The only one I'm 100% sure of is Flick Fishing, but the latest updates to Star Defense and Rolando may have added the feature. I'm cautious about deleting my games to find out
Well, I have xbox360 and i'm satisfied with Xbox live. Along the years, the xbox live got better, slowly adding new features. So maybe with Plus+ and OP are following the same path as xbox360. I don't care which one is the best to use. I only care to play good quality games with achievements and chatting with players for advise or invite them to multiplayer as Xbox360 does. There're some games doesn't have achievements, so there's no point to have them on OP or Plus+. I think the Devs of Plus+ and Openfeint should post the games list and the achievements list for each game. Like the xbox360achievements.
Let me start by saying im a Developer. In our game (MindBlender Quiz http://www.itunes.com/apps/mindblenderquiz), we use OpenFeint. We were considering both OpenFeint and Plus+. The only advantage to Plus+, is the interface. Plus+ has an AMAZING interface. It looks great, and it's totally user friendly. It's really easy to get around. That is the only thing I like about Plus+. Other than that, I prefer OpenFeint. OpenFeint does almost everything that Plus+ does, except it supports WAY more games. From a developer perspective, it is also free to download and use, unlike Plus+ when you have to be "chosen" to use it in your game. If Plus+ was free and available to everyone, we would have DEFIANTLY reconsidered. But as of right now, OpenFeint comes out on top. Side Question: Does anyone know if Plus+ supports landscape? All screenshots I have seen are portrait?
Definitely Plus+. I guess it's just a personal preference, but I'm tired of OF achievements. You do something ridiculously hard in one game and get 10 points, then in another game you beat the first level and get like 150. At least Plus+'s achievements are all... proportionate, I guess would be the word. Also, following iBlast Moki's Plus+ approval process, I don't think it took that four weeks. I think they sent an email to NGmoco with an early build of the game, NGmoco liked what they saw and sent the 'Plus+ Installation File' or whatever the hell it is over and then Godzilab implemented it, then they ironed out the bugs, sent it back to NGmoco to OK and then signed all the contracts, etc. Took about two weeks. And for those of you saying that Plus+ integration will take four weeks and then Apple's approval will take six weeks, it's actually the opposite. NGmoco is a BIG iDevice game maker, so any product that has even a fingerprint from them is going to make the game go by the AppStore much faster. Remember Luxor? It went through the AppStore (With Plus+) in about three days while iMech and the Minigore update spent/ are spending weeks in there.
Yeah I was on there to for a bit, but only the top 5? I'm not good enough to be there consistently. I want a full leaderboard.
I think that Plus+ should look to emulate a lot of what xbox live does. A full leaderboard, messaging with friends, and multiplayer. Although I have a feeling that Eliminate will incorporate multiplayer.
I realise I can't see the total awards that a friend has accumulated This is quite disappointing. I'm on 3685 points.