Wow! Scumbags indeed. How intelligent of the guy to stay on top of his business. I hope he's able to produce YouTube walkthrough videos inhouse through his company. Simple little tactic, city management guides. The info is here for those already into 4x games like ourselves, but new people just coming in, most will not drop by here - let alone read. They rather watch it or listen to the tips as they drive home to and from work or whatever. It's how I initially got involved with Civ Rev back in the 360 era. If there were no videos on YouTube, no matter how much praise, I moved on. Now look at me. Lol. Anyways, I hope he's able to get some videos up in time - I know he's busy as hell with bug squashing and avoiding the scumbags. Kudos to him - hell no to EA.
Gosh that's a difficult question to answer. The game is perfectly playable right now. If you find yourself patient in the face of a deep and difficult game with (small) bugs I'd say act impatiently and get it now. But YMMV!
Aside from the tutorial bug. Which gets fixed next week. There is no game breaking bugs. Game is very playable. I got my ass handed to me 3 games already. I've learned much from those wompings and gained quite experience collection. Nothing to fear here. This game is fun and very rewarding experience. Pick it up.
Battle-wise the AI seems competent to me. More than competent in fact. There is diplomacy but bear in mind at the moment the game is strictly single player—so it's AI diplomacy and, as a newbie and to keep things simple, I've so far only played against a single opponent. Which meant war. But there are clearly other options available for signing various kinds of pacts or tribute paying or simply trading with other AI's. How well that works I don't know. But it is a good question and I am curious to find out.
Full steam ahead! One large fix (see dommtrader's earlier post) is already underway. Most other things I know about are small bugs and improvements. I am playing every minute I can squeeze in, overall no problems - even with the few bugs that crept in - and a really enjoyable experience. Perfectly playable indeed. The AI could need some improvement. But then I didn't play on hardest difficulty yet, and below that doesn't give me much of a challenge so far. Actually, I need to elaborate: the enemy player AI can be better; but then that's a problem of almost all 4X / Strategy games. Hard to pose a challenge for the creativity and experience a human mind can bring to the table. The combat AI - which is more important to me - seems to be pretty solid so far. Easy stuff dies like flies, competent and dangerous monsters are a real challenge. A lot of fun in this game comes from the battles, the tactical part of it. Oh, and you *will* fight a lot That the player AI is less than stellar I can easily forgive in light of all the other things the devs did more than right. Yes, there is diplomacy: the usual stuff: trade, make alliances, declare war. Unhallowed (the Undead) are everyone's enemy and cannot do the talky thingie, nice touch And those Youtube scammers are disgusting, not nice. But doesn't surprise me at all, to be honest. Way too many humans are scum, after all.
Install size and replayability? Thinking about getting this, even though $13 is pretty steep. How is gameplay on iPhones? I'll get it on an iPad if it's necessary.
You can play them already , you know They are very well done, and play quite differently than the "normal" factions. I am doing a playthrough with them in parallel to the Easy one for the newbie guide. Making lots of notes, maybe I'll throw in a post between the regular guide ones. We need a good nickname for them, Unhallowed is just too long. Bones? Unz? Deadies/Daddies (bad pun, I know ) ? I wouldn't want to play it on an iPhone, I like my big screen I think someone posted that it's ok on a 6s, though. Replayability? Hhmm... let's agree on *lots*, shall we? To put that into perspective: I was *still* firing up Master of Magic (the "original") occasionally, after 20 years. For the sheer amount of content, details and polish, even the full 33€ is a steal.
It's not that big. 845 Mb. Lucky you! It's even steeper! The full game is $33. And well worth it. No idea about playing it on a phone. I'm playing on a Air2 and find somethings a bit too small. But my eyes, like the rest of me, are old.
Thanks for the info guys, I've been looking around but no luck for an in depth review. I see the PC version was bashed on steam, has this version addressed those issues, or is this pretty much the PC version on mobile?
Thanks for the replies guys. To be honest, I don't really care about the price. I just got an iTunes card anyways and besides, the amount of content seems to be worth it. Plus the fact that it's less than 1 GB just tops it all off. Downloading now and planning on paying the $20 for the extra content
Replayability is huge I would say. Aside from the traditional 4x style (Civilization, Endless Legend) There's an event system in place which can shake things up. Example, I had a city I was using it as my food center, it was providing the bulk of the food for my empire (4 cities) It was wonderful. Then, I was introduced to the "event system" we caught famine which cut my food down to where I had to make drastic changes or suffer the consequences of my troops abandoning. That tells me, different events every time you play. Who knows, this is a up and coming independent developer. He might create a whole batch more down the road and provide it as DLC. EDIT (This was already answered for you) Keep in mind the base game (Which is huge) is $13 To acquire all the other races and extra maps it's $19.99 ($33) total. Which I spend more than that "monthly" on toilet paper. Install size 839mb (Wow, that's actually impressive for what this game does. I thought it would be like 3gigs)
I agree with this statement wholeheartedly. I understand they are busy with bugs and more important updates. But this tiny ass font does put serious strain on my eyes. I hope there is a future update that allows us to go into the game setting and change font size. There's a lot of free space in those boxes where the words reside. More space than words.
I should have perhaps been more specific. To be honest I don't have any trouble with the font. What I have trouble making out is the small ability icons that appear under the army box. They are definitely too small and graphically indistinct for my eyes (wearing reading glasses). How are those for you? Edit: But let's not forget what's important by complaining.
General tutorial bug Having searched for tutorial in this forum I only see a Druid tutorial bug. I am not a Druid and am experiencing an issue where my tutorial keeps freezing. As a noob to these types of games I need that guidance. As the only 4x4 to keep my interest even not knowing how to play well, I am dying to like it. I even bought the DLC just because it sounded so cool. But I don't know what I'm doing. Will this be fixed as well?
How do Will Saves work? Regarding a unit's 'Save' stats... specifically the third one, the 'Will Save': how does it actually work? A Basilisk and Owl Bears are lying in a Den... The Basilisk is a basilisk courtesy of its 'Stoning Gaze' ability: Every figure in attacked unit is turned to stone (killed) unless it passes a Will save. To give you an idea of the various unit stats: my hero Cirrym the Learned has a Will Save of 4. So have my Druids. My Magic Spirit has a Will Save of 3 and my Pegasi Riders have a Will Save of 2. Everything else: 0. Unfortunately the only relevant information I can find concerning 'Saving Throws' in the Worlds of Magic manual (top of page 39) doesn't seem to apply to the precise peril provided by Herr Basilisk: Saving Throws: Most spells targeted at enemies can be fully resisted or at least have their effects reduced by making a successful saving throw. The formula for saving looks like this: d20 roll plus the unit's Saving Throw needs to be equal or higher [than] the spell's Difficulty Class (DC). But afaik those stony eyes know no Difficulty Class. I am confused.
I believe the freeze you are referring to is what we are calling the Druid bug. Don't worry it will be fixed.
Also, don't be afraid to jump into the game with some basic settings (easy difficulty, small world, one plane, premade Wizard) and use the hints system to guide you.
I am complete opposite. Just the font size. Didn't sound to me like you were complaining, just pointing out your situation. These devs are doing an awesome job taking notes to squash bugs and improve design mechanics. In due time friend. For those looking for video walkthrough. This game (Planar Conquest) is basically Worlds of Magic. I found a youtuber playing on impossible difficulty. Shares lots of tips & tricks. It's the same game you'll see once he starts it. I've been attaining experience from his walkthrough LP. Enjoy: https://www.youtube.com/playlist?list=PLZgbJ7IH6KJY1P9hB5hw27AnjWlpCARej