iPad Orions 2 - (by Chillingo) +lite

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, May 18, 2011.

  1. mr.Ugly

    mr.Ugly Well-Known Member

    Dec 1, 2009
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    #461 mr.Ugly, May 23, 2011
    Last edited: May 23, 2011

    well scroll through the thread with one eye closed and the other glary sideways and you still find alot of bugs.. now multiply this with the amount of problems people have who do not frequent this forum and you have a different situations..

    as for the team size? who really cares? 1 , 2 , 10 guys? what has this todo with the quality of execution?

    and all thoose "i don't care about bugs" does not help the product at all to become better..

    if you need to make custom rules because it seems unfair.. and even amn looses a game because of this i would not say its balanced at all.


    as for an update.. i hope for an update who adresses alot of bugs mentioned here.. but i hardly doubt much will be done about stuff that apparently broken for several years. as for price who cares.. i do not.. it could be 99cents i still won't buy it with the bugs. if i see real support for the product and regular updates i would be willing to pay alot and also spend alot money into their product.. new modes, new card packs per iap etc. i'm all in if there is support from the devs..



    i don't want the orions1 story repeated.. and i doubt anyone wants.
     
  2. stargazer513

    stargazer513 Well-Known Member

    Dec 19, 2008
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    I'm going online now if anyone wants to join me :)
     
  3. amn624

    amn624 Well-Known Member

    Aug 28, 2008
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    For someone who really has nothing but disdain for the author and the game itself, it's a pity you spend so much time on this forum, ready to denigrate the work of others.

    Re "houserules," the game was already WAY behind schedule for the developer, who earns zero before publication, and the impetus was to get it out there asap. As is, the implementation of MP was a huge task and not one Pavel undertook lightly. We could have easily had no mp. Instead, we have mp and I think all who are playing it online appreciate that, despite the fact that you couldn't care less.

    As far as the pink glasses comment, you already made one impertinent and impolite comment about the beta testers and I for one, see an attitude that is really over the top for you. Our relationship was not "close" as you put it. Both Mene & I offered to beta test and we did what we thought was appropriate to test the game and ready it for market. We are not friends of Pavel. Mene is in Finland, I am in the US and Pavel is in Moscow and none of us have met.

    The analogy of Tetris without the ability to rotate blocks is off the walls and seriously, man, too funny for words. There are people on this forum who have probably already spent two dozen hours in the few days the game has been released having f-u-n.

    You are not. You choose not to. Fine.

    As far as "slack" is concerned, again, you are being most unfair and unreasonable and I suggest you go through the archives to find all the suggestions made to date and Pavel's response. He IS viewing the thread and is interested in fixing things. Will he? I don't know and I expect it will be a weighing of time and effort versus the reward of doing so.

    It's too bad you cannot or choose not to see the great aspects. The game itself is incredibly fun to play. The music is sensational. The sound effects are sensational. The animations are sensational. The sum of the parts are eye and ear candy and the multiplayer aspect simply puts it all over the top, despite its flaws.

    Given your intolerance towards imperfections of any scope, I trust your own design(s) are all perfect. If not, go look in the mirror.

    Thanks for the suggestions, though. I will apprise Pavel of your post.

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  4. rekirtS

    rekirtS Well-Known Member

    Apr 25, 2011
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    Hosting draft games some TAer come play with me alternating style ;)
     
  5. mr.Ugly

    mr.Ugly Well-Known Member

    Dec 1, 2009
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    really.. feel free to reread what i wrote.. here and in the upcoming thread..
    apparently anything thats even the slightest seen as negative is a sacrilege against this magnificent second coming of a game.

    apparently this game is so important to you that you cannot differntiatie betten honest comment and rambling.

    i gave some point how draw could be improved, but apparently that is also bad if it not comes from you. apparently you have to obsessivly love orions to be allowed to post here. at the end this thread is only fulled by a few individuals and this again does not help the product..


    of cours i could not care less on a personal point.. but my preference is not important for the success of the game.. multiplayer is something that ways avaiable in the winmo version , the code was there the only thing needed is to get the matchmaking working over GC. MP was not a huge task, if you believe so you will believe pretty much anything.

    orions is and always be a port, it is using the code already being used in the winmo versions, has the same bugs as the winmo version and there is just a tiny point of features that.

