Universal Planar Conquest (by Shortbreak Studios)

Discussion in 'iPhone and iPad Games' started by strivemind, Feb 4, 2016.

  1. vonknut

    vonknut Well-Known Member

    Dec 5, 2013
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    In regards to the 'no casting bug':
    Remember you cant cast spells if you have moved 'full' or attacked.
    -it counts as an action
     
  2. doomtrader

    doomtrader Well-Known Member

    Apr 15, 2013
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  3. funambulist

    funambulist Well-Known Member

    Dec 21, 2008
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  4. funambulist

    funambulist Well-Known Member

    Dec 21, 2008
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    Yet another informative guide. Thanks Nullzone!
     
  5. funambulist

    funambulist Well-Known Member

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    Maybe I'm overlooking it but I can't find a chart detailing which heroes can equip what. To whit: the outline of Cirrym the Learned has a shield slot but I can not get him to equip ANY of the shields that I've crafted for him (neither the lightest, nor the heaviest).
     
  6. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    #286 Nullzone, Feb 12, 2016
    Last edited: Feb 12, 2016
    Thanks a lot for the manual, doomtrader!
    Seconding what funambulist wrote, you folks enjoy the weekend, well deserved!

    UPDATE: got the first question already ;)
    If the list for spell selection at game creation is correct, then Mastery has a bug: the lists says 2 Tier 3 spells, but I can pick only one.

    @fun: The Hero equipment list is on p.29/30. And p.52/53 lists the Heroes by class. Takes a bit of back and forth, but not much of a problem.
     
  7. Jusvah

    Jusvah Active Member

    Feb 23, 2015
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    Awesome!! Thanks for the new manual - will be my weekend reading material!
     
  8. funambulist

    funambulist Well-Known Member

    Dec 21, 2008
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    Thanks I've read both sections. The chart showing the breakdown of the heroes by class and abilities is quite useful. But as far as I can see from the equipment section the only restrictions (logically) involve single and double handed weapons. It would appear that any hero should be able to equip ANY piece of amor/helmet etc irregardless of its weight. So far in practice this has not been the case.
     
  9. trystero

    trystero Well-Known Member

    Aug 11, 2009
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    Just to provide an update. Looks like once I had conquered a city on the plane Units could cast again. Sounds like a bug.
     
  10. Edwin_Mamuszko

    Edwin_Mamuszko Active Member

    Feb 11, 2016
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    There are armor restrictions mentioned in the heroes section. For example, wizards
    Code:
    Can only use quarterstaffs, wands [B]and wear padded armor[/B]
     
  11. trystero

    trystero Well-Known Member

    Aug 11, 2009
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    The manual mentions multi-figure units. Devs, is there a way to enable them? They all look single unit to me.
     
  12. funambulist

    funambulist Well-Known Member

    Dec 21, 2008
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    You are right. Thank you. Mea culpa.
     
  13. odi0n

    odi0n Well-Known Member

    Dec 6, 2011
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    Excellent job on the thread guys! Very informative. Flowing nicely.

    You're welcome to everyone who thanked me for the YouTube gameplay links.

    @Doom (Dev)
    This is for the future of course. I understand you are working on the Console/PC versions.

    That said, I hope, when you complete those versions, you transfer that controller support from consoles over to iOS, so us with Apple TV, can continue a game via iCloud save (I know, there is no iCloud saves yet - I'm just painting what a future picture could look like)

    This would be awesome with my mifi while playing on my Apple TV. (In the future of course) way more important stuff now which I highly commend you for. Keep up the good work.
     
  14. midasmulligan

    midasmulligan Well-Known Member

    Oct 1, 2015
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    Alright alright already, I'm convinced...downloading now, let's take this thing for a spin shall we
     
  15. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    #295 Nullzone, Feb 13, 2016
    Last edited: Feb 13, 2016
    Request: Remove Enchantment on Unit Screen

    Right now I have to guess which Enchantment is on which unit when I want to cancel one (see other request to list the unit, tap/hold enchant to move to unit).
    Would be great if a longtap on the Enchantment in the individual unit's screen stops the Enchantment.

