Universal PlunderNauts by Backflip - Epic Space Pirate Ship Battles! (Now Worldwide)

Discussion in 'iPhone and iPad Games' started by tomb_bfs, Feb 26, 2014.

  1. Boobi

    Boobi Well-Known Member

    Oct 18, 2011
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    Earning money
    BC, Canada
    No, timer seem to be level based.

    Using the Ion Wolf. Liked it since begning and extolled its virtues since start, althou my next ship will be shadow force or nova carrier. The novas hp at late levels are enormous.
     
  2. Fragbate

    Fragbate Member

    May 30, 2014
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    Ah, tyvm Whimsicle. That explains it then. Guess I'll have to slink over to facebook tonight and take a look. :)
     
  3. Syftex

    Syftex Member

    Nov 29, 2013
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    Did they lower the time it takes to upgrade a ship? Last night I started an upgrade for my t47 and it said it would take 5days. I woke up this morning and it said 8hrs left.
     
  4. d4rkc4sm

    d4rkc4sm Member

    Jun 28, 2014
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    Got a new legendary turret by combining three common beam turrets... haven't seen this one before.
     

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  5. Bryson

    Bryson Well-Known Member

    Jan 4, 2012
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    yess
     
  6. Syftex

    Syftex Member

    Nov 29, 2013
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    Does anyone have the crew member that gives +30% dmg and range to fighters/bombers? I was thinking about picking him up for ion wolf
     
  7. JCho133

    JCho133 Well-Known Member

    Jul 27, 2012
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    WAIT. He does that for fighters and bombers?!

    Sh*t. I thought it was for turrets.

    If I hadn't bought him, I could have an Ion Wolf right now.

    Sh*t sh*t sh*t.
     
  8. d4rkc4sm

    d4rkc4sm Member

    Jun 28, 2014
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    Updating my Proto Widow to level 23 using overhaul bot. It's going to take 2 days 4 hours. I guess under the old timer, it would have taken 15 days.
     
  9. Jimbobo

    Jimbobo Active Member

    Jan 1, 2010
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    Where can you find your ships max level?
     
  10. trazer

    trazer Well-Known Member

    Nov 14, 2013
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    How do you upgrade ship to rare or legendary status?

    I'm a level 10 captain still muddling along in my level 4 starship. Getting harder now for sure though. I have right around 2,100 antimatter but it's getting harder to save for the ion wolf..... Arrrr, this captain needs him a new ship he does!
     
  11. johnnyboy859

    johnnyboy859 Member

    Jul 3, 2014
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    same as the turrets more o less just luck,

    you will like the ion wolf :) very good ship, but tbh i suggest you buy polaris first to get you till level 15-16 as buyin ion so early will cost you an arm and a leg later on
     
  12. Whimsicle

    Whimsicle Well-Known Member

    May 13, 2014
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    #492 Whimsicle, Jul 10, 2014
    Last edited: Jul 10, 2014
    Go to the shipyard --> starships --> click on your ship and it's listed at the bottom of the stats.

    Anytime you upgrade your ship's level in the forge, it has a chance of becoming a higher rarity. The more times you upgrade, the more likely you are to obtain rare or legendary status. Also, if you forge three ships together, you'll get a random ship, which I believe is guaranteed to be at least uncommon (like turrets).
     
  13. Boobi

    Boobi Well-Known Member

    Oct 18, 2011
    540
    0
    16
    Earning money
    BC, Canada
    Nice! I love it ! Doing my own beam forging as we speak.
     
  14. johnnyboy859

    johnnyboy859 Member

    Jul 3, 2014
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    What is with the massive EXP Void level 19>23? Already running around 40% EXP bonus on my ship during Crate runs
     
  15. Boobi

    Boobi Well-Known Member

    Oct 18, 2011
    540
    0
    16
    Earning money
    BC, Canada
    New galaxies are in the works, but same as 13 to 15. Just reattacks left, farm all you can.
     
  16. Cilo

    Cilo Well-Known Member

    Feb 2, 2010
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    Los Angeles
    The last galaxy I felt wasn't designed very well. The level range from 16 - 23 for one map seems like an arbitrary wall to slow down gameplay.
     
  17. Whimsicle

    Whimsicle Well-Known Member

    May 13, 2014
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    I'm not sure that level 23 will actually be required to progress when new galaxies are opened, that's just the cap right now (though I guess it might be since each wormhole so far has had a min level req). This spread may just be because they don't have much content released right now. I think the level cap at 23 is useful to keep new galaxies challenging and provide a jumping off point for multiplayer without an extreme disparity in levels... just a theory though.
     
  18. johnnyboy859

    johnnyboy859 Member

    Jul 3, 2014
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    cant wait for multilayer or new galaxy's. will be interesting to see if it will be 1v1 or if we get teams...(2v2,3v3) would be awesome
     
  19. Bryson

    Bryson Well-Known Member

    Jan 4, 2012
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    #499 Bryson, Jul 10, 2014
    Last edited: Jul 10, 2014
    There is no crew that increases damage for all turrets, only specific turrets and the crew who increases damage for fighters/bombers is called Jean Luc De Baron. He's got a spiffy red scarf.

    What is strange is that Beam is the only turret that doesn't have a crew. Even stranger is that Patrica Collider used to increase dmg to both Lasers AND Beams, now she only increases Lasers. I wonder if that means they are going to introduce a new crew member for Beams or if they felt Beams were already OP?
     
  20. Boobi

    Boobi Well-Known Member

    Oct 18, 2011
    540
    0
    16
    Earning money
    BC, Canada
    Good catch, I also noticed my beams have started to miss and visibly soo. Not sure if thats just my imagination.
     

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