I played the first mission, it did crash at the end, this game is so good perfect for iOS, I like the graphics and the controls
Downloading now Today just got better thank guys I'm playing on 6s plus did get a crash about 3 mins in And a control pad would be a nice option since there is only one basic set of controls now but the controls for using items and all that are fine by me also hiding bodies setting traps etc None of this is crucial and it is Party Hard on my phone and I'm enjoying it. By the way crash was in the tutorial haven't had any more
Things to note so far: - Shockingly playable on iPhone SE - Can't make out what the little button under MENU is, but whatever it is, it instantly ends the mission, allowing you to move to the next. - Failing (BUSTED) shows "Tap Any Key to Retry" - I'm not entirely sure if it's just the stamina running out, but double-tapping to sprint is a little iffy. Seems you have to keep tapping (instead of just twice) to get going.
The controls don't work great for me. It's my opinion, but I am not into tap-to-go places because i don't feel like I am in direct control of where the character goes. The gestures don't get recognized accurately sometimes also. Double tapping supposed to make the guy sprint but only occasionally does. I wanted to climb a ladder on the left of the house by tapping the hand but the guy is too dumb and walk the other way around the house instead of just climbing up. There are times I pressed and held to dance, and nothing happens, or started the killing, which catches others attention. I wish there is an optional control scheme where there is a virtual joystick, and different buttons for the action. I don't know how it originally worked on other platforms but I don't feel great about the controls. I do like the concept very much however, and seems like there would be a lot of depth in the progression and system.
I agree no 1 issue for me is tap to move outside of that nothing too major that can't be fixed that I mentioned above. I usually delete tap to move games but this game is so rad I would keep playing it anyway if it was like that in final version but it's always good to have options on controls so everyone is pleased.
The more I play, the more I have to agree with the comments above. I'm a huge fan of letting developers do their thing and players adjusting to controls, but despite regular play of the PC version, I keep forgetting you don't use the mouse to move, but have very precise arrow keys. The key to Party Hard is that you need as much control as possible when the going gets tough, and this tap to move control scheme has let me down every single time I've been followed by cops. Of course stealth is the main factor of the game, but you're bound to have to run away, jump in and out of windows and generally piss off the police and I currently can't do that as well as I want. I don't know if you can keep everything the same but just add in a virtual stick for movement (with perhaps a sole "clickable" function, i.e. tap the stick...to interact with the environment).
So for game is really fun was doing good killing people then I walked outside and a cop car ran me over lol.
Welp my testflight didn't work(It said "could not install profile")then it said it was invalid or revoked. I was wondering if you guys could send me another one. If you guys at Tinybuild do want to send me another TestFlight then pm me so I could pm you guys my TestFlight email.
It's been hard adjusting to touch controls after playing this with my steam controller.. Moving around is ok but I find it a bit frustrating trying to stab people.. I think virtual controls would work better in this case..A joystick, two or three buttons and the rest can be done tapping the screen.. I'm sure you'll make it work! I'm still having fun with it though ##
I didn't find the controls too hard but yes a virtual stick could be better otherwise I love this game! Great great fun and totally insane but hey, it's only a game ^^ the hardest is actually to pick up a body and drop it somewhere
The more I play the more I have to agree about the controls, it's really not ideal but still playable. Escaping the cops is nearly impossible now as running is very approximative right now.
This definitely needs far more of a preamble/tutorial. Had to watch a gameplay clip in order to make heads or tails of what was going on. Sure it will end up fun once I've gotten the hang of it.
First gameplay https://www.youtube.com/watch?v=g6VlNCTGJBEhttps://www.youtube.com/watch?v=g6VlNCTGJBE
Considering that the developers posted "We are not sharing any official images or videos of the upcoming mobile version" in this very thread, did you ask or even think before making that video? I appreciate that as far as I can tell there isn't an NDA and tinyBuild had to expect it, but still.