Universal Plants vs. Zombies 2 - (by PopCap)

Discussion in 'iPhone and iPad Games' started by Sanuku, Jul 9, 2013.

  1. Johnny101

    Johnny101 Well-Known Member

    Jun 29, 2011
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    After playing the game for a while, it's an excellent sequel. I miss the retina on the first game but when I get a new device, it'll be back again.

    I admit the IAP is no hindrance on gameplay.
     
  2. Pheebers

    Pheebers Well-Known Member

    Apr 27, 2013
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    Has anyone found garlic? I loved it in PvZ.
     
  3. TTotully

    TTotully Active Member

    Mar 6, 2013
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    There is no need whatsoever for iap to get the full experience if the game. In fact there is so much content here for free that it would be almost criminal to not spend some money on something to support the devs and yes I know PopCap is one if the biggest companies in mobile gaming as well as console gaming but there is no telling just how many man hours went into this game and still more as it gets to other devices/consoles. This is the way to do a freemium game people and we should be glad and feel fortunate to get such a great game for free! Thanks PopCap!
     
  4. Touchmint

    Touchmint Well-Known Member

    Oct 19, 2011
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    Well said!
     
  5. Mrwubbs

    Mrwubbs Well-Known Member

    Feb 19, 2012
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    Does anyone know how to get iCloud to work? It just isn't working at all for me and I don't want to start over again on my phone.
     
  6. killerkat68

    killerkat68 Well-Known Member

    Jun 13, 2012
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    Oh ok. Thanks for the help!
     
  7. Gabriel.Voyager

    Gabriel.Voyager Well-Known Member

    Sep 16, 2009
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    IT Consultant
    Turin - Italy
    Wow..
    I've to spend money for support EA?!
    But please... I they put it for free is only because they make more money
     
  8. babeve

    babeve Well-Known Member

    Sep 26, 2011
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    I see this idea from somewhere:
    If someone passed a level with super powers or so many plants foods,pvz2 will give him star in other color.
    Wanna popcap use it next update. : P
     
  9. Ubisububi

    Ubisububi Well-Known Member

    Oct 8, 2009
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    So, I hear one chorus of voices crying that there is a pay wall (e.g. Some plants and upgrades are only unlockable via IAP) and another defending the game, stating that these purchases are unnecessary. Both are missing the point.

    I have played through all three worlds, and did so without a single IAP. What's more, I ended with over 40,000 coins in the bank. However, it wasn't as fun without those particular upgrades and plants, so I spent about $10 on IAPs once it became available in the US. It's definitely more fun now, but I regret not being able to play a properly balanced game from the beginning.

    Sid Meier once said that making a freemium game means making it NOT fun, but giving people the chance to make it fun by spending money.

    This is exactly what happened with PvZ 2, and its a shame, because you don't know what you need to buy to make it fun until after you play it.
     
  10. Sabaki

    Sabaki Well-Known Member

    Jun 12, 2012
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    Hey Ubi, I appreciate your point of view.

    Definitely the more authoritive opinion is that the game can be played for free. I do respect that and folks like Appletini who champion that point of view.

    I also think this game rocks but I also feel PVZ2 won't be as revered as the original.

    Just my opinion.

    Imagine the next Street Fighter title giving 80% of the playable characters then putting Ryu & Guile behind a pay wall.

    So as opinions go, mine is that I'll play and really enjoy this game but whereas PVZ is in my top 10 games of all time, PVZ2 won't be.
     
  11. Laire

    Laire Well-Known Member

    Feb 4, 2012
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    Overworked Graphic Designer :)
    I understand the analogy, but if the game HAD to be "freemium," it's not like they picked Ryu or Guile-level plants to be missing. That would be if they'd done something like making the Repeater or Potato Mine as "Pay To Use."

    For the most part, the plants they selected to require real money are like putting E. Honda and Balrog (the US Boxer) behind a pay wall. Certain specialized players will be upset that they're missing and others will be frustrated that they don't have the full 'character' roster, but the majority of gamers will find other, new characters that have a similar or superior moveset.
     
  12. Sabaki

    Sabaki Well-Known Member

    Jun 12, 2012
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    It's exactly that, everybody will feel differently and have an opinion of their own.

    It would be interesting to have heard what people felt if PVZ2 sold for $10 without a stitch of IAP. I imagine a different conversation but once again not everybody satisfied.
     
  13. soldat7

    soldat7 Well-Known Member

    Jul 12, 2011
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    I agree. I'd rather just pay $10 bucks out of the gate, but that method clearly doesn't match the desired financial model.
     
  14. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    #534 Appletini, Aug 17, 2013
    Last edited: Aug 17, 2013
    No, nobody's missing any point, but you've very clearly got an agenda which doesn't sync up with the reality of the situation. There's a reason so many people who were originally dubious have posted about how balanced, fair and fun they've found the game, and that's simply because the game is balanced, fair and fun. Your post is a load of nonsense, quite frankly, and given your rabidly anti-IAP post history it simply smacks of churlish anger that this game hasn't turned out to be an abomination that would confirm your bias like you hoped it would.

