last edited: Nov 17, 2017
    Unfortunately no. It shows a dark gray background for a second than it turns purple. Nothing else after that.
    Tried all the troubleshooting options, delete/reinstall, close/open app, and a hard restart of my ipad. No success.
    These are actually thumbnail screenshots of the game.
    [​IMG]
    [​IMG]
     
  16. Jaynesh

    Jaynesh Active Member

    Nov 2, 2017
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    Seems to be an issue with either the shaders or the GPU. Can you also try testing other games that have 3D graphics and see if there are any problems. Currently looking into this on my end.
     
  17. xtrgrvyplz

    xtrgrvyplz Well-Known Member

    Jul 15, 2012
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    Update is live is it's so sweet now we wait on the day night cycle and it's complete for me yay
     
  18. Cytona

    Cytona Member

    Nov 8, 2017
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    ^this too please, thanks for the update man I'm a lot more interested to play now.
     
  19. mastery51

    mastery51 Well-Known Member

    Oct 21, 2009
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    #59 mastery51, Nov 17, 2017
    Last edited: Nov 17, 2017

    A similar thing seems to happen to the recent game, Guns Royale. The developer emailed me, saying it was a transparency game engine level bug which manifested itself on ios 8 . They said it was really difficult to fix.
    So this is probably same thing. o well, if this is the case the software compatibility requirement should probably be switched to ios 9 only then.
    Thanks for checking.:)
    [​IMG]
     
  20. Jaynesh

    Jaynesh Active Member

    Nov 2, 2017
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    I'm glad you like the update :) The day/night cycle is next in the pipeline. What would you say is the best day/night cycle length? Should it cycle every 5 minute, every minute, or something longer or real time?

    That's strange because I tested on my iOS 8 device and it's working fine. I will look into this further and see if I can get it working for you.
     

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