iPad Pangaea's risk

Discussion in 'iPhone and iPad Games' started by vaelsh, Nov 5, 2008.

  1. vaelsh

    vaelsh Well-Known Member

    Aug 26, 2008
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    Rexburg, ID
    Has anyone noticed that Bugdom 2 just shot up from $1.99 to $7.99? :eek: Pangaea is making a very big risk and jump with this decision. I think that their sales for Bugdom 2 are going to diminish VERY quickly! I already bought it when it was cheap, but isn't that a bit of a daredevil act for a big developer like Pangaea to pull?
     
  2. rootbeersoup

    rootbeersoup Well-Known Member

    Oct 4, 2008
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    New Orleans, LA
    They're thining long term with this... Good move. Too much of a price increase though IMO

    I applaud them still
     
  3. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    I think it's genious. Good timing, considering searching the App Store on your device is limited to 100 games, and if they are in it that list, people will see them over and over again...
    It looks like a high quality game and for those that don't read forums and reviews, will jump all over this...
     
  4. Oliver

    Oliver Well-Known Member

    For me Pangea is busted. Not because price changes, but because of their games. I like Enigmo, but it's hard to control and does the wrong things when I tap here or there. I hate Billy Frontier. I really don't like Cro Mag because of the non-existent kart feeling and missing storyline and "too free" control scheme. And from what I read about Nanosaur and Bugdom, all games have similar problems: They are ports. Nothing against ports, but levels which are 30 minutes long without save points for a device where you can get interrupted every time just shows, that Pangea made good Mac software, but has no approach to produce polished ports of the iPhone. Therefore, for me, they are busted.

    And like in most of my postings this only has to do with game quality and polish, not with the price.
     
  5. NJPodder

    NJPodder Well-Known Member

    Sep 17, 2008
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    I disagree completely. I think that Pangea games are fantastic games (the ones that I have played), very polished, and well worth being in the higher tier of pricing on the app store. I'm not paying $8 for Bugdom because it doens't look like my type of game, but I bought Enigmo when it was $8 and feel that I got my money's worth.
     
  6. Don't forget Bugdom has recently had an update allowing you to continue from the last checkpoint when re-starting the game. Your point still applies to Nanosaur though, which is why I haven't bought that one.
     
  7. CloneWars

    CloneWars Well-Known Member

    Sep 22, 2008
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    Bank Robber
    Atlantic Ocean
    You would have to be so stupid to buy this game for 8 bucks honestly anyone who does is a complete and total loser. I would rather buy... um anything for 8 bucks that isn't bugdom
     
  8. There's no need to insult people here. There are those that will like the look of the game and buy it- let's face it, from the screenshots it looks a very polished game. Some of these people will like it and be glad with their purchase. There will be people who may not like it as much as they were hoping, and I'd feel sorry for them. After all, it wouldn't be the first time someone has bought a game that disappoints them. I have bought many a dud app, DS, Wii game- does that make me a total loser?
     
  9. Wegmans

    Wegmans Well-Known Member

    Oct 31, 2008
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    I really don't feel like Bugdom is worth it. There is a lot of depth so I do believe they should charge more for it, however personally I did not like the game
     
  10. jlake02

    jlake02 Well-Known Member

    Oct 17, 2008
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    Los Angeles
    I really enjoyed Bugdom.. there were some frustrating moments, but I spent at least 10 hours playing the game which is worth $8 to me. (Couple McDonald's stops.)

    :)
     
  11. spmwinkel

    spmwinkel Well-Known Member

    Oct 22, 2008
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    The Netherlands
    I liked, and still like, Enigmo. I don't play it daily but I play it regularly, and I enjoy working my way through the levels. It gave me enough gameplay (and will continue to do so because of the downloadable levels) in order to make it well worth the purchase ($2, it would have been worth more but I'm glad I have it at this price).

    The other games - for as far as I would be interested in them, the reviews and comments here have made me steer away from them.

    But somewhere I read/heard that their plan is to first earn money with the easy ports, and then use that for new, iPhone/iPod Touch specific games. So let's hope that one way or another they bring in that money. (And wether or not $2 per game or $8 per game brings them there earlier, I don't know)
     
  12. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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    produce applications under "Bullet Development"
    Vancouver, BC
  13. mgondek

    mgondek Well-Known Member

    Oct 20, 2008
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    Its about time Pangea gets paid for their apps. I know they are just ports but bugdom 2 is a "real" game. It has plot, lots of game play and great grafics. The only down fall was the save issue which Pangea kindof fixed. I love enigmo as well. I ready to pay more for better high quality games. How about you?
     
  14. thom-22

    thom-22 Well-Known Member

    Jul 30, 2008
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    San Diego
    Interesting move...

    It's almost as if Bugdom 2 has gone through a complete video game product life-cycle in a matter of months -- It starts at the top new-release price, at some point drops into bargain-bin territory, then when a new generation of players comes along, it becomes a "classic" item that some are willing to pay a premium for. :p

    Maybe Pangea believes it has gotten its expected return on the game and anything more is gravy, so they jack up the price. Or maybe they are just experimenting -- the game-price situation is still unstable, with the fact that Apple's listing scheme has a huge impact on sales.

    Personally I think $8 is a good price for a game with real-time 3D graphics and 10 hours of gameplay. I didn't buy it for iPhone because I already played it. But I will definitely buy any iPhone-original 3D platformer Pangea releases in the future and $8-$10 seems right to me. Especially compared to the $50 :eek: I spent this weekend on a platformer for Wii that has maybe 25 hours of gameplay and a laughable number of gaming-design flaws :rolleyes:.
     
  15. CloneWars

    CloneWars Well-Known Member

    Sep 22, 2008
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    Atlantic Ocean
    Wow,
    Not only did pangea raise the price of bugdom to 8 bucks, witch is maybe worth 1 or 2. but they have now not only raised the price or Nanosour and billy Frontier to 8 bucks, No im not lying they raised the price of billy frontier to 8 bucks. Complete Nonsense WOW
     
  16. Everydaynormalguy

    Everydaynormalguy Well-Known Member

    Oct 5, 2008
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    Student By Day, Masked Vigilante By Night
    Phoenix, AZ, USA
    I think it's time we revisit my old "Pangea is the worst dev right now" thread. Seriously, pick a damn price on all ur crap and stick to it! It seems like their method for price-setting is picking a number between 1 and 10...
     
  17. CloneWars

    CloneWars Well-Known Member

    Sep 22, 2008
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    Atlantic Ocean
    Yeaaa it is,
    they really are the worst dev. right now
    Pick a price and stick with it for g-d sake dont change it all the f***ing time :mad:
     
  18. nattylux

    nattylux Well-Known Member

    Sep 17, 2008
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    Washington, DC
    Incidentally, it looks like their risk did not pay off. Bugdom is now off the top 100 apps AND top 100 games list, and Nanosaur and Billy Frontier are quickly falling.
     
  19. Fazzy

    Fazzy Well-Known Member

    Heh, when choosing the prices, they probably put numbers 1-9 in a hat and pick one. This time it's 8.
     
  20. break5

    break5 Well-Known Member

    Aug 7, 2008
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    i think we've already talked about this before, there's no way in hell they're the worst dev... have you seen AAApplications and DS Effects? If you think Pangea's worse than them, then there's a big problem right there

    and there have been a lot of other devs abusing price drops/increases, though you might not have noticed them if you don't use appshopper... i don't want to say the name, but there is one developer who's changed their price drops and increases more than pangea
     

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