Universal Pinball Breaker Forever (by XperimentalZ Games)

Discussion in 'iPhone and iPad Games' started by XperimentalZ, May 18, 2016.

  1. XperimentalZ

    XperimentalZ Well-Known Member
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    Hey! Go back to training, I don't see you in the top 500!
     
  2. DonnyDJ76

    DonnyDJ76 Well-Known Member

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    Last time I checked I was #13! I'm wondering what the hidden achievement is for? Upgrading everything or scoring 10 thousand? Great game, should not be missed.
     
  3. LordShad0wz

    LordShad0wz Well-Known Member

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    #83 LordShad0wz, Jun 22, 2016
    Last edited: Jun 22, 2016
    Hehe touché. I haven't played in a while. I guess I'll play today.

    Challenge!

    Oh, I meant to message you. I got the ads to work. In case someone else has the issues I had. I finally got in touch with Unity Ads support. I had to go into setting/privacy and refresh my ad IDentifier and activate turn off ad limit tracker.

    I see ads in this game just fine now.

    Billy

     
  4. XperimentalZ

    XperimentalZ Well-Known Member
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    That's rad! I'll avoid spoilers and pm you the hidden achievements.
     
  5. XperimentalZ

    XperimentalZ Well-Known Member
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    That's good to know! I'll have to remember that should the issue comes again.
     
  6. XperimentalZ

    XperimentalZ Well-Known Member
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    We're happy to announce we finally started to work on the first content update.

    As proposed earlier, the bulk of the update will consist of 2 new game modes: Pinball Classic and Nightmare.

    The Nightmare mode will pack an ultra-challenging setup with a higher board pressure and special level maps.

    Pinball classic will try to capture a physics instance that feels more traditional for pinball fans. I've made a first version which shows potential but I'll need help from the community to make sure that we're on the right track. We'll organize 1 or 2 beta rounds. You can let me know if you wish to participate and I'll also contact a number of players about that.

    The update will also feature new cosmetics for the shop.
     
  7. LordShad0wz

    LordShad0wz Well-Known Member

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    You know I'm in my friend.

    Billy

     
  8. XperimentalZ

    XperimentalZ Well-Known Member
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    We've submitted a first beta version through the review process. It should be available within a couple of days.

    We've also started recruiting pinball fans to help us calibrate the pinball classic mode.
     
  9. LordShad0wz

    LordShad0wz Well-Known Member

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    I'm a huge pinball fan. This should be interesting. I'll look for it in test flight. I'm still gonna be on you about making an XZ bumpers and sides I can purchase to go with my balls. Hehe

    Billy

     
  10. XperimentalZ

    XperimentalZ Well-Known Member
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    #90 XperimentalZ, Aug 8, 2016
    Last edited: Aug 8, 2016
    Yeah I had included you to the list :) (the build is not yet available)

    If anyone else want to help calibrating the 'classic mode', let me know!
     
  11. HotHamBoy

    HotHamBoy Well-Known Member

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    I'd love to help, I'm a huge pinball nerd. I play a lot of real pinball when I can. I also play The Pinball Arcade and Zen Pinball every day.
     
  12. XperimentalZ

    XperimentalZ Well-Known Member
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    Great! I'd need you to pm me the email address you use for Testflight/iTunes.

    The build is now available. We'll keep adding people as they join the test.
     
  13. LordShad0wz

    LordShad0wz Well-Known Member

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    I'm really really liking the classic mode. To be honest I didn't think I was going to. But I actually like the feeling of the paddles and the speed of the ball strikes. Well done!

    What do others think? I'm going to play some more right now.

    I think you need to change the names of the modes though. If I didn't read the release notes I would be confused. I'd say classic pinball maybe and maybe put XZ mode for the original.

    Billy
     
  14. XperimentalZ

    XperimentalZ Well-Known Member
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    There's not a lot of people involved yet, so the comments will be fragmented.

    Yeah the game mode names are not final, I was thinking of 'pinball classic', Normal and Nightmare.

    Btw comments on the nightmare mode are also welcomed!
     
  15. rezn

    rezn Well-Known Member
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    I'm liking the Classic mode as well. And XZ or XpZ would make it more clear for sure. I'd have to agree with Billy on that.

    I only played a few rounds so far but it does feel really smooth so far. Classic Mode makes me think of a similar feel to games like Pinball Arcade. Which I haven't played in a while. So I redownloaded it to see how the calibrations and pure pinball feelings compare. As well as another favorite of mine Atomic Pinball.

    More feedback to follow.
     
  16. XperimentalZ

    XperimentalZ Well-Known Member
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    Atomic Pinball Collection? I did not know that one, it's great to have another point of reference.
     
  17. rezn

    rezn Well-Known Member
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    Yeah it's one of my favorite modern Pinball collections.
     
  18. XperimentalZ

    XperimentalZ Well-Known Member
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    Looks like you're going to get your XZ flippers at least!


    Played it for a while, the game seems faster than Zen Pinball. The current 'classic' calibration in PBF is probably closer to Zen Pinball.
     
  19. XperimentalZ

    XperimentalZ Well-Known Member
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    In principle, we'll be submitting the update to Apple this week. There's a few people who were interested in giving feedback about the classic mode but had not the chance to get in touch yet. It would be great to get their opinion before the submission.
     
  20. XperimentalZ

    XperimentalZ Well-Known Member
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    The first content update for the game (1.1.0) is going to be available in a few hours :)
     

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