    Each of the combat functions of the IAP plants is covered in some way by other plants in the lineup, and you shot your own point in the foot when you tried to claim that you need those IAP plants for the game to be balanced or fun. There are 32 different plants in the current lineup, a mere six of which are IAP-based. One of those plants simply allows you to mimic an existing plant in your roster, and one just provides you with a single plant food, leaving four plants with actual combat abilities. Two of those four are merely single-shot damage dealers in the vein of the free Cherry Bomb and Potato Mine.

    If the game were designed around actually needing those IAP plants (for "fun" or otherwise), then it wouldn't be balanced properly, by definition. Fortunately, you don't need those plants to beat the game, and you clearly don't need them for the game to be fun either. The game is designed such that – with the exception of certain stages – players can choose their own combination of plants for defense and be successful; if you personally feel you "need" those particular few IAP plants, that's on you, not the game.

    The four IAP upgrades are direct copies of upgrades provided in-game for free, and have a very minimal impact at best: +25 sun when the round starts (which is the equivalent of a single orb of sun), +25% refund if you dig up a plant (you can already get 50% for free), a fifth space for storing plant food (you get four for free) and an eighth seed slot (you get seven for free). Trying to claim the game is balanced around these minor upgrades or requires them in order to suddenly become fun is simply absurd, and suggests you haven't actually played the game at all.

    As multiple people have quite rightly pointed out, you don't need to buy anything to "make it fun", you just need to download it and play it. I suggest you do the same, and stop trying to bluff with thinly-veiled anti-IAP screeds.
     
  15. RinoaHeartily

    RinoaHeartily Well-Known Member

    Dec 12, 2010
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    Finally got my sync fixed!!! Woo hoo.. That's the problem when u download the initial version from oz and trying to sync with home country version
     
  16. Hwa

    Hwa Member

    Dec 27, 2011
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    #536 Hwa, Aug 17, 2013
    Last edited: Aug 17, 2013
    Agreed. The freemium model really sucks the fun out of a lot of games. The developer's goal is to recover costs and make a profit - few people could find fault with that. It's when they start go with the method of giving you some very easy levels and then create a massive paywall afterwards that the player just feels disrespected and gouged. Here, there isn't a massive paywall per se but it does feel like the difficulty level is pretty high from the get go compared to the original pvz. More experienced players should be able to push through, but a lot of casual gamers are probably going to find it exceedingly challenging. I suspect these are the target players ea is gunning for in terms of IAP. It's a shame. Pvz1 was really enjoyable. I find this sequel much less so.

    Frankly, I'm much more willing to spend my $2-10 bucks on a developer that engrosses me with a solid experience and makes it even better with the IAP vs one that makes it exceedingly clear via constant popups and locked doors everywhere that they want me to buy something. It's just common sense. You're less likely to spend When you go to best buy or whatever retail store and the salesperson starts pitching you the sales tactics as soon as you walk in when all you want is for him to go away so you can make your own purchase decisions.

    It's a fun game at the core, but the manner in which the iap was implemented left me with a sour taste in my mouth.
     
  17. Ubisububi

    Ubisububi Well-Known Member

    Oct 8, 2009
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    Ouch. Talk about forwarding an agenda through churlish anger...

    When discussing skilled gamers, ya know, like the folks who post on this forum, you're right. However, for youngsters and casual gamers, you are wrong. My son, who worshipped the original, blew through my coin bank in one weekend, then returned happily to the original, telling me that the new one was "frustrating."

    If you think these 53 pages of comments represent a cross section of the gaming public, you're just being obtuse, as you were with your one-size-fits-all indictment of my previous posts. My problem is not with IAPs; it's with purposely imbalanced game design, and the reliance on the weak-willed and compulsive gamers to make a buck.
     
  18. ednan

    ednan Well-Known Member

    #538 ednan, Aug 17, 2013
    Last edited: Aug 17, 2013
    Well, I was going to keep quiet, but I can't hold myself anymore...

    Geez, I played for an hour, I don't get all this whining. The game looks great (it does look way better than the first game, I'm not sure how someone complains there are no retina assets) and the IAPs are minimal. But well, this is TA, every game has to cost 99c, no IAP, updated regularly and file size <100MB, otherwise the topic receives 400 butthurt nerdrage posts of people that don't understand that the world doesn't give a poop about what they think.
    If you don't like, delete the app and go away, it won't change, stop wasting your energy with something so pointless.

    EDIT: I forgot to mention that it must be UNIVERSAL, otherwise, TEH POOPSTORM
     
  19. ednan

    ednan Well-Known Member

    You are also obtuse thinking the world is like your son.
     
  20. RinoaHeartily

    RinoaHeartily Well-Known Member

    Dec 12, 2010
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    PVZ was way too easy.. Little kids can easily complete the game...

    This version is slightly challenging even adults will have issue completing it.

    I just love the challenges that make this game much better than the first lol
     

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