Pixel Warrior- New Vertical Shooter

Discussion in 'Upcoming iOS Games' started by DGH94, Nov 7, 2009.

  1. DGH94

    DGH94 Well-Known Member

    Aug 13, 2009
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    Fine.
    I'm thinking of changing it from mana to energy. :p

    After 75% energy: Invincibility shield that blows up any enemy or obstacle that hits you
    After 85% energy: Sonic Boom that wipes out everything on-screen. :D
     
  2. Kamazar

    Kamazar Well-Known Member

    Dec 13, 2008
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    Glad you're going with original, never-before-used ideas and concepts :rolleyes:
     
  3. DGH94

    DGH94 Well-Known Member

    Aug 13, 2009
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    #123 DGH94, Nov 8, 2009
    Last edited: Nov 8, 2009
    Like I said, I'm open to ideas. :)

    [​IMG]

    Here's a newer enemy.
    Be honest, still too different from the ship?
     
  4. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    Make the shield called Pixela Masculating Shield. Or PMS for short ;).
     
  5. Dark_Messenger

    Dark_Messenger Well-Known Member

    Oct 3, 2009
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    So you collect energy powerups and accumulate them and when 85% full, you got invicibility. Dont really get how that sonic boom thing will work with that concept though. Anyway, whatever superthing you get make it optional when to use it.

    Like the stars in Soozis. Hate when im forced to use stuff, often is totally unneccesary at that point when you collect the last thingy. :cool:
     
  6. Dark_Messenger

    Dark_Messenger Well-Known Member

    Oct 3, 2009
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    It looks like a bell. :D
     
  7. DGH94

    DGH94 Well-Known Member

    Aug 13, 2009
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    Agree totally. Hate that. :D
    It's completely optional.
     
  8. DGH94

    DGH94 Well-Known Member

    Aug 13, 2009
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    It's supposed to be a UFO... :eek:

    But is it better than the others?
     
  9. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    It would look weird since the view is more a over-the-top view. That view is more like a view where you are directly facing it.
     
  10. DGH94

    DGH94 Well-Known Member

    Aug 13, 2009
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    So change the ship to where it is more a 2D image over a 2.5D...
     
  11. Dark_Messenger

    Dark_Messenger Well-Known Member

    Oct 3, 2009
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    Point there.
     
  12. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    okay look,
    If you saw a UFO like that then you'd be looking at it straight forward. Like it popped up right in front of you. Now in the screenshots in the first page it shows the ship battling the minions from above. Like we're looking down at the ship. These two views contradict each other.

    soo the 2D 2.5D dont have anything to do with what I was saying
     
  13. DGH94

    DGH94 Well-Known Member

    Aug 13, 2009
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    [​IMG]

    Step in the right direction?
     
  14. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    I was thinking you would change the minion into a top view. Since its bell shaped you would pretty much see a circle shooting crap at you.
     
  15. DGH94

    DGH94 Well-Known Member

    Aug 13, 2009
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    Haha, but then it wouldn't be as fun, watching his face as he dies. ;)

    But does it look better though?
     
  16. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    yeah, but then you might want to change it in to 2.5D where when things strafe left and right they slightly tip over, so you can see that they are not 2D.
     
  17. DGH94

    DGH94 Well-Known Member

    Aug 13, 2009
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    strafe?
     
  18. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    move left and right without turning
     
  19. DGH94

    DGH94 Well-Known Member

    Aug 13, 2009
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    Ok.
    I'm thinking of scrapping that ship and creating a new one.
     
  20. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    oh im sorry if I was too critical lol, I just wanted to make sure your game didnt completely contradict itself
     

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