iPad Orions 2 - (by Chillingo) +lite

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, May 18, 2011.

  1. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    #1281 Camzy, Jun 20, 2011
    Last edited: Jun 20, 2011
    Elementalist as I was talking about earlier is one of the worst creatures in the game. It's never useful considering its price. It costs 7 water, and one of each element to "link" your creature, and then it only deals 18 damage (health of Elementalist maximum). Never, ever, useful. I tried using it one or two games and it added nothing at all, just a huge waste of mana.

    Scylla's are useless. Your opponent won't choose cards or have water cards that bad, ever.

    Forbidden Magic is terrible, you'd never use it if you had half a head.

    Raise dead really isn't great at all because it lowers your death to 0. Killing the skeletons is as easy as a starfall.

    Cure wounds doesn't heal nearly as much as it needs to. Half of max hp? That's negligible amounts.
     
  2. n1k170n

    n1k170n Well-Known Member

    Mar 1, 2011
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    #1282 n1k170n, Jun 20, 2011
    Last edited: Jun 20, 2011
    These cards are useful, but only in very specific situations.

    I agree, Elementalist is overpriced. But it's useful, for example, againt Chimera with ~20hp. Elementalist will deal 21 damage (18+3) in one turn. There are no more cards which are capable of this (upd.: except Berserker and Black Wind/Enslave, of course)

    Scylla, as I said earlier, is useful in 4 card games. If you know that your opponent has garbage in Water, Scylla becomes almost absolutely unkillable card with 5 attack points.

    Forbidden Magic is useful, for example, if you have 2HP and no cards on a field and your opponent has 2HP and Blademaster and it's your turn :rolleyes:

    Killing Skeletons is easy with Starfall only if your opponent summoned 5 Skeletons. If it's 4, they will start healing themselves on the next turn, giving 4 Death per turn to your opponent.

    Cure wounds is useful for high level creatures, for example, Dark Druid. If your Druid has 2HP you can easily heal him to 23 for only 6 mana. The same with Necromancer, Kraken, Infernal, etc.
     
  3. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    Okay, cure wounds does have its uses. High hp creatures like Berserker, Druid etc, get a lot out of it.

    Elementalist can't deal 21 in one turn. If it takes damage, it'll hurt the opponent likewise. Therefore, the damage it can deal through its cast is 18 maximum. Put directly against a chimera with 30 hp it'll deal a total of 21 damage after 3 turns and die.
     
  4. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    Awesome game against SupraKarma.

    Patience paid off for me ;)

    We both had pretty good cards too which made the game very interesting.

    Chaos Vortex FTW!
     
  5. SupraKarma

    SupraKarma Active Member

    May 19, 2011
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    #1285 SupraKarma, Jun 20, 2011
    Last edited: Jun 20, 2011
    I'm sorry Camzy, first time playing against you, and i hope the last, yaaaaaaaaaaawwwwwwwwwnnnnnnnnnnnnnnn
    I gladly killed myself :)
    I'm not a patience kind of player.

    Also, i really dislike when both players share same cards (even though i have that option unchecked).
     
  6. n1k170n

    n1k170n Well-Known Member

    Mar 1, 2011
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    My bad, I've meant 1 turn if your opponent will additionaly use mass killing spell. In the standard situation it will be, of course, 2 turns.
     
  7. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    You had blood ritual and wings of wisdom to boost mana, I had nothing but dispercers, so I played to my strengths.

    I don't always play like that, it's just my hand was setup for a long game. The games I play against Mojoman0 are much faster, and I played a sub 5 minute game against Menneisyys which is up on YouTube.

    We've played two or three times before. I don't think I've lost to you yet.

    Edit: We didn't share the same cards that game. The only one I remember we both had and used was water troll.
     
  8. SupraKarma

    SupraKarma Active Member

    May 19, 2011
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    I don't remember playing you before :) But my memory sucks. By the second time you pulled out chaos vortex i just didn't care anymore, even though i had almost 30 of light mana.
    And we shared more than the water troll.
     
