iPad OUT NOW! Creepytown Lite

Discussion in 'iPhone and iPad Games' started by Kenta, Aug 7, 2009.

  1. Kenta

    Kenta Well-Known Member

    Jul 29, 2009
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    I make games
  2. skyye06

    skyye06 Well-Known Member

    Jul 21, 2009
    5,396
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    student
    Texas
  3. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
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    London, UK
    Well I'm convinced.
     
  4. The Bat Outta Hell

    The Bat Outta Hell Moderator
    Staff Member

    Mar 10, 2009
    9,125
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    Hat Salesman
    Washington
    This game is great, the only thing I'd change is making the lines you draw not fade away in like 2 seconds, but more like 5-7.
     
  5. Big Albie

    Big Albie Well-Known Member

    Feb 12, 2009
    5,305
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    Casual gamer/marketing dude
    San Francisco, California
    Review: CreepyTown reaps some supernatural goodness

    Here's a re-post of my review of the full version.

    http://forums.toucharcade.com/showpost.php?p=387580&postcount=1

    The Grim Reaper is your salvation. It sounds like I’m spewing lyrics from a heavy metal band, but this is really the theme behind a fun and polished game by the appropriately named CreepyTown. This game is about as entertaining as you can be without actually being frightened about harvesting lost souls and good old b-movie reaping enjoyment. While the game is looks like a twist on brick breakers, CreepyTown is much more than involving a small town, crazy townfolk, and of course supernatural goodness.

    Our story begins in the town of Creepsford (cheesy, but it gets better) where the souls of missing townfolk are now reappearing and hanging around town. Ah, you hate to see that with lost souls. Who does the town Mayor Chib turn to? That harvester dude himself, the Reaper. In the role as the Reaper, your job is to find these spirits and return them to the Netherworld, but yeah, you’ll need to deal with some supernatural baddies along the way.

    CreepyTown is well presented with a fun, cartoon-like setting. Each of the 50 levels are introduced with cartoon scenes and dialog mostly consisting of banter between the townfolk who really are more trouble than they’re worth and the Reaper. Visually, this game has some high-production values, terrifically animated with a mischievously taunting soundtrack. The devs did a great job with the character illustrations, and I was impressed with the Reaper who reminds me of the crypt keeper from that horror TV series “Tales from the Crypt”. While the game provides a brief tutorial in the beginning, the Help button is incomplete and only brings up a blank screen, which I assume is a bug.

    In order to control souls in their movements, Reaper has the ability to draw energy barriers. The controls are straightforward: you draw barriers or lines with your finger and this works extremely well in this game. They appear instantly as green lines on the screen, but these are temporary and these souls are a little bounce happy. In order to open the portal to the Netherworld, these souls must collect all the crosses for each level. Once the portal is open, you must then direct them using the energy barrier towards the portal and viola…you’re a Reaper.

    Similar to brick breakers, there are urns which need to be broken in order to acquire items. Depending on its color, urns may need to be hit more than once to crack them open. These include the crosses that open the Netherworld portal, as well as treasure, coins and power ups. Treasure provides scoring bonuses, while collecting 100 coins provides you with an additional life. The power ups include Magic Star for invincibility, Magic Coin which unlocks secret levels for collecting coins, and Speed Boost for faster movement. Many times, these urns are empty, but of course you don’t know that. One thing to keep in mind is that unlike traditional brick breakers, clearing the board is not the objective. Collecting the crosses, opening the portal and directing souls there is your primary objective. If you’re a greedy reaper and who isn’t, feel free to collect additional treasure and coins for bonuses. This adds a nice twist to the game and forces you to weigh your agility versus your greed. Good old Reaper.

    The hitch is the timer because you have a limited amount of time to accomplish your reaping duties. Did I mention the Soul Eaters? These are ghoulies that hide in statutes, and when those are cracked, they will eat the soul in play. While this doesn’t end the game or deduct bonuses, it will bring another soul into play but at the beginning of the course. Early on, this won’t matter much with the simpler courses, but later on, it can be.

    The gameplay is rather entertaining and not surprising considering the production values. Maneuvering souls around in tombs and resting places can be a difficult task, and throw in Soul Eaters and other obstacles, it becomes a tiring gig. Bonuses are awarded for time, and scoring is based on cash values because that’s what souls are worth. Early on, the game feels rather easy where only 2 crosses are necessary to open the portal, but don’t let that lull you into complacency. By level 19, things start picking up, and you’ll need more crosses to open that darn portal. Other obstacles will appear as well including ice gems, which will freeze souls in place wasting valuable time. More complex paths also await that require a little more dexterity and quick thinking in drawing barriers. Keep in mind that these barriers can be drawn in any shape and anywhere you want, and as I’ve said before, these controls are well implemented.

