Orions 2

Discussion in 'Upcoming iOS Games' started by Vernimator, Nov 10, 2010.

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  1. Menneisyys

    Menneisyys Well-Known Member

    Dec 12, 2008
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    Yup... Doesn't work for me either... Hope Pavel answers soon.
     
  2. IzzyNobre

    IzzyNobre Well-Known Member

    Oct 7, 2008
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    Who was offering to give Pavel tutoring regarding Game Center implementation?

    In the past I offered to handle English-Portuguese translation. I have extensive Magic the Gathering background and I'm familiar with things like rules consistency (in regards to the wording of the rules on the cards).
     
  3. Menneisyys

    Menneisyys Well-Known Member

    Dec 12, 2008
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    Me - I'll help him if he runs into problems. (Unfortunately, due to my civil work, I don't have any time to finish my tutorial - only the sources and a quick summary are available.)
     
  4. IzzyNobre

    IzzyNobre Well-Known Member

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    #124 IzzyNobre, Jan 2, 2011
    Last edited: Jan 2, 2011
    He told me to "unpack and drag the .app into the library tab", but I'm at work now. Will that work...? I thought apps had to be in the .ipa format for them to be added to the library. Will iTunes "compile" the Orions.app folder into an app when dragged into the library...?

    Give it a try.

    Edit: I'm an idiot. I forgot for a second I have TeamViewer, duh! Logged into my computer, dragged the Orions.app folder into iTunes and sure enough, it shows up as an app in the App Library. The icon is blank, though. Weird. I'll find out if it worked (ie, will it sync into my phone AND run?) when I get home.
     
  5. Menneisyys

    Menneisyys Well-Known Member

    Dec 12, 2008
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    It most prolly won't. Pavel has just written back that it's not an ad-hoc but a development build. I think in order to be able to actually deploy it on my two registered iOS devices, I'd need his private key in my keychain. (Dunno, as I haven't done this myself - always did the ad-hoc way instead.)
     
  6. Menneisyys

    Menneisyys Well-Known Member

    Dec 12, 2008
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    I've found a way of making it work!!! Read your PM's.
     
  7. Menneisyys

    Menneisyys Well-Known Member

    Dec 12, 2008
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    I've been playing in Duel mode and am VERY happy with it so far. It's even better than the WinMo version (has more new cards). Haven't run into bugs yet; that is, I think it's pretty much ready for release.

    I'll post you more info if and only if Pavel allows me to do.
     
  8. amn624

    amn624 Well-Known Member

    Aug 28, 2008
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    Keep us apprised, please. I may also wind up in the beta group and would like to be in a position to offer feedback, if needed. I have been a professional game designer for many years, so I expect I would be able to contribute towards a successful launch.
     
  9. Menneisyys

    Menneisyys Well-Known Member

    Dec 12, 2008
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    Just sent a long mail to Pavel on the new and the old (missing) cards and questions on balance. I'll let you all know when there is some public info.

    The custom deck mode works wonderfully in duel mode - just like on Windows Mobile, but, of course, at a much higher resolution. The icons themselves aren't optimized for Retina screen but, IMHO, it isn't that big a problem as antialiasing is applied.
     
  10. IzzyNobre

    IzzyNobre Well-Known Member

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    I hope I manage to make it run on my iPhone. It isn't jailbroken :(
     
  11. Menneisyys

    Menneisyys Well-Known Member

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    Then, you'll have to wait until Pavel comes up with an ad-hoc build. Hope he does - I don't like (tethered) jailbreaking as I'm afraid of not being able to boot the phone in when my MacBook Pro isn't around.
     
  12. amn624

    amn624 Well-Known Member

    Aug 28, 2008
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    If he requires a UDID, it would be an ad-hoc build, no?
     
  13. IzzyNobre

    IzzyNobre Well-Known Member

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    Thats what I thought...
     
  14. Menneisyys

    Menneisyys Well-Known Member

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    Yup, it should be - however, it just can't be deployed without jailbreaking and installing an app from Cydia whose name shouldn't be uttered here ;)
     
  15. Menneisyys

    Menneisyys Well-Known Member

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    Continued playing the game... There're TONS of new cards in there. It'll take quite a lot of time to learn them all. So far, the AI seems to be much better than in the WinMo version; for example, it knows the „Diablos heal and bump up each other so go quickly for double Diablos and you've won” trick and the like.
     
  16. kraivyne

    kraivyne Well-Known Member

    Dec 19, 2008
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    Thanks for all the updates you are giving us! I can't wait to get my hands on the game. I wonder how many cards in total it will have?

    Anyway, enjoy O2 an hope to have a few games if they ever implement multiplayer.
     
  17. cherdman

    cherdman Well-Known Member

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    So for sure no Retina? That's a shame. Either way, MoreGames games tend to look pretty darn good anyways.
     
  18. onewithchaos

    onewithchaos Well-Known Member

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    No retina should be fine as long as it has anti-aliasing. Sad to see not too many games even supporting that
     
  19. Bussa76

    Bussa76 New Member

    Oct 17, 2009
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    what??? missing cards!!!!!!!!!
     
  20. IzzyNobre

    IzzyNobre Well-Known Member

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    I just really, really, REALLY hope they don't screw the pooch this time. The number 1 priority for a game like Orions should be multiplayer. It builds a community around the game, helps spread the word, etc. A proper marketing campaign it is #2.

    I can't help but feel they'll ignore BOTH :( the fact that less than half a dozen people know this game is about to come out is a pretty bad sign.
     

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