Pickpawcket [Universal Action/Puzzler by Loopycube]

Discussion in 'Upcoming iOS Games' started by Blackharon, Jun 20, 2011.

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  1. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
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    Game Designer for Ludia
    Canada
    #22 Blackharon, Aug 2, 2011
    Last edited: Aug 2, 2011
    Nice! I'm going to have to go back and edit my first post with the high res version.

    Edit: Not sure how to accomplish this task :/
     
  2. arta

    arta Well-Known Member

    Feb 14, 2009
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    Use "hdyoutube" instead of "youtube" in the tags.
     
  3. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
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    Game Designer for Ludia
    Canada
    Thanks heaps!
     
  4. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
  5. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
    [​IMG]

    The Dog Files: S. Ch. Nauzer

    The rich owner of the dog museum orchestrated the initial heist. He has deep pockets but would prefer to guard the paintings himself if he can save the coin.

    Spot Charlie Nauzer (Schnauzer for short) is aging though, and often misses things right in front of his nose. This certainly bodes well for any feline felons who want to sneak past him.
     
  6. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
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    16
    Game Designer for Ludia
    Canada
    [​IMG]

    The Dog Files: Bruno Bulldog

    Bruno is quite literally "Muscle for hire". The only discernible weakness Bruno has is for Poodles. Pickpawcket might be able to sneak past with a dog disguise, but any disguise won't fool Bruno for long.

    It's best to give the bulldog lots of space when trying to sneak around him. Getting caught by him surely won't be pleasant.
     
  7. arta

    arta Well-Known Member

    Feb 14, 2009
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    ^^ Boss or regular enemy?
     
  8. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
    978
    0
    16
    Game Designer for Ludia
    Canada
    The bulldog is the 2nd regular enemy in game... there are no 'boss dogs', only 'boss levels'.

    Normal levels are 1-2 screens large with only a handful of guards... boss levels are 4 screens large with many guards!
     

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