So now all the boxes are empty every time I play no matter which level, which kinda sucks. In addition to no ammo, I also only get $500 per game. I suppose that means enemy drops have disappeared too.
Willing to bet an update is right around the corner that will change a lot of things, as the gameplay doesn't really reflect the demo. I'm supporting.
Having the exact same issue as Duke. I'm only able to buy/equip and max out the 1st perk (Gunslinger). Am at Rank 4 now and the game doesn't let me unlock any of the other perks available (Slugger, Doctor, Scavenger, Swift). There's a lock symbol and a circled exclamation mark next to the skills (as opposed to the ones that say "Unlocked at Rank x") but when I tap the "Buy Skill" Button there's just no reaction. Already tried reinstalling, unequipping Gunslinger or buying the skills with a different perk slot activated but nothing seems to help. Ipad Air, iOS 9.3.2 P. S.: The game's a looks and plays a lot like Zombieville so far. Also playing with an mfi controller beats the touch controls.
Bought it even though every spare minute is going to Beaton all difficulties and gaining every aspect of sky force 2016 to perfection. About 70% there and then I will play this like crazy.
Won't allo me to upgrade my perks or equip them or buy any new ones. Not sure what's going on here. Also it says at the beginning to tap here to activate map and that does not work either
Having the same exact issue. I'm level 4 and won't allow me to buy any perks now even though it shows in am able To purchase but it won't let me do anything at all. Happened right at level 4. Obviously an issue here
Man I usually eat up everything Ravenous puts out but based on the feedback I will be holding off for now. I was looking forward to this one too. Billy
Man I usually eat up everything Ravenous puts out but based on the feedback I will be holding off for now. I was looking forward to this one too. Billy AGREE
The game is paymium. You get price of entry for $0.99 with optional in-app. You can easily work your way through the game without needing to buy any of the IAP. We are going to look into how we can increase the responsiveness of the game and maybe allow for custom controls. We feel there is LOTS of depth for a mobile game at $0.99. There are a ton of weapons, a bunch of perks with upgrades plus unique characters (mixing and matching changes gameplay adding strategy) and multiple worlds. This is big part of the reason that gamers are seeing mobile developers making a shift to Steam / Consoles. We hope you change your mind on that. Ultimately if everyone held off on purchasing the game then we have to look at the project as a failure and might have to shelve the idea of doing any sort of content updates. We are working right now on bug fixes based on what you guys have noticed so far. We work very hard to stay relevant in a very competitive space and keep you guys happy with our games. We thank everyone who supports us and allows us to continue doing what we love to do!
Actually a lot of developers move from Steam to IOS. I can name a few. Zombie Kill of the week is one. Again I've purchased your other games. This one based on feedback just isn't there. I'm not going to just buy it at this time. We will see how it goes. Billy
I mean just games like this in general, or zombiville or whatever it's called, it's usually just shoot left or shoot right am I wrong? I stay away from games like that so just correct me if I'm wrong, someone that is into these types of games. You guys are awesome devs I just don't think this one calls to me. Let me know what you guys think !
Overall not that happy with my purchase. Lost all my data after playing a half hour. I didn't even have the app closed it was just in the background while I switched to send a message. Come back and everything's gone... Also from what I played it's just not that exciting. No missions and unlocks come at a slow pace. Not very fun which is a big let down. Also the controls are terrible. 95% of my deaths were because of the controls. The weapon butons are way to close and small. I keep missing them. And the movement buttons aren't that much better. Hopefully there is a update soon that at least fixed some of these things as there's no point of playing anymore if my data isn't going to be saved. Wish I could get my money back.
Ok, so I tried my hardest to like this one and had high hopes, but I'm having issues. A lot of them as stated by many others, so enjoy my $.99. DELETED
Wow reading the comments in the forum i am happy i did not buy. It is not the 0,99 it is that these devs are really awesome and if i bought i would be disappointed. I do not know how they came to make a game like this but it seems so shallow a game without character.I am looking again and again and i can not believe Ravenous games is behind this.
The crowd has spoken.. I think I will be passing on this one, but I will still be following the thread to see if anything improves here..
As someone has mentioned, missions would be a great addition here. Kill X amount of monster Y and earn gold for instance, or complete a round with only melee weapons. Other sorts of things to feel like you are making more permanent progress would also help. For instance, you could find raw materials or scrap of some kind in battle to build up your survival shelter. A first aid center could permanently boost health, an arsenal could unlock additional weapons, increase ammo capacity or reduce cost. Building a vehicle could allow you to collect money every time you log in (survivors making supply runs). A little more diversity in the characters would be cool too. Give each a unique weapon only they can equip and maybe even a skill they could use once per round. Other than that is mainly like to see more levels added or even an endless survival mode with enemies from all the levels and a leaderboard.
I want to start off by saying that I like your guy's games. I've bought the devious dungeon, league of evil, and random heroes games. I've enjoyed my time with your past games but I think this is a bad attitude to have. Your game is originally part of build you started years ago and it unfortunately shows. The gameplay feels a little too simple and dated because of it. The f2p grinding doesn't help it either. I can understand if you feel that certain criticism is unjustified but to complain and say "this is why devs don't develop for mobile, mobile gamers are too needy" just seems unprofessional in my mind. Didn't think I would ever have to say this to you guys.