Universal Planar Conquest (by Shortbreak Studios)

Discussion in 'iPhone and iPad Games' started by strivemind, Feb 4, 2016.

  1. doomtrader

    doomtrader Well-Known Member

    Apr 15, 2013
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    Poland
    Not really anything specific right now.
    We would like to gather general feedback ATM to get better view how you feel.
     
  2. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    Where is the "send saves to dev" option?

    First question:
    Where is the "Send Savegames to Developers" option? I cannot find it anywhere.
    Kept a bunch of saves with bugs around that I wanted you to have fun with ;)
     
  3. Jusvah

    Jusvah Active Member

    Feb 23, 2015
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    Update now live in the US!! Downloading now!
     
  4. doomtrader

    doomtrader Well-Known Member

    Apr 15, 2013
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    game developer
    Poland
    In the name of your save game you need to include following part:
    sendSaves
    for example
    sendSaves_Nullzone


    We didn't want to include this as a regular option in the game.
     
  5. Sithrandil

    Sithrandil Member

    Jan 20, 2016
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    Personally, I like it with the chests being identical specifically because it does make it a trade-off when deciding to auto-explore. The idea of a chest is that you *don't* know what is inside.
     
  6. faceleg

    faceleg Well-Known Member

    Sep 29, 2015
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    Software Engineer
    Auckland, NZ
    Make it a start game option
     
  7. faceleg

    faceleg Well-Known Member

    Sep 29, 2015
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    #647 faceleg, Mar 7, 2016
    Last edited: Mar 7, 2016
    @doomtrader please consider

    - adding a start game option to limit heroes summoned to those of the players race?

    I find it strange that I have an undead hero fighting alongside my Paladins

    - if one has purchased all iaps, the shop button on main screen should not glow as there is nothing to buy

    - if you write code to change the chest colours and auto scout Ai to not pick up xp, please consider allowing the player to choose the original (current) behaviour via a start game option if they prefer it.

    Bug: can't load my 1.1 save with 1.2. loading bar goes to 90%, left hand buttons appear but the loading screen won't go away.

    Really happy to see the massive change log and very much appreciate your continued support!
     
  8. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    #648 Nullzone, Mar 7, 2016
    Last edited: Mar 7, 2016
    I agree with ChaosHero here. For one, if the content were completely hidden unless you open it, that would be different and your take on it would apply.
    However, I can see what's in a chest by longtapping it. For manual scouting it's just cumbersome having to do that for every chest you encounter. A visual indicator - like different colors - would make the game flow quite a bit smoother.

    And seconding again the request for having Auto-scouts skip XP chests, because it makes sense ;)


    Thanks, let's see if that works. I just tried with one where half my towns disappeared, named it "sendSavesNullTownsGone". Let me know if you got it.
    What's really weird with that save is that it retroactively infested all my saves of that game; including ones that definitely still worked earlier this morning.

    Just for clarification: I have to add "sendSaves" to every savegame I want to send you? Or does it send all when I create one save like this? Underscore doesn't work in your filenames, by the way ;) Same goes for normal dash or spaces.

    And it's mentioned in the changelog, so I wouldn't be surprised if you get more questions about it.

    Also, I sent you all my crashlogs so far, just in case they contain anything that's not fixed yet.
     
  9. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    [Feature Request] Save/Load Custom Sorcerer Lord

    Would like to see this for the next update:
    The possibility to save/load a Customer Sorcerer Lord setup. I usually start a new game several times, to see what I can get for my Capital.
    This would be much easier if I could save the Custom setup before I hit "Start"; and then be able to reload it for another new game.
     
  10. faceleg

    faceleg Well-Known Member

    Sep 29, 2015
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    Software Engineer
    Auckland, NZ
    See my edited post above, do you think preserving current behaviour behind an option is desirable, assuming hey change colours of chests and scout Ai?
     
  11. faceleg

    faceleg Well-Known Member

    Sep 29, 2015
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    Software Engineer
    Auckland, NZ
    @doomtrader do you a preferred place for feedback like this? I mean like trello or something? That way we could minimise duplicates and vote for / comment on what has been suggested? Just a thought.

    @nullzone totally agree on the saving of custom sorcerers.
     
  12. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    Oops, missed that part. Adding a toggle is a good idea in general. Just have to be a bit careful to not introduce too many. Technically, this would be 2 already: "Chest colors - classic/new" and "Autoscout - classic/new".

    Maybe include any future changes like this in one general toggle for "Classic/New" gameplay? This could, for example, include the current "random Heroes for Summon/Mentor" and a "pick your Hero" mechanic if Wasteleands implements it.


    Heh, publicly accessible Ticket System/Bugtracker would be icing on the cake ;)
    Trello (or something similar) would be a great start, though. And not as much overkill as a public bugtracker interface.
     
  13. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    Trello Board available

    Just to see how it works, I created a Trello Board for Planar Conquest.
    I set it to Private/Team for now, and not Public. So I'll have to add you via your email address.
    doomtrader's I have already, I'll add you in a few.
    Everyone else, please send me a PM with your email address if you want me to add you.
     
  14. doomtrader

    doomtrader Well-Known Member

    Apr 15, 2013
    178
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    game developer
    Poland
    We did our best to made the old save games compatible.
    Could you please name your save game?
    you need to create new one and name it:
    sendSaves
     
  15. Jusvah

    Jusvah Active Member

    Feb 23, 2015
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    @Nullzone Thanks and PM sent!
     
  16. faceleg

    faceleg Well-Known Member

    Sep 29, 2015
    158
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    Software Engineer
    Auckland, NZ
    @doomtrader no worries, I'm starting a new one. Can't load my old saves (there are 4 for the same game) so I can't rename them.

    Don't go thinking I'm annoyed though! Just bought the expansion :) Really hope you are getting a positive result from this game.
     
  17. faceleg

    faceleg Well-Known Member

    Sep 29, 2015
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    Gatemaster

    Ooo just read the description of "gate master" discipline - allows you to use elemental nodes to transition to that element's plane.

    Damn this game is intense.
     
  18. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    #658 Nullzone, Mar 7, 2016
    Last edited: Mar 7, 2016
    Trello Board - Update / Info for doomtrader

    @doomtrader:
    I browsed around a bit to see how Trello works.
    Found that a private board does not show up in e.g. Google's search results.
    If you want it to be publicly accessible and findable, I'd create a new one with a Wastelands email address (best create a new one, like [email protected]) and set it to public.

    @faceleg, @jusvah: Added you two!
     
  19. faceleg

    faceleg Well-Known Member

    Sep 29, 2015
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    Software Engineer
    Auckland, NZ
    @doomtrader trivial issue: "Mystic" discipline description in character creation screen has two '.' at the end
     
  20. faceleg

    faceleg Well-Known Member

    Sep 29, 2015
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    Software Engineer
    Auckland, NZ
    @nullzone I've added a few things to the trello. Pretty sure you can transfer ownership of boards/teams.
     

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