All I can say is that sometimes I just can't get going well on the section first presented to me - in that case I drop it and go to a different section first to get some ideas as to how the other section should look. Seems there are some puzzles that have easy parts and one really difficult part/area. Then again, if you've been completing them on normal, that might do the same thing.
Yah if you upgrade on the iPad 1, the white dotted line and the upgrade buttons will be gone and your completed levels will show. The iPod Touch iCloud not working - could be because of jailbreak, I guess. I don't really know much about jailbreaking.
Thanks for the help - I purchased the full game (to support you, the developer), and am now able to play on both my ipad 1 and mini. Now if only I can figure out the ipod touch.
Pretty decent game to be honest. However, there are 2 reasons why I won't yet be upgrading to the full version..... 1. Value I don't think £1.99 represents good value. Why? Because Pixelogic HD is the same price and offers 1,400 puzzles with a new daily challenge each morning. By comparison, Paint it Back offers 140 paintings and the dev has already said he can't promise any future updates in this respect. 2. Symmetry A LOT of the paintings have 2 or more sections which are simply mirror images of what you've already done which not only make them dull, the various sections are not strictly unique to each other. I will, however, keep an eye on the progress of this title.
Modojo review. "Hands-down the best introduction to Picross puzzle solving you can get on the App Store right now, and even old hands should find something to entertain them. A superb puzzle game by anyone's standards." 4.5/5
1. Yah I don't know what's gonna happen yet with future puzzles. I'm not going to be cranking out 1400 puzzles, though. It takes me a bit of time to make just one. 2. Symmetrical levels - there's some truly symmetrical levels in the game. A few of those were early on in the first and second room, where the game is still being taught to the player. Seemed appropriate to me there. Later in the game - Righty Tighty/Lefty Loosey, Infinite Roadtrip and Hazardous Love are truly symmetric, but I'm ok with that because the final paintings needed to be symmetric to look right. Usher at the Circus Wedding is nearly symmetric, so is Stallion Caught Wearing High Heels. So 8 or 9 paintings are symmetric or close to it, and 3 or 4 out of those are small training paintings. It's a judgment call - is 9 out of 140 paintings a lot?
Well, maybe i am doing it wrongong but the actual picture is not that important to me, so most of the time I do not even notice symmetry . I just enjoy solving the puzzle and if that puzzle happens to be a picture is added value. But as I said maybe I am playing it the wrong way
CasualLabs, firstly congratulations on this game. First of its kind I've ever played and really enjoying it. Two questions though. 1. How do you achieve the different types of medals (Tick, Droplet, X) 2. What is a "Quick Fix" painting?
Yes, I agree with the rest of you. Paint it Back is one of the most polished gaming experiences that I've had on iOS. Excellent job! The game is fantastic! Also, I went on your website and saw the following on the About page: "Casual Labs is a small game studio located in St. Louis on top of the arch, exactly in the middle. Edward Brown works at Casual Labs. When its time to go home, he slides down the arch." This made me laugh, because I live in West County
(When you say medals, I'm thinking you're talking about the different purple ribbons.) 1. Gotta play Mystery Masterpieces "for glory" to win purple ribbons. 2. "Quick Fix" paintings are Mystery Masterpiece paintings that are smaller and easier than the ones "for glory." You can't win a purple ribbon playing a quick fix, but there are achievements they count towards.
Finally beat all puzzles and earned all achievements. There are definitely no errors in any of the puzzles in answer to an early question in this thread.
Now I really do feel silly. The only reason I didn't pick this up is because I saw it was free. Finally downloaded, played and bought the full package last night. Absolute peach. I'm hoping for John Squire's Full Fathom Five in a future painting pack.
I posted a five star review on the App Store earlier today, and I just sent text messages to six of my gaming buddies with a link to the game. In case anyone wants to send text messages to members of their crew about the game, feel free to cut and paste what I wrote: Have you ever heard of Picross? Is a fun and relaxing puzzle game that has you logically filling in boxes to make pictures. The best version of Picross that I've ever seen on the App Store was just released the other day. And it was made by a guy from St. Louis! Check it out for free: https://itunes.apple.com/us/app/paint-it-back/id675183907?mt=8
It's not because of of the jailbreak. I have a iPhone 4S not jail broken and can't access the upgrade from it. I've deleted the game and reinstalled but no change. I tried it on my iPad 2 and it worked no problems. Now when I try to restore purchases on my phone, it asks for the password, but then tells me something about not being a tester and needing to log in on sandbox mode. Very frustrating.
Try turning off the iPhone by holding the power and the home buttons until it powers down. Then turn it on again and try the restore.
Really good but a bit too easy Really nice and polished game. Lot of content for the price, lots of achievements to earn. But it's a bit too easy. If you're used to play this kind of games, it's really not difficult. For example, LambdaMu's Shady Puzzles is much more difficult, with a 3-level guess system which is really nice. But the game is 3 years old so no Retina support.