    what i beleive is that the original code is a mess and that fixing errors in that base is alot of work.. i truly believe that being the fact, else some obvious errors like instant crash if two blademaster face each other would have been fixed a long time ago.

    i fully understand anyone to earn a living, but its not like imoregames only game on the market is orions2 and their hole livelyhood would be in jeopardy because of this title..
    they have a nice collection of games avaiable for ios, and only one in its starte is the port of their wold winmo game.. their other iOS games actualy show what quality they are capable of doing. putting thoose products against each other shows huge quality differences and thats whats holding it back imho

    well your the closest ones i know.. you "talk" to him and he gets feedback from you and you beta test for him. i did no say you where buddies, but i never expect objectivity from anyone involved into the production of a product. you don't need to meet him to think you added some value to the production of orions.


    the question is do you want orions to succeed? if so how is ignoring obvious bugs help achieve anyone doing so.. and i also mean thoose bugs where you ask people to have extensive bugreports filled out..

    this is a released product and the customers are not supposed to be the beta testers.. at least this would be optimal..

    see its all about you, you and thoose few who have fun.. but then again you ignore the fact that the sales are pluming down..

    its not important if a few fans have fun.. its important that a broader audience has fun with the product because only this will secure the future of orions2.. how can you be so ignorant to neglect everything that happened to orions1 because you personaly have fun..?


    i have fun with orions2.. i play the mini.. after they broke orions1 with that annoying flickering (which is even more annoying on the ipad in 2x) mode

    i switched to play the mini for the time being.. either till the patched orions1 back to the state it was before at least.. or the developers show that they care about the community of the orions series.. with bugfixes and regular updates.


    maybe i am unfair.. i don't know your private communication between the devs and yourself and the other beta testers.. but you are the only guys which are "close" to him.. so your the guys who have a lever, even if its a very tiny one. pull it, pull it, pull it.. the developer is the only one who can improve orions2.. even if you think it does not need to because its fun to you..

    i can only assume that there are quite a few orions1 players who just sit and wait what the devs will do if they update their product now and give a damn or treat their paying customers like the did with orions1.. so the dev needs to invest work and update it to gain at least the trust back from thoose.

    the appstore is a completly different market than it was 2,5 years back.

    the question is how is orions2 suppose to be more successfull than the first one in a highly more competitive market?

    this is not about childish, lets be all nice to each other.. but a real point on how things go. it is a fact that orions sales are declining.. and its up to the developer and not his fans to show the hole community that he cares this time..

    reading the board does mean nothing.. fixing bugs and updating the game means care.


    in comparsion to the winmo versions is still lacks behind features and scope.. so no i cannot see the great aspects you see and the great improvement over orions1 (iOS) ... i already own and paid orions1 full.
    i played it alot even with the bugs and i had alot of fun. But this does not neglect the fact that apparently the bigger audience is not as forgiving as you are.. as for eye candy.. well apparently you condone a 320*480 game in 2011.. yeah maybe the visuals are ok.. but by faar not breathtaking at all like you make them appear.. and i don't even want to compare it to other tgcs, and yes i know they had to redraw everything etc.. the customers out there won't care about any excuses, thats the problem..



    lol what?.. so every reviewer on touch arcade, in print magazines etc. who review & critic games need to be better game developers than thoose they critic.. what a lame excuse is that..

    do you need to be a chef cook to critic food? .. silly comparsion.

    and i personaly have no intolerance.. i played orions1 regular a few times a month before the annoying flickering bug.. but again its not about our personal preferences..

    because thoose won't make the game a success on the appstore..
    you having fun does mean nothing to the sales of the game, except you start buying it by the ten thousands to push it up the charts..

    i personaly still think and i would write it in bold if it would not be so childish..that the core gameplay of orions is still by faar the best tcg system for mobile devices.. and anyone accusing me of not being a fan is just ignorant.. but i want it to be bigger than it is and only an evolving product can be a successfull product on the appstore.. bug again my personal opinion is not that the big appstore audience cares about.. nor does it care about the opinions of a few overpositive fans..

    do you guys want to see orions to fail again or do you want to see it to prosper and evolve? if you want then tell the dev to support it.. to show that he is 110% behind his game.. not 95% not 50%..
    and if anyone think i would not care.. why waste my time with such lenghty posts..

    sweet talking anything does not result in anything.. this is a competive market and only the best polished apps stand a chance.


    lets hope he don't just read it..
     
