Pixel Boat Rush (by XperimentalZ Games) Beta Testers Needed!

Discussion in 'Upcoming iOS Games' started by XperimentalZ, Jun 30, 2013.

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How Much Would You Pay For Pixel Boat Rush?

  1. I'll pay 3.99$ or more!

    1 vote(s)
    2.2%
  2. I'll pay 2.99$!

    7 vote(s)
    15.6%
  3. I'll pay 1.99$!

    12 vote(s)
    26.7%
  4. I'll pay 0.99$!

    7 vote(s)
    15.6%
  5. I'd like to play it as a Freemium game

    13 vote(s)
    28.9%
  6. I'm not sure yet if I'll buy it, I'll see.

    0 vote(s)
    0.0%
  7. Won't Buy: the game should deliver more

    0 vote(s)
    0.0%
  8. Won't Buy: not my type of game

    5 vote(s)
    11.1%
  1. XperimentalZ

    XperimentalZ Well-Known Member
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    Yeah this has to be taken under consideration if the 'disabled lap' ends up working. How our test works, a lap time becomes 'orange' once a boost is used, disqualifying it for a best lap. We wouldn't have to disqualify boats with boost abilities, only laps done under the boost ability. That's not elegant but I'm still wondering if that's worst than requesting players to play time trials in order to register for leaderboards.

    Was still hesitating between Wild Wild West and Monument Volley, this is kinda cool too!
     
  2. XperimentalZ

    XperimentalZ Well-Known Member
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    Touching-up the icon. Hesitating between having a sun or not.

    [​IMG]

    [​IMG]
     
  3. oscar123967

    oscar123967 Well-Known Member

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    The sun is a bit much for my taste
     
  4. Doom

    Doom Well-Known Member

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    Maybe some pixel water spray?
     
  5. oscar123967

    oscar123967 Well-Known Member

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    #305 oscar123967, Aug 19, 2014
    Last edited: Aug 19, 2014
    Found two bugs today. one I have no idea how I ran into.

    Go to shop menu > scroll through the boat list > as you're scrolling, with another finger push the back button > go back to the shop menu = you wont be able to scroll through the boats

    This is the other one that I have no idea how it happened. I'll keep my eye out though

    [​IMG]
     
  6. XperimentalZ

    XperimentalZ Well-Known Member
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    Yeah I have the same impression. Will keep meditating on that. Thanks for the bug report!

    Tried to keep them but it felt slightly better without. I've kept ping-pong-ing between various elements so it might come back :).
     
  7. XperimentalZ

    XperimentalZ Well-Known Member
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    #307 XperimentalZ, Aug 22, 2014
    Last edited: Aug 22, 2014
    So it worked

    [​IMG]

    There's now 3 profiles slots which can independently and manually be uploaded/downloaded on iCloud.

    Next step, adding controllers support like MFI :D.

    On a side note, licenses are now completed, which kinda completes all game content but a few conversations with character. I should start working on the official trailer this weekend.
     
  8. oscar123967

    oscar123967 Well-Known Member

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    Beautiful :D

    Did you guys tweak the borders around? They look more crisp!

    As for the pay model, idk which one. Either $2.99 or freemium. Not sure... Hmmm. People here hate freemium, but I dont mind. It keeps me happy and most of the time it keeps the devs happy. But the game does feel like a solid premium game & its a little hard to imagine how it'll feel if it were freemium. I know you'll tweak down the rewards but even then its kind of hard to imagine lol. If there was Game Center multiplayer at launch though, I would encourage it to become freemium so the the servers can become pretty active (& maybe add a $2.99 price tag that'll double the rewards and remove ads? For us premium lovers).

    I'm undecided for now lol. $2.99 or freemium.
     
  9. XperimentalZ

    XperimentalZ Well-Known Member
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    #309 XperimentalZ, Aug 22, 2014
    Last edited: Aug 22, 2014

    Yeah we've made another pass on the menus basic assets

    [​IMG]

    Multiplayer won't be part of the launch, though we'll give it a try if the game does well!
     
  10. oscar123967

    oscar123967 Well-Known Member

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    Looks good

    I hope it does well. Instabuy from me for sure
     
  11. XperimentalZ

    XperimentalZ Well-Known Member
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    Gee you have no idea how much I share this. There's a couple of totally amazing projects on my mind which desperately need financing to become a reality.
     
  12. oscar123967

    oscar123967 Well-Known Member

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    Thats awesome dude. This game idea is pretty unique and fun. Can't wait to see what other ideas you guys come up with. With every game development comes more experience and ideas :)
     
  13. Doom

    Doom Well-Known Member

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    Have you thought about ever doing a KS for any of your upcoming projects? The seem to be a huge undertaking but also quite rewarding if they get funded. Happy weekend all.
     
  14. XperimentalZ

    XperimentalZ Well-Known Member
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    Yeah well, that would be a challenging endeavour in many different ways, the biggest being that KS seem incompatible with the App Store. I don't see any practical way of delivering an application to someone without going through the store, and exchanging pledge for content seem to be against Apple regulations. It's as if we'd have to go through a pc version first, before doing a port. (I just checked the Kickstarter for Star Command, they managed to do it without delivering the game itself but this probably was a huge drag).
     
  15. XperimentalZ

    XperimentalZ Well-Known Member
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  16. XperimentalZ

    XperimentalZ Well-Known Member
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    Working on the official trailer right now, cool stuff so far :D.

    We'll try to begin the final beta phase in about one week. For that occasion, we'll be looking for more beta testers to join through Testflight.
     
  17. XperimentalZ

    XperimentalZ Well-Known Member
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    We changed a bit how the sky is generated in order to be able to do more funky stuff like:

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
  18. oscar123967

    oscar123967 Well-Known Member

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    Looking really good :D
    Can't get enough of the funny refrences lol
     
  19. legit_sauce

    legit_sauce Active Member

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    Do you still need testers? Cause I'll do it p.s looks fun and funny :)
     
  20. XperimentalZ

    XperimentalZ Well-Known Member
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    Yes, we're still looking for testers for the final beta wave which should start within a week. You can apply through Testflight
     

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