We are looking for a UI Artist to help with the following areas for a mobile Match 3 CCG RPG called Chief Puzzle Officer released in early 2016. Looking for a dedicated ~40 hours/week and able to communicate effectively in English. If youre awesome and think youre the perfect fit, dont hesitate to contact us even if you can only do 20 hours/week. Download and check it out: http://www.chiefpuzzleofficer.com/ Responsibilities: Collaborate with UX and Game Designers to create compelling, intuitive interfaces UI and UX asset generation (menues, icons, HUD elements, etc) Illustration and Icon Creation Other duties Skills Required: Mobile Experience necessary Adobe Photoshop, Illustrator, Unity 3D 2D drawing and rendering Its helpful to be low on ego, and be able to toss out a design if it doesnt work. Need to be able to work fast, to iterate quickly. Its a small strike team, and we like to find the RIGHT solution over a convenient one. World setting is modern non-fantasy, with an anime bent. If interested, please send an email to [email protected] with a link to your portfolio (ideally with a comment on whats the most representative item we should be looking at), your rates, the amount of hours you can dedicate per week, and any questions for us. Thanks!