Downloading now...I really hope there are performance improvements. The game has gotten laggier on my iphone 5 every patch.
Pretty big update in terms of new clones! I'm continuing to love the core gameplay of finding the clever combinations, clever descriptions, and cute graphics.
Bug report / question - I spliced some new people, sent them to altar for upgrades, sent them to hotel, turned the app off and back on, and they're gone from the hotel. ???
It happens even if I don't send the clone to the altar first. Is this intentional, no longer allowing newly spliced clones to go to the hotel?
only when you turn the app off while they're in the hotel? is regular hotel movement working for you?
we're looking into it and will update you as soon as we have a fix. in the mean time, dont quit with folks stuck in the hotel
Easier said than done since you folks have timers. Exited the program and yep bard in hotel is gone, Again another buggy update. Do you folks even test anymore?? Beginning to wonder if this app is worth it anymore.
Still haven't fixed the bug for viewing the clone gallery. As soon as I touch the blue area above the heart meter (with the clone count), I get a hard crash. Been this way for several releases now.
Thanks for your confirmations (unstablefan too). As mentioned earlier, avoid using the hotel (or send the clones back to their homes if you must) until we sort this out. PP is a feature rich game as you may have noticed, and even with weeks of closed beta, clearly there are (possibly problematic) combinations of actions that may slip past. This is where your prompt feedback becomes immensely useful and we appreciate it. We will be putting out a newsflash so that other players who might do this can avoid any further mishap.
unfortunately we have no repro on this so it's hard for us to fix. have you contacted support or vice/versa with your save file, etc?
That is just total BS Ivan. I was a software tester for years (and been retired now for 10+ years) and we followed strict routines on how to test, even the basics. Every step had to be done before software was released. I cannot believe that NO one tested putting a clone into a hotel and leaving the app. Namely since that is what most people would do. I bet unstablefan found it in under 30 mins. So either your beta testers are idiots or not following patterns normal users would do. And don't even go with they tested only the new features. New features usually break other items...known fact.
So I pay the 75 million in the logging site for 24 hours so I can get more utopium and I only get 9 hours on my counter? I'm starting to think this game isn't worth my time any more. So am I only allowed to trigger that at midnight? Otherwise I get screwed? Oi.
cool, missions in the museum that use cash (600m for the first one). At last the cash is useful Love the pirate ship art
The Lumber Mill has always reset at midnight for as long as I can remember. I don't think anything has changed here.
Found a bug. Spliced the Spoiler Caveman and Spoiler Fairy Godmother to get the Spoiler Jungle Dweller . There is only one possible workplace, Spoiler Cabin In The Woods , but I haven't unlocked that yet so the new clone is stuck in the Arrival Center. I would have expected that the first instance of a newly created clone for a new building would unlock that building. Edit: I have since spliced the clone that unlocked that building, so the first clone is no longer stuck.
we're not here to argue with you, Mayor. We're trying to make the best game we can, for you to play. If you'd like to join our list of normal users who volunteer to help us with the beta, we'd be glad to have you on board.