Universal PewPew 2 (by Jean-Francois Geyelin)

Discussion in 'iPhone and iPad Games' started by jak56, May 6, 2010.

  1. Jyaif

    Jyaif Well-Known Member

    Jun 3, 2009
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    Independent game dev
    Paris, France
    Nope, but if you upload a replay with the last ship, that will show people you are a real GOD :cool:
     
  2. Jyaif

    Jyaif Well-Known Member

    Jun 3, 2009
    89
    6
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    Independent game dev
    Paris, France
    Only after reading the reviews on iTunes did I realize how difficult Expulsor really was. I will tone down its difficulty a bit in the next version.

    You have to avoid having 13 of them on the screen at the same time. You can check out the replays to see how the others are doing.
     
  3. jak56

    jak56 Well-Known Member

    Oh damn. The first disappointment I get is a BIG one.

    So I finished the campaign, thinking wow! Awesome! I hope the new mode is worth it! O was in fact hoping that diamond would be unlocked, since I really liked that survival level. To my dismay, I see that chromatic conflict, which I couldve played on pewpew without having to do a crazy repulsor level and a hard as hell boss (ok, not that hard), is unlocked.

    Could you at least add diamond as a new mode in the update?
     
  4. Jyaif

    Jyaif Well-Known Member

    Jun 3, 2009
    89
    6
    8
    Male
    Independent game dev
    Paris, France
    Yes, will do.
     
  5. jak56

    jak56 Well-Known Member

    @jyaif
    yay!
     
  6. J.R. Jalapeno

    J.R. Jalapeno Well-Known Member

    Oct 6, 2008
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    I think the difficulty of the entire game is too high. It needs a normal mode because it turning out not to be very fun anymore.
     
  7. that1techguy

    that1techguy Well-Known Member

    Sep 26, 2009
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    I am starting to notice that when playing the other games I keep getting killed because of enemies spawning right on me or way to many at one time. I have gotten killed because of the green sphere circles but not just one, I have had 4 spawn all at the same time maybe just .2 seconds after the first. I think something needs to be done withthe spawning rate in this game way to many to early in the game.

    Now for my thoughts on levels and what would be nice to add. I think capture the flag would be nice with this but it has to be a big stage. Also start making big stages that are not so cramped. Maybe have some special platforms that do the special gun say maybe a big level with 4-5 of them on timers.
     
  8. jak56

    jak56 Well-Known Member

    @that1techguy and jalapeno
    this game is hard. that's life. that's what this game is all about! read the first game's description and you'll see.

    i like this game for what it is- the hardest dual stick shooter on the AppStore, basing off the retro classics. what more could you want?
     
  9. that1techguy

    that1techguy Well-Known Member

    Sep 26, 2009
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    What more could I want... Maybe the ability to play more then 5 minutes per game. I'm not ranting or anything I just would like to see the game not turn near impossible after 30 seconds.
     
  10. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    The game is brutal, no doubt...the one thing that I would like is more sound effects though. I mean, it's called "Pew Pew" but there isn't even a "pew pew" sound. :D The game's quite good, the relative lack of sounds did disappoint me however.
     
  11. jak56

    jak56 Well-Known Member

    omg. i never thought this day would come...

    I'M FIRST ON A LEADERBOARD! I LOVE AMALGAM! :)

    EDIT: there should be a spaceship for being first on a leaderboard like there is a hat in hook champ :)
     
  12. that1techguy

    that1techguy Well-Known Member

    Sep 26, 2009
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    Nice, now only if I can get 2/3rds of that.
     
  13. jak56

    jak56 Well-Known Member

    #53 jak56, May 7, 2010
    Last edited: May 7, 2010
    @that1techguy
    it just takes time and practice. that score is the result of being a dual stick shooting addict. minigore, meteor blitz, bloodnguns, abstractwar, critical wave, daisy mae, crash course, archrobo and the list goes on. oh and of course the first pewpew!

    play all of them for a substantial time and you'll see how easy it is to get higher scores. :)

    also, what's you name on the leaderboards? id be interested in seeing whats killing you.
     
  14. that1techguy

    that1techguy Well-Known Member

    Sep 26, 2009
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    Retrobliss yeah i've been playing about 8 hours so far but seem then lose most of my sheilds to cheap spawns.
     
  15. jak56

    jak56 Well-Known Member

    #55 jak56, May 7, 2010
    Last edited: May 7, 2010
    ah...
    ill check you out.

    youre not bad at dodge this! i cant get to 7000, which is a bit annoying since in pewpew 1 i managed =/
    and you totally own me on highway. EDIT AGAIN: not anymore :)

    EDIT: i fail compared to you. chromatic conflict you pwn me as well

    random spawning is not what's killing you. from what i've seen, it's the exploding shapes that get you.
     
  16. jak56

    jak56 Well-Known Member

    @jyaif
    i'm very angry at you.
    i should be firstplace in highway mode, since when i checked the replay of your great 7000, you died at less than two thousand.

    nah, JK about the angriness, though it is pretty funny that youre first with less than two thousand
     
  17. J.R. Jalapeno

    J.R. Jalapeno Well-Known Member

    Oct 6, 2008
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    I love hard games but it would be nice to have a normal mode to get better at the game then move on to insane mode...which is the only mode available. The difficulty just ramps up too fast just to get a bronze medal.
     
  18. Fletch11

    Fletch11 Well-Known Member

    Mar 26, 2010
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    +1 agree
     
  19. jak56

    jak56 Well-Known Member

    ehh, id rather the dev concentrated on new game modes.
     

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