Hey RinoaHeartily There's better qualified peeps here than me but the Kernel-Pult is the only plant that can stop the parrot as far as I know.
I mostly used plant food on my threepeater on whatever row those dastardly parrots were flying in. Personal preference on whether plant food is cheating, my opinion is its not.
Hey u are absolutely right god damn it I have been ignoring it... High 5... Just pass one of the star for the last level... Woo hoo
I agree the Power Lily would be the most useful, and I also think it would make the game much easier, too easy actually. I find that you're awarded plant food quite often throughout each level and any more would just kill the balance of the game, making it far too easy. I forgot about the imitator, it can come in handy, but I don't miss it, and it takes up a valuable space that could be used for a different plant. I find using a variety of plants, using a variety of strategies, one of the main perks of PvZ2. The imitator takes away from that.
Very impressed with this game so far. Replaying the Levels does not count as grinding to me, as they throw tough challenges at you to earn the stars. Not bought any IAP yet, maybe I will at some point. Just unlocked the Pirate Levels and caught one of the Yeti Zombies. Overall, PvZ2 is a very polished sequel. Damn you Popcap/EA, I´m even tempted to buy the PvZ2 T-Shirt. Only downside and a bit of a bother to me is the Crazy Dave Character and his childish storyline, but who cares about that anyway?
Except, of course, that nobody has been arguing either of the overly-simplistic positions you just stated. What we've been seeing is one group of people (some of whom haven't even played the game yet) claiming that the game is automatically ruined simply because it includes IAP at all, and that the IAP items are required for the game to be fun or balanced, with another group of people (all of whom have played the game, from what I can see) pointing out that neither one of those statements is true. It's not a binary issue of "loving" or "hating" the game; we've already seen people acknowledge that while the IAP isn't necessary, the game itself just doesn't appeal to them. Contrary to the gross abuse of logic frequently parroted on the internet, not all opinions are equal, nor should they be considered equally valid simply by virtue of being an opinion. The idea that both sides of an argument have equal merit regardless of the experience, qualifications or other attributes of the individuals involved (or the arguments being made) is a fallacy. The idea that the truth must necessarily always lie somewhere between two opposing viewpoints is superficially appealing, but wrong. When somebody states something that is demonstrably untrue, trying to hide behind the all-too-common, "That's my opinion, so you can't argue against it," doesn't suddenly make the truth of that statement ambiguous. Whether or not they are specifically couching that statement as an opinion doesn't change the fact that the statement remains demonstrably untrue. If somebody were to make the blanket claim that this game cannot be beaten without buying IAP items, then they would simply be incorrect, because it can. There's no argument to be had on the matter. However, if somebody said that they personally couldn't beat the game without buying something, that'd be a different issue, but people love to shift the blame and refuse to take responsibility for their own situation and behaviour. I find that a Bonk Choy and a ranged attack will deal with these in short order. One of the strongest all-around defensive arrangements (and part of my preferred setup) is a column of Nuts placed in front of a column of Bonk Choy. The levels are designed with the non-random plant food the zombies drop taken into account, so using that isn't cheating. Buying plant food or other powerups is pretty much the definition of cheating if you're trying to play things straight, but if you need to use them, use them. That's what they're there for. ^_^
Bonk Choy behind nuts or fire breathing behind nuts I have tried all these setup they work pretty well but not the parrot levels.. And especially when you can't lose more than 3 plants.. The butter plant works extremely well in the pirate levels.. I didn't know that and I found they even one hit kill the bird carrying pirates if u hit it with butter.. Probably slip or something lol Awesomeness
Appletini, you're great at this game. To have played every level and to have not lost a single non expendable plant is amazing. You've even been endorsed by Touch Arcades review. Although I respect your view, I fail to see why it's the definitive view and only one allowed
im loving this game so muchh!! i thought they were gonna ruin it, EA has a history of ruining good franchises but they got it right this time..game difficulty is just fine without buying anything, pyramid of doom level though, another story, that youtube guy rfm767 got to level 30 on one of his vids without using any coin power so perhaps I just suck at it... I'm so excited for what the future world will be like!!
I've most certainly lost plants before, most commonly when I wasn't paying attention, or after entering special challenge levels to which my usual roster wasn't suited. I've also failed "Lose no more than X plants" levels because I went entirely absent-minded and started digging them up (e.g. replacing Sunflower with Twin Sunflower). It isn't, and I've never said it was. If I have explicitly said that somebody's statement was incorrect, that wasn't because it contradicted my viewpoint, but simply because it was actually incorrect, and often quite demonstrably so. As an example, if you were to state that the IAP forms a mandatory paywall that blocks progression through the game, you would be straightforwardly wrong, not because you disagree with me, but simply because playing the game would reveal that the IAP is not as you described it to be. If you said there were plants and upgrades that could only be unlocked with real money, on the other hand, I wouldn't disagree with you because that is absolutely true. Conversely, if extreme good luck with the RNG had lead me to believe that you are guaranteed to get a key at some point in every level and I started saying as much, then I would be wrong, and when somebody pointed out my mistake I'd simply acknowledge that, correct my statement, and feel incredibly lucky to have acquired all those keys.
I just don't get why you need to champion the f2P model. Yes, you can complete the game without spending money. No, the power ups are not consistent with the awesomeness of the other gaming elements. Yes, you do not need to buy any of the plants. I, like many others, wanted all the plants to be accessible in game. I want the variety in gameplay that the other plants offer. I'm fearful of the idea that with later updates, more plants will be found behind a transaction. And even if I'm wrong, I did not enjoy the inherent suspicions about shoe horning associated with IAP. Even you can't deny that a pricing structure like that of the original would've been better for us, the gamers. Plants Vs Zombies is a very special and revered gaming franchise that I wanted to to be handled like the gaming royalty it is. Feel free to bash, smash, debunk, invalidate, reduce to rubbish, denounce my opinion all you want but I still stand by it.
The reason some people do that is because they believe it makes them appear more reasonable and mature. They take "the broad view". Stand up for those who would cheat or manipulate them to appear "bigger". Like all pedants, they are entirely incapable of seeing the simplest truths which can only be seen with the heart. It is entirely pointless to debate or argue with them.
Not the F2P model, this F2P model. Freemium isn't going to go away; this game is a shining example of it being done right.