Universal Perfect Cell -by Mobigame (Universal App) [IMGA Winner]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Dec 21, 2010.

  1. wootbean

    wootbean Well-Known Member

    Feb 8, 2009
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    the next whiskey bar
    am I the only one who thinks of dbz every time I see this
     
  2. Hitch

    Hitch Well-Known Member

    Jun 29, 2009
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    The Lonely Island
    Okay, I picked this up. :)
    Pretty good. Just overly simple. But I'm enjoying it a lot.
    I wish shadows had something to do with stealth. When I'm hidden and enemies walk right up to me I actually wish they could see me. :p
    And I wish when one guard was alerted he would get other guards to help search.
    Really fun, but just... Simple. Which is perfect for most iGamers.
     
  3. LeopardGecko

    LeopardGecko Well-Known Member

    Apr 3, 2010
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    I'm really loving this game. I'm going the stealth route first, then I'll start killing everything on my next. >=D
     
  4. TapMad_D

    TapMad_D Well-Known Member

    Dec 17, 2010
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    awesome game, just bought it.
     
  5. deeetour

    deeetour Well-Known Member

    Jan 15, 2010
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    I'm on the last few E levels now and have so far had a pretty great time. By far one of the best original games that came out this month. Looking forward to getting the No Kill bonus for each level.

    Great work Mobigame - I love all of your stuff :)
     
  6. touchchamp

    touchchamp Well-Known Member

    Nov 1, 2009
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    How did you pass this level. I'm stuck on the 4 door mechanism. I can get one to the end, but I have to keep one on the first lock to open the last elevator and I can't seem to figure out how to get the other cell to the last elevator?
     
  7. ipod_david

    ipod_david Well-Known Member

    May 3, 2010
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    cool game played it yesterday, thoug the controls suck. perhabs you could investigate the controls of SILVERFISH and offer the user another additional control option.
    I dont think the controls are intuitive right now, since I often have my finger in the sight of the cell-creature-thing :D

    btw, playing edge atm. is there any walkthrough or help on level 40 and above?! Love this game :)
     
  8. oliath

    oliath Well-Known Member

    Mar 18, 2009
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    I don't understand the complaints about the controls. I think they are perfect.
    This could be another of those big fingers vs small fingers things.

    How are they not intuitive? You drag where you want the cell to go. If you need to make a precise movement (to a switch for example) you tap where you want the cell to go. How could it be any more intuitive than that?
     
  9. Fleabag323

    Fleabag323 Well-Known Member

    Dec 19, 2008
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    The only thing I could think of would be Spirit-like controls, but then it would be weird to move at such a slow speed.
     
  10. coderkid

    coderkid Well-Known Member

    Nov 5, 2010
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    #190 coderkid, Dec 28, 2010
    Last edited: Dec 28, 2010
    Found a cool bug: if you're in the tube-like tunnels, you can sometimes dash through the walls, and run around in black space. It's not a major bug/glitch, but I was playing around and got lost in it :p

    Also, a couple of suggestions:

    Bombs,
    Robots (or hovering disks),
    having to navigate quickly in toxic water,
    water levels in general :p,
    being able to possess and enemy for a certain amount of time (mentally or physically),
    creating a fake version of yourself for enemies to see,
    more intractable objects: boxes, crates, etc,
    telekinesis,
    and so on.

    Oh, and I found a really cool way to try and beat enemies: splitting into two cells, and then distracting and enemy with one and then killing them from behind!
     
  11. ColeDaddy

    ColeDaddy Silver Supporter<br>Moderator
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    Mar 20, 2010
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    Anyone have advice on how to get through Level C8? I need some guidance on getting past the floors that require one cell to hold the fort while the other moves onward. I can't have them reunite after the split because the first cell, can't move back fast enough before floor raises shut.
     
  12. coderkid

    coderkid Well-Known Member

    Nov 5, 2010
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    I think I know what level you're talking about...try splitting into three cells. If that doesn't work, post a screenshot.
     
  13. ipod_david

    ipod_david Well-Known Member

    May 3, 2010
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    the controls really killing the gamefun for me, what am I missing?

    I see it that way: I tap and hold in the direction the creature should move. when I tap the creature and drag fast it moves quickly... but WHY not in vertical directions. I play the game without killing anybody which is the most challenging gameplayoption imo, but with these controls its a pain. What I am doing wrong!?

    A relative touch control option for quick moves in the desired direction would be super-please help
     
  14. P0tent1al

    P0tent1al Well-Known Member

    Feb 2, 2009
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    European Account Manager
    United Kingdom
    Apologies if this has been covered somewhere in the thread, loving the game but if I could ask for one thing when playing on the iPad is to enable screen orientation... A strange request I know but when I want to play the game with my iPad in it's case set in triangle stand position, I cannot play the game as the screen will not rotate. :(

    That is all... Back to the game :)
     
  15. ColeDaddy

    ColeDaddy Silver Supporter<br>Moderator
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    Mar 20, 2010
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    That was the ticket! Thanks, man.
     
  16. punch

    punch New Member

    Dec 28, 2010
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    You don't need to tap the creature, just swipe vertically on the whole screen to dash vertically. It's already using relative controls for the dash, so there you go.
     
  17. Mobigame

    Mobigame Well-Known Member
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    Mar 29, 2009
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  18. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    #198 currymutton, Dec 29, 2010
    Last edited: Dec 29, 2010
    Thanks.

    Sorry, no, I am currently on E7 and have it done before next year! :D

    E5 is not hard at all and frankly, I don't find it too non-linear after you learn that container is your best friend. But some late D levels can really take your nerve out. From E onwards, careful timing and a lot of patience is a must, especially with those laser traps. ( which players will learn to hate them. :D )

    But I recall in a late D, if you want to kill-em-all (except the armored of course), you have to travel quite a bit to seek every single soldier / terrorist out.

    Minor issues found:

    In E5 or 6 (I just forget which), actually, one can end the level even if one of split Perfect cells reaches the end point....

    Fast moving laser through a row of holes (or shutter?) some time does not hit the Perfect Cell even when it is under one of the holes.

    Getting hit by one laser inside a laser trap always means "bounce-to-death". I understand the design decision behind bounced by beam but one careless move leads to restart can be frustrating.
     
  19. Mobigame

    Mobigame Well-Known Member
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    Mar 29, 2009
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    thanks currymutton, we are working on the next update, fixing some bug, etc. every comments are much appreciated.
     
  20. coderkid

    coderkid Well-Known Member

    Nov 5, 2010
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