The pretense runs deeper that previously imagined, clearly! We're submitting 1.82 soon (which will hopefully fix broken galleries!). Tram Stop shenanigans should be addressed then too.
I've just spliced a duplicate aerospace engineer for an increased CPS with no job for it to go to. I've then gone to my original clone to delete it but it came up with an error. I tried again but the same thing happened. I've completely closed the game and reloaded it but it is still there and still won't delete. Something has happened though because I only had 2 clone spaces available in my welcome centre because I need to build more houses, yet it has now unlocked the third one as if one had been deleted.
Btw, I still have 6 ministries of hope. I don't remember exactly how I did it, but it was a mission bug I guess, allowing to redo the mission at will. I can't delete any of them (each one says you can't delete an OG building). Will that be a problem when you'll use the ministry of Hope in the next updates?
It's not just the gallery crashing now. I can't click on workaholic, casino, mine, the claw thing, in fact almost everything that has an advantage crashes the app.
can you get in touch with [email protected] ? unique cases like this are easier to follow up and diagnose via email! Much appreciated, and really sorry for the inconvenience! We're trying to catch as many of these stray problems as possible in 1.82
I can add to this: I unlocked Chemist and Emperor in the same short session (both via HQ missions). The Emperor was naked, which I assumed was an intentional joke. I then quit the game normally. I didn't try looking the gallery until my next game session. Now when I play it, it crashes the game every time I try to view the gallery. Anything we users can do to fix this while waiting for a patch?
I too have run into the unfortunate gallery crash, it's preventing me from moving forward from a bunch of missions. Is there no way to skip straight to the animal screen? Hope the update comes soon.
Patch 1.82 fixed gallery crashing! Patch 1.82 (released today, March 12, on iOS) fixed my game crashing when tapping the top bar to open my gallery of citizens. Yay!
Aaaaarrgh. I can't get past claiming my statue. I click on claim, I try to move to a build location and CRASH.
Is it just me, or do the 48 hour bonuses from the new update actually dud you out of utopium? The 48 hour utopium leak that doubles output from trees means you always get an even amount of utopium (either 2 or 6 in my experience) from trees. If you don't use the Lumber Mill's harvest, your daily limit is 25u. As you can't exceed this, once you hit 24u during the bonus period, the trees won't output any more utopium. Admittedly you only miss out on 1u per day, and there is less tapping to get to 24, but I still can't help feeling a little duped.
Hooray, 1.82 is out and my gallery is fixed. Awesome. Also quick question: is your current level the number it shows when you click expand, or one less? Also strategy wise, I've determined it's probably better to stay around level 10 as soon as possible and grind the arcade for animals and utopium, since the price increases dramatically after that. The scale doesn't really match the scale in CPS at all. I did this and got 100% astroglass decor, trees and houses, which has been a big help in the endgame. I actually wished I had stayed at a low level even longer, because now I'm running too low on utopium to complete some missions and the arcade was a good way to get fast utopium. tl;dr: Stay at a low level! Play the arcade over and over again!
This irked me a bit, too. Yes, you only miss out on 1u per day, but that's the cost of 2 Workaholic boosts, which I use frequently. In my case, having the Ministry of Love and the First Wonder pyramid, I never have any shortage of hearts to activate Utopium Leak myself - which I always do *after* tapping trees until I get 1u so I'm able to get the full 25u harvest each day. I appreciate Lambda Mu's gesture in giving us the 2 "bonus days", but I would've preferred a couple of days of the Lumber Mill boost.
Typo under Museum maintenance screen. Has the word note when it should be not. "...a mission but have NOTE recieved.." Word capitalized that should be changed to Not Again, a simple item that should have been caught via testing since it is a new item...
Just in the past day or so, when I visit another utopia and find the gift, there is no gift awaiting me when I come back to my town. In the other town, it says "a gift has been sent to your town" but when I return, nothing happens. Anyone else?
Two copies of Florence Griffin I managed to get two copies of Florence Griffin by not remembering which combinations I had already tried. One of them is in the Stadium, and the other one is taking up space in my Arrival Center. I can't delete her. When I try to move her to the Mothership (and pay 1 Utopium for the privilege), it tells me "Cannot Delete Unique Character". Checking on the screen that shows what professions I've found, it shows I've only got one athlete, so something messed up somewhere. Any suggestions or ideas on what I can do to fix this? I've just started playing the game today, so I don't have very many levels or cool toys yet.
More issues Seems with the fools gold mission, there are jobs that are NOT displaying correctly. For example, the job The Invisible Clone only displays as The Invisible. Also have seen jobs listed as special as combos. Namely abomination as a combination. Obviously to get around it is to close the mission window and go back to mission.
cool, Lambdamu is cooking us a Pixel People sequel/spin off : Pixel Powers I recognize some of the art assets, hope they'll implement new gameplay mechanics! I still play PIxel People a few minutes every now and then, and updates are fun. But honestly my town is so bloated now, and I have so much coins and U that it's not much fun. Anyway, it's been a fun ride, one of my best of 2013, pretty excited for a sequel Btw who is the Lambdamu guy talking to Eli? http://toucharcade.com/2014/03/21/gdc-2014-pixel-powers/