Thanks! Right now we're shipping with single player but leaderboards are a very real possibility in future updates but at the moment there's no time to code it in and make our launch window.
New update should be through, make sure to update! - Fixed the bug where the ultra is triggered along with triggering boost. - Fixed the bug where gambling bets don't display/don't add to score. We're going to try and put another one through on Friday to now start addressing the stuff you guys wanted. If anything comes up obviously let me know!
Android update is live, make sure to update! What's New: 1 - Effects on player when collecting power-ups, player ship will now pulsate instead. 2 - The white flash during wave transition every 5 waves will destroy all player bullets in addition to adding slight delay for following enemy spawn. 3 - Arrows on scroll bar have been increased in size to be more obvious in menus. 4 - Adjusted several enemy bullets to be more readable. 5 - Adjusted Tropos Trove background assets brightness and colors so player attacks,enemies, and bullets are more visible. 6 - Fixed some colors on boost attacks for player ships. 7 - Bug fixed where tutorials accessed from stage select menu brings you to the upgrade menu when finished. 8 - Fixed bug with horizontal moving enemy bullets. 9 - Adjusted several enemy sprites to be more visible in stage 3,4,&5. 10 - Updated boss 4 sprites. 11 - Fixed bug where stage 4 tank enemy did not attack. 12 - Added count down when entering a level or continuing from death.
We've got another update in the works. Here's what's going to be in it: -Fixed bug where shield and stun drones would unlock when clearing certain stages -Fixed bug where letter rank in results screen would not display lower than a C grade -Added change where if stage has been fully cleared will display “stage cleared” in results screen instead of “waves plundered” -Fixed bug where only one universal score was tracked instead of saving individual scores for each stage -Added new display for high score for each stage in stage select menu -Added new display for stage rank for each stage in stage select menu We're shooting to put it to Google tonight or tomorrow. I'll have details as soon as it's approved!
The update is live! -Fixed bug where shield and stun drones would unlock when clearing certain stages -Fixed bug where letter rank in results screen would not display lower than a C grade -Added change where if stage has been fully cleared will display “stage cleared” in results screen instead of “waves plundered” -Fixed bug where only one universal score was tracked instead of saving individual scores for each stage -Added new display for high score for each stage in stage select menu -Added new display for stage rank for each stage in stage select menu Let us know what you think and if there are any bugs!
Ok we've got a new update planned! This is what's going in: - New Game+ This will remix the spawns and difficulty scale and give the bosses new attacks. This also adds new NG+ skulls to unlock. - Item Store Use your in game currency to buy ship skins and new drones. We're shooting for 3 new drones and a variety of ship skins. - Minor bug fixes, Balance changes, performance updates, speeding up coin vacuum, boss HP going up, additional bullet formations, adjust bet values to not make any out of range bets. We'll have a release date soon as well as more detailed info!
Just wanted to keep everybody posted. This is going to be a big update so currently we're working on aesthetic changes, adding to the in game graphics and that sort of thing. The next thing up is coding the large additions. When we hit that then I can give an exact release date.
Here's a little sneak peek. We're revising a few sound fx and adding new ones in much higher quality. Everything is going super smooth with development but it's one of those things where there isn't much to show unless I post lines of code, haha!
Here's an update from Kamil on what we're doing with the update. We're still on track for July 1st. It's going to be amazing! Subscribe to the TouchArcade YouTube channel
First footage of the shop is on our twitter and instagram! Check it out! We wanted to make all the options unique and not just the usual things in shooters. There's more as you scroll down but this is the first peak. We're still on track for July 1st! All in game currency and no extra transactions, of course.
UPDATE ANNOUNCEMENT!-Boss Rush mode We're looking to add a boss rush mode but with a bunch of modifiers to the gameplay. This would include no health or bigger hit boxes, different types of bullets, we're playing with a lot of ideas right now. It will be much harder than the main game. -Balancing and Tweaking the Bosses There's some room to improve and Kamil wants to really mess with the patterns to give a good challenge. Difficulty wise these guys will stay the same they'll just have a smoother experience over all. -Various Misc Bug Fixes This one is self explanatory. There's a bunch of little bugs and they're all going to get the Raid can. I'll have more details on just what's coming in the next week or so. If you have anything you'd like to see for Boss Rush please post it up here. We always need the feedback.
Next Update Announcement! Alright we're doing another semi-large update and this is what we have planned: - We're adding a Boss Rush mode where you can use modifiers to enhance challenge. Modifiers include: Instant Death, Disabling Abilities, Possible Draining Health (We need to test this one so it might not go in if it isn't fun) These modifiers will effect your rank on Boss Rush so git gud. - There will be rewards of additional new ship skins Launch Date: September 10th
Update is live right now! Here's the update text: "Added new Boss Rush mode, use modifiers to shoot through waves of bosses to unlock special skins! -Bug fixes -Enemy Balancing and Bosses made Harder" Let us know what you think!