Universal Outwitters - (by One Man Left Studios)

Discussion in 'iPhone and iPad Games' started by crex, Jul 4, 2012.

  1. Khamous

    Khamous Well-Known Member

    Aug 15, 2009
    2,301
    0
    0
    Ok just sent you a challenge juuicetin.

    On the topic of scouts (they're the scouting unit, name it w/e you want), they're a good early game, but kinda vanish to support later on.

    Scouts only was also my initial strategy, and it overwhelms people that have no idea what they're doing, but against more experienced people, you realize that the counter scouter wins over the attacking scouter in the long run, and if you insist on this strategy you'll lose. As an example I could mention the randoms I've played, scouts destroyed them, I though I was awesome, but the when I went ahead and played against gabrien and btt, even though it is a strong strategy in the start, it spelled my doom later on vs gabrien, and I've had to completely ditch the strategy vs btt, because going to war head on with them, while fast, means a huge disadvantage when you lose them.

    Tl;dr I love the scouts but theyre very far from OP
     
  2. Quantum Apocalypse

    Quantum Apocalypse Well-Known Member

    Mar 23, 2011
    795
    0
    16
    Melbourne, Australia
    Runners :p Runners, soldiers, heavies, snipers, medics and specials.
     
  3. Khamous

    Khamous Well-Known Member

    Aug 15, 2009
    2,301
    0
    0
    Heh, I guess it sounds tf2y enough w/o the scout, but I'll keep the term :p
     
  4. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
    124
    63
    Musician & factory worker.
    a[V-O-I-D]
    Sorry if this has already been answered.... But is there a time limit for people to take a turn???

    I've got about 20 games with people who haven't taken turns in 5 days... Wondering if these will be cleared out after a certain amount of time, or... What?
     
  5. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
    7,679
    10
    0
    Everywhere and Nowhere
  6. Khamous

    Khamous Well-Known Member

    Aug 15, 2009
    2,301
    0
    0
    The limit is 7 days, then you win
     
  7. syntheticvoid

    syntheticvoid Well-Known Member

    Jun 20, 2010
    14,504
    124
    63
    Musician & factory worker.
    a[V-O-I-D]
    Awesome, thanks guys!
     
  8. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
    13,250
    1
    0
    college student (junior)
    Houston/Austin, TX
    Yep, Khamous got me. My single-base gameplay is pretty poor, meh. He used Mobi to teleport his sniper in range of my base. Brutal. I'll get you next game!
     
  9. Khamous

    Khamous Well-Known Member

    Aug 15, 2009
    2,301
    0
    0
    It was quite a nice game. I though I was gonna lose it for most of it, specially since, as I mentioned, you countered my runner gameplay pretty effectively. I got pretty scared and mobi was kind of an all or nothing, 1st time I use a super in game.

    I found the match to be pretty interesting (with kind of a truce struck in the middle of it after we had nothing left) if you wanna watch:

    outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20YpIQ4DA

    And yeah, I'm scared about the next match, this one was intense as it was.
     
  10. Quantum Apocalypse

    Quantum Apocalypse Well-Known Member

    Mar 23, 2011
    795
    0
    16
    Melbourne, Australia
    Fixed link .
     
  11. Gabrien

    Gabrien Well-Known Member

    Nov 24, 2009
    5,148
    0
    36
    Told you he's tricky. ;) Actually, I see him experimenting more than anyone else I've played against so far, which is spot on right now.

    And yes, pretty intense game we're having at the moment. I think you might get me by a point; I probably let you get away with too much early on. I learn something new pretty much every game still though.
     
  12. spockgold007

    spockgold007 Well-Known Member

    Feb 24, 2011
    420
    0
    0
    death star
    What's the deal with promoting, I'm in the fluffy league and went from 63 to 1 in one day and have 164 points and 23 (around) victories, how has anyone else fared with promotion?
     
  13. Quantum Apocalypse

    Quantum Apocalypse Well-Known Member

    Mar 23, 2011
    795
    0
    16
    Melbourne, Australia
    Promotions etc aren't linked to points and victories alone. Or at all for points really. There is some hidden formula which decides things, but the main influences right now are:

    Win/loss ratio. 50 wins and 50 losses isn't as good as something like 15-1.
    Your matches after placement: These are more influential, so if you can do well in placement as well as matches straight after, you'll have a higher chance of being promoted.
     
  14. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
    13,250
    1
    0
    college student (junior)
    Houston/Austin, TX
  15. Khamous

    Khamous Well-Known Member

    Aug 15, 2009
    2,301
    0
    0
    Got back at me too, but that definitely was not an exciting game, lol

    (complete stomp if anyone's wondering)
     
  16. grits

    grits Well-Known Member

    May 28, 2012
    622
    0
    0
    Be cool if there was an in depth stats page. Also, if you could look at a list of all divisions and click a name to see stats. Also, top player replays.
     
  17. Gabrien

    Gabrien Well-Known Member

    Nov 24, 2009
    5,148
    0
    36
    I must say: the more I play this the more the balance feels just right. No unit is overpowered. All are useful, and knowing which to use where and when is the major part of the learning process. The better players will play a balanced game and use everything at their disposal as required - which is as it should be.
     
  18. Anngithsachn

    Anngithsachn Member

    Dec 26, 2009
    21
    0
    0
    What interesting game that was. I'm learning so much from all these replay. I was wondering how to you post your replay game?
     
  19. Seitrie

    Seitrie Member

    Jun 6, 2011
    24
    0
    0
    #439 Seitrie, Jul 11, 2012
    Last edited: Jul 11, 2012

    This was a very interesting match. Very intense, and great use of Mobi at the end. Backtothis had a good setup going with the cannon tank thing, but at the wrong side of the map hehe.

    Thanks for posting this match. I've been working on trying to actually use the special units in a game; this battle and the one in the News show the use of Mobi quite well.



    Hold down for a second or two on a completed game and the option to copy replay link will show up. Post that with URL link /URL tags but with brackets around the URL's.
     
  20. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
    13,250
    1
    0
    college student (junior)
    Houston/Austin, TX
    #440 backtothis, Jul 11, 2012
    Last edited: Jul 11, 2012
    Yeah, I didn't think Mobi could move so far! Also, I quickly cannoned up there because I thought he had a runner close by that would kill it. Turns out, didn't. It's alright though, we're 1-1 now xP. That was the first time I ever made the special unit for the pirate guys, lol. I try to play most of my games on maps with 2 spawn points, so there really aren't many opportunities for super units.

    Edit: Looks like I'm 1-2 with him now. I really need to work out some better strategies for the smaller maps. Anyone here interested in a 2v2? Those should be pretty hectic..
     

Share This Page