    And a serious bug:
    No idea why, but suddenly my savesgame get corrupted and the game crashes all the time. Already lost 5 saves (no harm done, I save every turn; but annoying):
    Usually, when trying to load, a corrupted save gets stuck with the bar around 1/3 full, and doesn't continue.
    With the last one, I lost more than half of my cities and all garrisons with them.
    @Wastelands: How can I get the saves to you? Not jailbroken here.
     
  16. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    Unhallowed Battle Report

    Around Turn 110 now, and still kicking butts ;)
    Got 3 Heroes and a pretty good army (Arcane Wraiths are brutal).
    But I am running low on resources, seriously need to consolidate now. I overstretched a bit, too many units and buildings.
    I put most of my cities on housing, and will get a second army going once one of my Heroes made it back to the Shadow Plane.
    He'll conquer the neutral cities I skipped there, and I'll also settle a few new ones if I can find nice spots (ideally with large boni to N.E. output).
    Only one enemy Sorcerer left, but I might take my time with moving to his Plane.
     
  17. funambulist

    funambulist Well-Known Member

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    #297 funambulist, Feb 13, 2016
    Last edited: Feb 13, 2016
    Oh dear, 'corrupted saves.' I hope this has nothing to do with playing the Unhallowed? ;)

    Seriously though has the file corruption struck just one game? Or different games? Is there any problem starting new games?

    I haven't used a tool like iExplorer for years. But obviously if you're offering to send corrupted save files to @Wastelands they still work. Perhaps it's an idea to copy your save files somewhere else, reinstall the app, and then move files back one by one in order to narrow down the problem?
     
  18. doomtrader

    doomtrader Well-Known Member

    Apr 15, 2013
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    Save games on iOS are a real pain, in the future we would like to create multiplatform save game server, so we will be able to grab your save games from there.
    I have already reported the issue to programmers. I can't guarantee they will take a look on this during the weekend, but we should come with some answers on Monday the latest.
     
  19. Nullzone

    Nullzone 👮 Spam Police 🚓

    Jul 12, 2013
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    #299 Nullzone, Feb 13, 2016
    Last edited: Feb 13, 2016
    Nah nah, order them back, it's weekend ;) Seriously, please don't work on it right away. I know how much pain troubleshooting without reproducable examples is (I do that for a living). If you guys start looking into it sometime next week, perfectly fine with me.

    Wonder if anyone else got hit as well. Folks, input please?

    @fun: iExplorer etc. stopped working with the changes Apple made on iOS 9.x. And I didn't keep track if they found a way to make it work again.
    But I know that you can do it somehow via iTunes (iTunes Filesharing that's called I believe), just don't ask me about the technical details.
    It's something Wastelands would have to add with an update, anyways.
    @Wastelands: If you don't know how to go about it, Catacomber (The Quest developer) might have more info. I can always ask her, if needed.

    I am mainly playing Unhallowed now, but at least one other game got hit as well. All seemingly at random.
    I do have the suspicion it's more likely to happen when I don't wait till the "Save Completed" text disappears, and then quit to Main Menu before I close Planar.
    With one of the affected games I definitely closed the game via the taskbar without going back to the menu first.
    Most of the saves just refused to load, and I deleted them. But I kept the one where I lost half my towns. Will see next week if I can figure out a way to get it to you.
    Continuing from an unaffected earlier save works just fine, as does starting new games.

    Running on an Air1 with iOS 9.2.1, not jailbroken. No other apps in the background, Wifi usually off.

    Hhmm, how exactly do you have saves implemented? I remember that Wavelight had huge problems with corrupted saves in Demon's Rise at some point, because the standard Unity implementation apparently sucks like a Dyson 5000 :p
     
  20. funambulist

    funambulist Well-Known Member

    Dec 21, 2008
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    @Nullzone apropos "sucking like a Dyson 5000" my sorcerer sucks pretty badly fighting tactical battles. I hope that either you or someone else eventually puts together a guide concerning whatever general observations might be made when on the battlefield.
     

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