UPDATE 2/3: Position filled. Thank you so much for everyone that responded - unfortunately we were not able to respond to all inquiries as after the first 24 hours we were completely swamped with interest. Hello TA Community! We are searching for a talented composer to create the first batch of music we'll be using in our Alpha. We're building a Match 3 RPG-CCG. Here's the details. World: Semi real-world. Humans. Corporate themed but goofy and adventurous. Things that would never actually happens in the real world happens here. Art Style: J-style. Not full blown anime, but close enough. List of tracks as part of this commission package + suggested styles/descriptions. These are not hard guidelines. We give a lot of autonomy to our creative types - but it has to match the game! Time estimates here are average GAMEPLAY duration for a session of that type. Boss music only kicks in when the boss appears at a stage. Not all stages have a boss. Battle Music PvE v1 - rhythmic, upbeat, RPG Battle. 3 minutes. Boss Music PvE v1 - more intense! 1.5-2 minutes. Battle Music PvP v1 - exciting battles, you're up against another player in real time! 3-4 minutes Login Screen - short loop. Ambient, medium sense of epic Home Hub Screen - ambient, relaxing, small sense of epic Main Theme - this is the music played when storytelling is going on What we need from you: Links to previous work or a short demo representative of your planned style for Battle Music PvE v1 Estimated length for each music track Rates - per minute or fixed project bid Revision policy Please submit the above and any additional questions to [email protected] Thanks!