Phoenix Dawn - A RPG game that I am working on for iOS

Discussion in 'Upcoming iOS Games' started by EEEETTTT, Sep 5, 2014.

  1. crimsondivine

    crimsondivine Well-Known Member

    Jun 28, 2013
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    Some suggestions:

    Pet system! I did some research last night and here you talking about letting that little girl be one of the companions (which I thought was an absolutely amazing thing of you to do) and I'm praying that this is some kind of pet system you're implementing?

    Mounts! Plenty of RPGs on the App Store leave out mounts for some unknown reason, and something to get you around the world faster would be awesome. Not just standard old horses though, magic creatures and evil spirits are what make a game's mount system feel alive and interesting.

    Don't leave out elements! With the whole red blue green thing, if there are "elemental" themed attacks, don't leave out water, earth, and and air! A lot of companies stick with ice, fire, lighting, and arcane but that can get boring. Mix it up!
     
  2. EEEETTTT

    EEEETTTT Member

    Sep 5, 2014
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    Founder of apixal
    Another really fantastic contribution! I mean, who DIDN'T like riding Chocobos in Final Fantasy? :)

    Pets/Mounts would be very difficult to implement in my time frame, but are fantastic suggestions for future stretch goals!

    I also love the feedback about the spell system ... super good stuff buddy!
     
  3. crimsondivine

    crimsondivine Well-Known Member

    Jun 28, 2013
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    Thanks! If you decided to implement pets/mounts, it would be in a future update after the game releases, correct?

    Another question, I'm assuming this is a paid game, but are you planning IAP?
     
  4. EEEETTTT

    EEEETTTT Member

    Sep 5, 2014
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    Founder of apixal
    Possibly! I may offer them as a stretch goal - but thats unlikely I think. So yes - something to consider for future expansions. I imagine that I will have to tell this story over a couple of pieces - especially since it will be on mobile. Those are great new mechanics for expansions!

    It is a paid game. Not sure of the exact price yet. Personally - not a fan of IAP or ads - I feel as though the developer has shipped you a "broken" game and is asking you for money to fix it. So at this time, just straight pay to play. :)
     
  5. crimsondivine

    crimsondivine Well-Known Member

    Jun 28, 2013
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    Aaaaaaannnndddd... Insta-buy. I will also be supporting through Kickstarter (leave the link on the front page, it's not bothersome and will grow the amount of supporters you have!) very soon. Thanks for being a freakin awesome developer :D
     
  6. EEEETTTT

    EEEETTTT Member

    Sep 5, 2014
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    Founder of apixal
    Thank you so much. :)

    <3
     
  7. EEEETTTT

    EEEETTTT Member

    Sep 5, 2014
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    Founder of apixal
    Thank you! :)
     
  8. Alan-C

    Alan-C Well-Known Member

    Jun 7, 2014
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    Developer
    I feel the PsOne vibe here!

    Some of the initial designs I like very much - the sandworm is great. I will patiently wait for some sort of gameplay video or more info.

    And good luck with that kickstarter - 15k already, that is quite a feat!
     
  9. EEEETTTT

    EEEETTTT Member

    Sep 5, 2014
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    Founder of apixal
    Wow, thank you Alan-C! :)

    Working on a gameplay demo right now and setting up a Twitch account to live stream the development. This has been an amazing start so far. Half in, half to go! :D
     
  10. Bad_Trip

    Bad_Trip Well-Known Member

    Jul 17, 2014
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    Production Director
    The Bay to Nashville
    Wow, I live the art direction of this game!

    The graphics are beautiful... Can't wait for some gameplay footage!
     
  11. EEEETTTT

    EEEETTTT Member

    Sep 5, 2014
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    Founder of apixal
    Thanks! :)

    I am re-doing the project video tomorrow - I need to make it shorter, include the new artwork, and talk about the PC/Mac announcement. Then back to getting the game play demo ready! Lots of work, but having a blast - no pressure though :D

    ET
     
  12. DanRiverBrew

    DanRiverBrew Well-Known Member

    Nov 3, 2013
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    This looks really cool. I like the low poly count. I really enjoyed the "in game demo" video. I could really see the player characters and NPCs in that view in the future. I like the exploding polygons on death as well as the spell.
     
  13. EEEETTTT

    EEEETTTT Member

    Sep 5, 2014
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    Founder of apixal
    Thanks for the love buddy!

    Working hard on more in game demos :)
     
  14. crimsondivine

    crimsondivine Well-Known Member

    Jun 28, 2013
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    Soooo happy we did it! Grats Eric, you deserve it! Can't wait to hear more and more about the game, and ride the wonderful roller coaster of development right alongside with you! :D
     
  15. EEEETTTT

    EEEETTTT Member

    Sep 5, 2014
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    Founder of apixal
    Thank you!! So happy and excited to see this come to life :)
     

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