Has anyone tried getting all golden hearts to see if it rewards them with a mystery animal? EDIT: This will be very difficult now as you can't change pairs anymore.
Spoiler One part IS a Reptile, the other part is a Secret animal (probably why you didn't get it yet) Spoiler Once again, one part IS a Cat, the other part is a Secret animal (which once again is probably why you didn't get it yet)
Garumph. Thank you! Spoiler I was skipping secret animals on the grounds that I had found 18 secret animals that weren't built on other secret animals, and saw no reason why numbers 4 and 12 out of 20 should be any different. I was going to go back and pick the secret animals up eventually and, frankly, after finding no reptile and no cat respectively was probably at the point where I should have. D'oh. Thanks again!
Short answer is, you can't. If you have the Spoiler School of Magic built you can *flip* buildings but that just left-right inverts the graphics.
I have updated my Pixel People Info Spreadsheet with the new building stats. The new version is WAY more simplified since the only real stats that determine a buildings value now are the Multiplier and number of Workers. That being said, the top 3 most profitable buildings (per second) now are: 1.) City Square - which can make up to 576 CPS! 2.) Snow Globe - which can make up to 360 CPS! 3.) Gym - which can make up to 240 CPS! Sad news to all of you players with Tavern farms, the Tavern is now the fourth most profitable building (tied with the Hero's Mansion and the Farmer's Market at a max earning of 216 CPS) The WORST buildings (per second) in the game are now: 1.) Any building with a Multiplier of 1 and only 3 Workers (there are 21 buildings with these stats) they can make a MAXIMUM of 36 CPS 2.) Any building with a Multiplier of 1 and only 4 Workers or Any building with a Multiplier of 2 and only 2 Workers(there are 8 buildings with these stats) they can make a MAXIMUM of 48 CPS 3.) Any building with a Multiplier of 1 and only 5 Workers (there are 4 buildings with these stats) they can make a MAXIMUM of 60 CPS NOTE: Values above are applying the Double Time IAP. If you don't have the Double Time IAP divide all values by 2. I'll make another post in a while that lists the top 3 and bottom 3 most profitable buildings (per tap)
Assuming that you have AG housing, so residences don't take up land, then you can build four Taverns for every one City Square. This makes Taverns way more profitable per land. Based on the data above, the Gym is the most profitable thing to build per land.
Okay, here are the most profitable buildings per tap (assumes building is level 5, fully staffed with all level 3 workers, getting Bank bonus, and started with the Workaholic button): 1.) Stadium - with a MAXIMUM earnings of 20,736,000 every 40 hours. 2.) A 4-way tie between Recreation Center, Gas Station, Circus, and Theater - with a MAXIMUM earnings of 10,368,000 every 20 hours (30 hours for the Theater) 3.) University - with a MAXIMUM earnings of 8,640,000 every 20 hours. The WORST earners per tap (using same assumptions as above): 1.) Sheriff's Office & Utopium Mine - with a MAXIMUM earnings of 172,800 every 40 minutes. 2.) Greenhouse & Beach House - with a MAXIMUM earnings of 432,000 every 1 hour 40 minutes. 3.) Police Station - with a MAXIMUM earnings of 518,400 every hour.
Yup. And you can work in Hero Mansions for variety, if you're tired of Taverns but are OK with their income. Now, where to put my new Gym farm...
In regards to Astroglass housing and land usage, the best buildings would be: 1.) Gym - earns 240 CPS per land used. 2.) Tavern & Hero Mansion - earns 216 CPS per land used. 3.) Pharmacy - earns 192 CPS per land used. The City Square comes in Fifth on this list. So I guess the Gym is the way to go now.
The Gym also has fewer people (meaning less housing needed) and a longer running time. It's superior to the Tavern in, like, every way.
Spoiler There are 3 hidden in the Gene cards (Mayor, Farmer, Deputy), 3 hidden in buildings (Fire Station, Museum, Park), and 3 hidden on the credits in the Sheriff's Office (Ivan Loo, Esther Bunyee, Abhishek Radhakrishnan).
HOLY SMOKES Extra buildings now cost U not money. This creates immediate tension between needing to upgrade clones (after turning U into Mu) and needing to build more buildings. ... I like it, I think. The Arcade turns money into U, so it's not like this forces people to spend money on U IAPs. On the other hand, you need upgrades and/or extra buildings to get more money, so I think this makes the entry cost of creating a mega city MUCH greater. Seems grossly biased towards long-time players. Like meeeeee...