Ok, found the "immortality" bugs and fixed them. Also, the game just support automatic flip of the screen from landscape right to left and backwards. Finally, I think the control bug could be fix. So, for those of you who want to beta test it and have a dropbox account (www.dropbox.com), please let me know by PM the UDIDs of your devices. Today a new test build will be generated with all these fixes so please confirm asap.
Then you will be happy to know that the touch lag issues have been resolved! A new update will be submitted to Apple soon (minimum iOS requirement: 4.3).
Echoseven: yes, also fixed! (and automatic rotation of the screen when you change from landscape left to right and backwards).
During this past weekend, we submitted the new version of the game to Apple -fixing everything, so let´s hope soon it´ll be out on the Appstore. Stay tuned!
An update has been released yesterday, fixing the lag problems. This is a temporary version, given that in a couple of days we will be sending a new update to Apple. Now, shake that leaderboard!
Fired this up for the first time since the update - and there are no more invincible enemies, but the entire game lags now. The frame rate seems to have suffered pretty drastically... iPhone 4, just after a hard reset (for a different reason) with nothing in the multitasking bar. Edit: As a quality of life thing, bosses that shoot targeted projectiles at you and move into your movement area are entirely fu**ing riduculous. That is all. Rant over.
> but the entire game lags now ... Tested on many iPhone 4 devices, and there was not lag at all (both with iOS 4.3 and 5). Which iOS are you using?