Check out this interview with Pangea's boss, Brian Greenstone. He talks about the massive success of Enigmo, which has sold over 800,000 copies, raking in a cool $1.5 million, whilst costing Pangea practically nothing to port! No wonder he's got a smile on his face throughout! He also talks about the platform as a whole inc. strengths and weaknesses and offers some advise for other devs. Youtube vid: So after seeing this, I assume we'll be seeing Enigmo 2 sometime soon.
http://www.pangeasoft.net/enigmo2/info.html (For the Mac) http://www.webconsuls.com/blog/2009/03/best-selling-iphone-apps-2008.html Koi Pond, Texas Hold'em, Moto Chaser, Crash Bandicoot, Super Monkey Ball, Cro-Mag Rally all sold more in 2008.
YEs but they were not all priced as high as enigmo. I think the only one that would have made more than enigmo would be SMB or Crash Bandicoot
Enigmo probably got most of its sales because it was featured in the virtual tour on the Apple website. I didn't have my touch yet, and the awesomeness of the touch, combined with that awesome sheen of enigmo was overbearing, and yeah, I had to get it. I regretted it, even though I got it at 99c.