Perfection! 4: Nightfall Stuart McLean If you like puzzle games, you should love Perfection! 4. I should probably have said something clever there, but I like … Free Buy Now Watch Media DetailsIf you like puzzle games, you should love Perfection! 4. I should probably have said something clever there, but I like nice and simple. The game is deceptively simple. Make all of the tiles on the game board point to midnight (or North if you prefer.) Sounds simple enough, but this is a puzzle game. So when you rotate your selected tile, the tiles above, below, left and right of it which match any of the colours on the button you tapped also move. each button may have up to four colours, so you have to find the right combination of button and tile to move in order to get them all pointing to midnight together. Main Features: 2 complete FREE games Perfection! 4: Nightfall; 120 Brain busting, puzzling levels and more new levels added regularly Unlock “Zen Mode” to practice or play levels at your leisure without a time limit Bonus unlock-able, you've been asking for it so here it is. The complete, recreated Perfection! 2 game Achievements and Leaderboards Complete iCloud syncing, start playing on one device and pick up and play where you left off on your other devices. Our colour-blind friends can change every colour in the game to suit them. No adverts (ever.) No compulsory in app purchases. Everything can be obtained just by playing the game. Perfection! 2: Midnight; Lots of different grid sizes for different levels of challenge Truly unlimited play, all of the levels in Perfection! 2 are randomly generated, so you can play this game forever. Information Seller:Stuart McLean Genre:Puzzle, Strategy Release:May 17, 2017 Updated:May 18, 2017 Version:1.0 Size:42.1 MB TouchArcade Rating:Unrated User Rating:Unrated Your Rating:unrated Compatibility:HD Universal Well that didn't take long (*ahem*) Perfection! 4: Nightfall should be showing up in the AppStore for download any moment now, usual processing times not withstanding. Suppose I'd better get back to work on it's first update now. Subscribe to the TouchArcade YouTube channel TrueBlou Well-Known Member Patreon Silver Mar 20, 2014 269 0 16 Software Developer - witenoiz.com Scotland http://www.witenoiz.com #2 TrueBlou, May 18, 2017 Incidentally, I mentioned the first update for the game yesterday, it's going to be a pretty quick release as I started work on it as soon as I finished V1.0 (and in the case of the extra levels, even before I finished V1.0.) So the main additions/changes are that I have even further optimised the code so that the game sips away even less at your battery (I'm a stickler for that.) And there will be an as yet undecided amount of new levels added, though I'm thinking no less than 60 and as many more as I can manage. Beyond that I'm playing with more game mode ideas I have, though we'll see if anyone's actually interested in the game before I delve too deep into programming those. New levels will always be added regardless of how many people are playing it, because I'm playing it and I want more levels Valentia Well-Known Member Patreon Gold Jan 20, 2009 618 1 18 Female Retired! California #3 Valentia, May 21, 2017 Hmm.... Gee.... I wonder if I'm going to get this? TrueBlou Well-Known Member Patreon Silver Mar 20, 2014 269 0 16 Software Developer - witenoiz.com Scotland http://www.witenoiz.com #4 TrueBlou, May 21, 2017 I wouldn't bother, no-one else is, that pretty much says it all Must try harder, hmmm, sounds like my school report Valentia Well-Known Member Patreon Gold Jan 20, 2009 618 1 18 Female Retired! California #5 Valentia, May 28, 2017 I hope you enjoyed the pot of coffee I bought you. TrueBlou Well-Known Member Patreon Silver Mar 20, 2014 269 0 16 Software Developer - witenoiz.com Scotland http://www.witenoiz.com #6 TrueBlou, May 28, 2017 As always you are too kind. That will help keep me stocked up in beans as I go through my usual post-release deciding what's next and shouting at my computer (a lot) (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Incidentally, I mentioned the first update for the game yesterday, it's going to be a pretty quick release as I started work on it as soon as I finished V1.0 (and in the case of the extra levels, even before I finished V1.0.) So the main additions/changes are that I have even further optimised the code so that the game sips away even less at your battery (I'm a stickler for that.) And there will be an as yet undecided amount of new levels added, though I'm thinking no less than 60 and as many more as I can manage. Beyond that I'm playing with more game mode ideas I have, though we'll see if anyone's actually interested in the game before I delve too deep into programming those. New levels will always be added regardless of how many people are playing it, because I'm playing it and I want more levels
I wouldn't bother, no-one else is, that pretty much says it all Must try harder, hmmm, sounds like my school report
As always you are too kind. That will help keep me stocked up in beans as I go through my usual post-release deciding what's next and shouting at my computer (a lot)