Universal Plague Inc. - (by Ndemic Creations)

Discussion in 'iPhone and iPad Games' started by Ndemic Creations, May 26, 2012.

  1. Quicksilva94

    Quicksilva94 Active Member

    Sep 17, 2012
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    Any new ideas for NAZG guys? Or are we all waiting until James releases the breadcrumbs?
     
  2. Kayg0000

    Kayg0000 Well-Known Member

    Jun 26, 2012
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    I am waiting for the update.

    NAZG only tells you it's NAZG after ALL steps, no way to know which is the first step or what to do as the second.

    I've given up on it for now, and spend game time trying to improve speed or high scores.
     
  3. GoldGoose

    GoldGoose Member

    Mar 25, 2013
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    #2243 GoldGoose, Apr 15, 2013
    Last edited: Apr 15, 2013
    Same here - It's been maddening trying to find just the right combination of things.

    So many questions and difficulties in finding it:

    Are some of the odd entries for trans/ability/symptoms hints? (i.e. bird/bat/rat 2 "partial genomic activation", or the fact that all of the symptoms and most transmissions prior to CR either have to do with neural or gastrointestinal changes)

    Is it like the origin achievements? Just the right initial conditions, in the right place?

    Are there any devolve steps? If so.. which, when, and what triggers it? < this one breaks me out into sweats considering it.

    Mutation increasing transmissions also increase the chance of CR popping up during the run.. this is a fine edge we have to walk if NaZG includes these, taking the chance of losing the achievement purely on random chance. Unless the extraordinary mutation is the key..

    Finally.. is there some as-of-yet undiscovered chain of evolutions that open a whole new symptom tree, perhaps involving tumors and other cancerous growth?
     
  4. VictorT93

    VictorT93 Well-Known Member

    Apr 4, 2013
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    London
    #2244 VictorT93, Apr 16, 2013
    Last edited: Apr 16, 2013
    I'm going to explore the Darkwater /Egypt / Chernobyl paths without evolving CR and see if anything seems to impact the cure curve. So far, no-one has noticed anything that happens which seems to either slow the cure rate or significantly increase the cure threshold.
    If that doesn't yield any hints then I'll probably give up on it and go into Plague hibernation until I get the update notification.
     
  5. dimawest

    dimawest Member

    Apr 10, 2013
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    I completely investigated this achievements http://dimawest.livejournal.com/732.html.
     
  6. Trioxin/666

    Trioxin/666 Well-Known Member

    Mar 12, 2013
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    Yep! I'm waiting for update, feel like everyone has tried everything, so some breadcrumbs would be lovely!
     
  7. Elixir

    Elixir Well-Known Member

    Mar 12, 2013
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    Canada.
    Hey guys,

    I'm new to this game, but is there any disadvantage to always fast forwarding? Will you receive less DNA bubbles?

    Thanks
     
  8. GoldGoose

    GoldGoose Member

    Mar 25, 2013
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    Everything moves faster, the bubbles seem to disappear a little faster, but there is no detriment to fast forwarding. In fact, unless there are tons of bubbles popping up, or some specific timing, I tend to play with FF on all the time.
     
  9. VictorT93

    VictorT93 Well-Known Member

    Apr 4, 2013
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    NaZG

    I did as well, but every time the key was to evolve CR after the initial breadcrumb / banner messages. Maybe not evolving CR and looking at another evolution train might be the key to slowing the cure?
     
  10. dimawest

    dimawest Member

    Apr 10, 2013
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    No. I have tried all variants.
    I think answer for NAZG is in the specific country.
     
  11. VictorT93

    VictorT93 Well-Known Member

    Apr 4, 2013
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    #2251 VictorT93, Apr 17, 2013
    Last edited: Apr 17, 2013
    NaZG (again)

    Dimawest, you may well be right about the country specific start, but that makes it an almost impossible guess (unless it's USA, Egypt, Ukraine, or Russia, China, India or Saudi Arabia which I most frequently use myself).

    One of these days someone will stumble across something and provide the hint we need to get this last one solved.

    Good luck with it.

    Ps. Excellent presentation of the achievement paths on your blog.:)
     
  12. Kayg0000

    Kayg0000 Well-Known Member

    Jun 26, 2012
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    #2252 Kayg0000, Apr 18, 2013
    Last edited: Apr 18, 2013
    Been postulated before I'm sure, just watched a program on a global disaster by tsunami. Could NAZG be an induced natural disaster?
     
  13. VictorT93

    VictorT93 Well-Known Member

    Apr 4, 2013
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    Me too!

    Just watched it myself - scary stuff for NYC, Boston, et al.

    Can't think of a way to trigger those types of events with a disease, but one day we'll find out the answer to the NaZG conundrum.
     
  14. Graghert

    Graghert Member

    Mar 26, 2013
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    I've been experimenting with alternative starting countries to see if anything is possible. So far, nada. But I have some perhaps interesting observations and starting points for others:

    Starting in Central Europe and only evolving Drug 1/2 allows you to fully infect all of Europe, Russia, and North American countries before the first symptom mutation(more if you're playing with Creationist) Infections are usually on every island as well. This ensures that the highest cure-research countries are primed to fall once you get deadly (yet of course, they never do).

    Starting in Indonesia and evolving Saliva 1/2 and Water 1/2 is a very quick way to infect much of the world, though the infections are more evenly spread than the above strategy, and it is usually necessary to evolve Cold 1 to ensure Greenland/Russia being solidly infected.

    I've also noticed that evolving Delerium immediately after the cure hits 100% and you get the pop-up can actually deactivate the cure (very temporary, countries are still spending research $$$). I haven't been able to reproduce the result consistently, but worth considering trying the left-hand symptoms to stave off the cure at the last moment.

    Has anyone been able to get enough DNA to evolve all the pre-CR symptoms in a NAZG run? I am always mutation-poor when I need it.
     
  15. dimawest

    dimawest Member

    Apr 10, 2013
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    I have done this many times, but this has no any effects.
     
  16. VictorT93

    VictorT93 Well-Known Member

    Apr 4, 2013
    45
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    #2256 VictorT93, Apr 19, 2013
    Last edited: Apr 19, 2013
    Beat the cure in under 100 days?

    I've been amusing myself with the unlimited cheat plague during a NaZG break trying to beat the cure in under 100 days, but, so far, 115 days is the best I've managed.

    There's a tricky balance to be struck between severity/lethality and getting all the islands infected before one of them shuts down the ports.

    Has anyone else played with this and beaten 100 days? I suspect the starting country will also have an influence here.

    Try it - it's tougher than you'd think.

    Edit - Started in Saudi Arabia and beat the cure in 105 days. I reckon under 100 days is possible for the hotshots amongst you!
     
  17. Kayg0000

    Kayg0000 Well-Known Member

    Jun 26, 2012
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    See post 2203 on page 221

    82 days is the record for the unlimited DNA cheat disease
     
  18. VictorT93

    VictorT93 Well-Known Member

    Apr 4, 2013
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    #2258 VictorT93, Apr 19, 2013
    Last edited: Apr 19, 2013
    Wow! Any idea which starting country they used?
     
  19. Silver-Vox

    Silver-Vox Well-Known Member

    Mar 8, 2013
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    Still waiting for the update with hints James!
     
  20. Kayg0000

    Kayg0000 Well-Known Member

    Jun 26, 2012
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    See post 2156 on page 216
     

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