  9. SupraKarma

    SupraKarma Active Member

    May 19, 2011
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    #1289 SupraKarma, Jun 20, 2011
    Last edited: Jun 20, 2011
    Now it's another lengthy game with n1k, what's up with you people? :p

    EDIT: I give up, i don't want to pull chaos vortex again, and he had sufficient mana to pull 2 krakens, and i'd have enough mana to pull vortex a third time... sigh... just not worth the time.
     
  10. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    Yeah, games today are taking ages. I just played a really long game against Bobby. It was tricky because we both didn't dare cast high level death units for fear of enslave. Turns out he had it but I didn't.
     
  11. n1k170n

    n1k170n Well-Known Member

    Mar 1, 2011
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    What the hell :mad: :D
    I saved my Water mana for 2 Krakens because I thought you also had Enslave :p
    I was going to cast the first one, but you quitted :(

    Btw, I have discovered new tactics.
    2 Chimeras => Free spells :cool: :p
     
  12. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    What else did we share? Our opening moves were radically different. Nymph and Demon VS. Blood Ritual and Wings of Wisdom.

    It was a great game in that we had different, but strong cards.
     
  13. NagaRoyalGuard

    NagaRoyalGuard Well-Known Member

    Jun 14, 2009
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    #1293 NagaRoyalGuard, Jun 20, 2011
    Last edited: Jun 20, 2011
    I have to disagree. While the chance of all cards being perfectly balanced is extremely low, that doesn't mean that you shouldn't aim for the best balance possible.

    I agree that the current balance is admirable considering the huge amount of variables involved. However, if we identified OP and UP cards and gave suggestions as to how to balance them and increase the overall quality of the game, why not do so?

    Another argument I hear is that having and knowing what cards are OP and UP marks the gap between experienced players and new players. While that is true, that is a superficial differenciation at most. One might simply read a "always pick these cards, never these" article on the Internet and is halfway pro.
    On the other hand, what if all cards were balanced? What if what separates the experienced from the new is more of the way they combine the cards and know what card is best in what situation, and less of knowing what is OP and UP? How about you building your deck around countering your enemy and getting the cards you enjoy playing with instead of trying to grab all OP cards before your opponent. That sounds like a superior game to me.

    The point is, while I understand perfect balance isn't a realistic goal, I can't see how improving current balance by making more cards viable while tuning the OP cards down a bit would hurt.
     
  14. rekirtS

    rekirtS Well-Known Member

    Apr 25, 2011
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    We're not going to break the game by adjusting it amn, but a few of the more powerful cards could use an increase in mana by one or two, and it'd be nice to see some of the UP cards get a boost to playability.

    Anyone up for draft?
     
  15. mojoman0

    mojoman0 Well-Known Member

    Mar 27, 2009
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    ready and waiting, only done it a couple of times tho
     
  16. thesharkden

    thesharkden Well-Known Member

    Jun 21, 2011
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    Cant seem to get a multiplayer game started. Just sits there and loads forever. Anyone know what the issue is?
     
  17. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    Restart the app, try loading an online draft game. Then switch back to regular duel mode. Works for me usually. Don't just sit and wait for it to find something. If it doesn't find something in the first 5 minutes, chances are it isn't working properly.
     
  18. thesharkden

    thesharkden Well-Known Member

    Jun 21, 2011
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    Been tryin that, still not workin. :/ I guess Ill try reinstalling the app.
     
  19. mojoman0

    mojoman0 Well-Known Member

    Mar 27, 2009
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    no just have to close out the app in the taskbar and start it again
     
  20. Camzy

    Camzy Well-Known Member

    May 31, 2009
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    Nothing against you, but I think you're being a bit biased here considering you were a beta tester. There are improvements to be made, and it won't take too much to implement. It'll only enhance the game, the core dynamics stay the same.

    How about start with changes to blood ritual and elementalist?

    Cost 5, deals 8 damage to owner, gives 5 fire.
    Cost 7, 24/3, cast costs 2 water, doesn't take damage from creatures 4 or less.

    On another note, I got the worst fire hand in the world in a duel yesterday. I laughed it was so bad.

    Wall of Fire, Forbidden Magic, Cerberus, Blood Ritual, Fire Burst, Lava Spider

    I think I still won the game though! My other elements were decent, and I made good use of Cerberus.
     

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