Universal Outwitters - (by One Man Left Studios)

Discussion in 'iPhone and iPad Games' started by crex, Jul 4, 2012.

  1. CroRock

    CroRock Well-Known Member

    Feb 20, 2011
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    Blizzard is much bigger company and they keep updating and balancing even 14 years old Starcraft every now and then. Starcraft II having balance changes almost on monthly basis... and not to mention Diablo III on which they worked 12 years...

    I could be wrong but these are just my thoughts.
     
  2. CroRock

    CroRock Well-Known Member

    Feb 20, 2011
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    Yes, you're right BUT it would make people to use other units more often which would deepen strategy. I can't say I already get bored with this game... not even close, but having more choices then spam runners all the time again and again just feels a bit... I don't know... monotonous.
     
  3. LOLavi

    LOLavi Well-Known Member

    May 23, 2011
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    Getting into the game finally. My strategy of 2 soldiers, 1 shark, 1 medic, 1 runner seems to work. Sometimes throwing a sniper in the bunch. I won 3 out of 5 and I'm now on gifted league. How low on leagues is that? Don't think it's that good of a league, but does anyone know the order or how you can jump to another league?
     
  4. grits

    grits Well-Known Member

    May 28, 2012
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    #404 grits, Jul 10, 2012
    Last edited: Jul 10, 2012
    I agree but perhaps we are missing something. There has to be a counter to runeor spam. And if not there needs to be one. Maybe they should make a new unit to deal with it. It's definitely way to early to be doing any of that yet I agree. But hopefully stuff like that will be implemented eventually. It would be cool to see a new unit introduced Down the road and to see the game balanced overtime.
    I would be very curious to see how nurfing the runner would affect gameplay. But I'm not ready to say that it should be done or not.

    Another thought: do you guys think the player who starts the round has a advantage? If so is there a way around this?
     
  5. CroRock

    CroRock Well-Known Member

    Feb 20, 2011
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    I don't expect they'll balance game or add new unit to do that in few days after release. While I wait for ANY changes/updates, I'm happy with this game as it is right now.

    So let me restate my thoughts... MAYBE it would be better if they released game with runners having 4 hex range or/and making bases having at least 7 points because it would give you enough time to build up your more valuable units (which would deepen strategy for both sides) while opponent trying to rush you with runners.

    But on the other hand.. that may prolong finishing single game.. I don't know.. I just thinking loud..

    and... Sorry for spamming this thread :p
     
  6. Xexist

    Xexist Well-Known Member

    May 6, 2010
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    Gabrien and any other TA'ers. Please challenge me :) (im not saying I am good either :p)
     
  7. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
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    Houston/Austin, TX
    #407 backtothis, Jul 10, 2012
    Last edited: Jul 10, 2012
    You guys think runners are overpowered? Like I said, I feel like I'm the only one that uses them frequently in the nearly 50 games I've completed. Most people go with heavy units and only build runners every now and then to pick off my runners that are out of range from their other units. They're definitely not hard to counter. You have to think about how many points the opponent spending when making runners every turn, moving them, and attacking with them. All you need is some map vision to make sure your opponent doesn't sneak around to places you don't want them to be (next to your sniper, on your bonus hex, by your medic, at a spot out of range from your units that's next to your base). Having map control and knowing what your opponent is doing is half the game.

    Edit: Just won my first game by blocking the spawns and killing all of my opponent's units on the map xP.
     
  8. CroRock

    CroRock Well-Known Member

    Feb 20, 2011
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    Yes and no.

    If he start with runner on small map and go for 5 hex.. then he could be in disadvantage because you can take it easily with yours and backup with higher unit. So he loses 1 move and a runner and you just lose 2 moves and have your runner up for 5 hex sight..

    On bigger maps its not that important IMO
     
  9. Juuicetin

    Juuicetin Well-Known Member

    Mar 2, 2010
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    #409 Juuicetin, Jul 10, 2012
    Last edited: Jul 10, 2012
    I agree. I don't think runners are overpowered. They are definitely a potent unit, but with a strong defense you can destroy them as they come. I think my unit production is pretty balanced and creating soldiers can demolish runners and will be a better investment in the long run. As they build more disposable runners while you build stronger units, eventually you can just overrun them.

    Edit: I don't think runners would be useless with 4 squares of movement/ range. Still would see a lot of action. I am up for the possibility as long as you tweak some of the levels to adjust for it.
     
  10. Blackharon

    Blackharon Well-Known Member

    Mar 15, 2010
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    Game Designer for Ludia
    Canada
    I always thought they were at a disadvantage since I could move in a runner and see everything they've done before I do anything. I can see a part of their strat (what they're building, if they're buffing with the medic, what side they sent the heavy to, etc).
     
  11. remembernathan

    remembernathan Well-Known Member

    Mar 12, 2009
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    #411 remembernathan, Jul 10, 2012
    Last edited: Jul 10, 2012
    Bombshell and start playing defensively and let them come to you. Example of my game play outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20Yg-gtDA

    I think who ever start moving their men out of the fog has a disadvantage unless they have some way of backing up their men.
     
  12. mkaen

    mkaen Well-Known Member

    Dec 9, 2011
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    #412 mkaen, Jul 10, 2012
    Last edited: Feb 1, 2013
    delete
     
  13. grits

    grits Well-Known Member

    May 28, 2012
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    I agree I would not want them to touch anything unless it became very obviously that it needed to be done. Right now this game is incredible. By the way I'm closing in on number one in my gifted league. Only a few more points to go.
    anyone know how many points you need to be promoted up?

    As for the special units I think they are all very good. I think the brain is the best for my style. Mobi is very hard to use but amazing if you do it right. Bombshell is great for zoning.
     
  14. CroRock

    CroRock Well-Known Member

    Feb 20, 2011
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    @backtothis I saw few pages before where you said you didn't find any good use of Scrambler jet...
    Just take a look at my my game with Juuicetin (my last turn exactly) and see how good Scrambler is and how stupid I am! :S
    outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20YzaEoDA

    I still can't believe I lose that game. What I have done to his runner was meant to be done on his soldier. :(

    Btw Juuicetin is a real deal! :) Great game!
     
  15. crex

    crex Doctor of Game of the Week-ology

    Oct 18, 2010
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    Everywhere and Nowhere
    Make sure you put [ url ] before the link (without the spaces), and [ /url ] after thhe link (also without the spaces).

    outwitters://viewgame?id=ag5vdXR3aXR0ZXJzZ2FtZXIQCxIIR2FtZVJvb20YzaEoDA

    EDIT: Cool looks like you figured it out.
     
  16. CroRock

    CroRock Well-Known Member

    Feb 20, 2011
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    yes, but thanks anyway!
     
  17. grits

    grits Well-Known Member

    May 28, 2012
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  18. MarkHerm

    MarkHerm Well-Known Member

    Jun 4, 2009
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    Germany
    You need to open it on a device on which Outwitters is installed (your iPhone, iPad...)
     
  19. Teh_Ninja

    Teh_Ninja Well-Known Member

    Mar 12, 2010
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    Waiter at Chili's
    Dallas
  20. TheFrost

    TheFrost Well-Known Member

    Nov 18, 2010
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    And click or tap it on safari, not the TA app
     

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