    While additional levels are always welcome, the difficulty could be ratcheted up more quickly. For me, the game became more complex around level 16, and I’m sure this will vary from person to person, or reaper to reaper. To further add to the replay value, an achievement system would seem a natural fit for CreepyTown (e.g. Master Reaper for collecting 500 coins), and I’m sure the devs are already thinking of other creative ideas.

    CreepyTown is an entertaining game where movement is only limited by your imagination. A polished presentation, challenging gameplay especially in the later levels, and a reaper to top things off make CreepyTown worth checking out.

    Albie Meter: 4 Stars (recommended for freaks of all kinds; interactive controls and a fun storyline round out a fun and definitely different type of game)
     
  6. skyye06

    skyye06 Well-Known Member

    Jul 21, 2009
    5,396
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    student
    Texas
    You sure do enjoy flaunting your gigantic reviews don't you?:rolleyes:
     
  7. Masmo

    Masmo Well-Known Member

    Apr 8, 2009
    1,624
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    Overlord
    In your pants
    Ugh, I seem to have a problem installing it on my iPod Touch 2G running 3.0, I keep getting an error and it won't install. Help? I'd really like to try this game.
     
  8. The Bat Outta Hell

    The Bat Outta Hell Moderator
    Staff Member

    Mar 10, 2009
    9,125
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    Hat Salesman
    Washington
    No idea, I have the exact same device and OS, and I don't have a problem at all.
     
  9. Masmo

    Masmo Well-Known Member

    Apr 8, 2009
    1,624
    0
    0
    Overlord
    In your pants
    Odd. Anyway here's what is says, 'The application "CT Lite" was not installed on the iPod 'Masmo' because of an unknown error occurred (0xE8008001)' There's a button that says More Information and it leads me to an Apple support page with ways to fix it but I'm not going to waste one of my authorizes just to play some lite version of a game. I just bought new apps and they install fine.
     
  10. astrosaurus

    astrosaurus Well-Known Member

    Jun 10, 2009
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    Designer/Blogger
    Portland, OR
    Great! Been wanting to try this one ever since I saw the full version released. Downloading now :D
     
  11. Xood

    Xood Well-Known Member

    May 11, 2009
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    Casual Game Developer (Coder,CTO,CEO)
    Germany
    does not work

    I downloaded it too and it won't install on my iPod Touch 3G with the old OS 2.x
    Even after rebooting my device it won't work. Odd.
     
  12. astrosaurus

    astrosaurus Well-Known Member

    Jun 10, 2009
    358
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    Designer/Blogger
    Portland, OR
    Tried to download it straight to my phone and it wouldn't let me.
     
  13. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
    3,738
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    London, UK
    #13 MidianGTX, Aug 7, 2009
    Last edited: Aug 7, 2009
    I just had the same problem, gonna try using my PC...

    ...nope, error has occurred.
     
  14. aloepar1

    aloepar1 Well-Known Member

    May 26, 2009
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    USA
    Same problem
     
  15. Xristaki

    Xristaki Member

    Jul 15, 2009
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    I'm in the same boat with the error.
     
  16. samoreg

    samoreg Well-Known Member

    Jun 18, 2009
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    Same error--on a Touch 2g running OS3.
     
  17. paul.hendricks

    paul.hendricks Well-Known Member

    Jul 30, 2009
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    State of Confusion!!
    OUT NOW! Creepytown Lite

    Same error on 2g iPod Touch with OS 3.0. Issue both on Mobile iTunes store and on PC.

    Thanks!
     
  18. aricall

    aricall Well-Known Member

    Jun 16, 2009
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    Tattooist
    same error on iphone 3gs
     
  19. Kenta

    Kenta Well-Known Member

    Jul 29, 2009
    46
    0
    0
    I make games
    First of all we appreciate you guys reporting this problem as we were unaware of the issue. This seems to be an apple problem but due to the lack of immediate contact info best thing we could do at this time was email support and pull the app. So that's what we have done. We apologize for any inconvenience this may have caused. We are very frustrated here as well because this kills any momentum our app was building. Thank you again for reporting this problem!
     

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