  6. TheDukester

    TheDukester Well-Known Member

    Actually, Ugly, your non-stop rants and your over-the-top, hyperbolic writing style have become very, very old. And that's coming from someone who isn't an O2 fan and has decided not to purchase the game.

    You don't like the game and it's a failure on every level ... we get it.
     
  7. mojoman0

    mojoman0 Well-Known Member

    Mar 27, 2009
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    That's the thing tho ugly, you're really blowing out of proportion the little bugs and making the game look like it's a mess when it's nowhere near the tragedy you make it out to be. This thread is the best thing going for orions 2 and posting these dramatic failures which are in reality superficial to the experience of the game are turning people like dukestar above off of the product even tho it's a must have game for any card game player or strategist
     
  8. amn624

    amn624 Well-Known Member

    Aug 28, 2008
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    What he said.
     
  9. the9quad

    the9quad Well-Known Member

    Apr 27, 2011
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    Well, I know absolutely nothing about these card games and the genre didn't really interest me at all. That being said, I purchased it anyway.

    and.... I love it. I have only played the single player game in easy mode and done about 6 challenges but it is very fun. The MP aspect seems intimidating to say the least, especially when you read posts that state, "if you just play it 8 hours a day you'll be on the leaderboards in no time!" I have a job and not enough time for a second job (ie orions 2) so I doubt I would be able to ever win a game in MP, but it is nice to know it is there if I ever decide to use it. Anyway, just thought i would post and say it's a very good game, it's fun in it's own right and not all that complicated to play if you just read what each card does.


    Thanks for a great game.
     
  10. amn624

    amn624 Well-Known Member

    Aug 28, 2008
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    What he said.
     
  11. mr.Ugly

    mr.Ugly Well-Known Member

    Dec 1, 2009
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    lol.. yeah apparently reading is hard.. and of course any critic is bad.. even if its justified or not..

    but hey.. possibly i'm wrong.. there are barely any bugs in the game and its pretty stable i assume getting thoose few minor things ironed out can't be much of work..

    the same goes for the other things people tend to say like retina and ipad version would be too much work etc..

    funny thing is i'm not even an artist and i cocked this up in an half hour, just for fun

    [​IMG]

    yeah my version sucks i know.. but imagine what a real artist could have done in that half hour.. or how many cards he could give a quick revamp..

    everyone say all this stuff , bug fixing, upping the img resolution etc. is soo so much work.. but in the end its about getting stuff on a higher level than it was 2007 .. of course i see only absolute positive stuff i to be said i really don't see anyone really putting up to argue.. its all pointing finger at this one.. saying he is the bad guy who threats your favourite game bad..

    you evolve by nay sayer not by yay sayer.. but its ok.. everyone is entitled to his opinion and i'm not in this thread to make friends but to hopefully make enough points that the devs if they read even consider thinking about some of them. i wish orions the very best, but apparently that means to the lots of you to completly ignore everything else.. but again thats ok..
    i would wish alot more people would have fun with orions.. but its up to orions to attract more customers.. this thread won't make a difference in the grand sales (except chillingo start linking to it again)

    ciritic is not illwill, especialy not for a product i actualy care. but you guys seems to see it different but thats ok.

    take care and have fun :)
     
  12. amn624

    amn624 Well-Known Member

    Aug 28, 2008
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    Wow. Suffice it to say I think you're dead wrong. Maybe Pavel will respond himself and put us both straight on this. Or even Menneisyys, who had some inkling of what the problems were.

    I programmed computer games professionally as far back as 1980 (or thereabouts) and know first hand that alterations and revisions can twist your code and create unforeseen circumstances. And I'm referring to games that were written in 48K, not 13mb. Yes, it is an enormous task. Unfortunately, not all situations come up and perhaps Blademaster vs. Blademaster did not come up or perhaps it did and an adjustment was made later to cause that particular bug (which I still haven't seen). Strangely, no one is asking for their money back because Blademaster vs. Blademaster has caused a game to go poof.

    Wow. Again, it is you who are doing the ignoring. Read Pavel's post. Again and again if need be.


    The market is the ultimate arbiter. Of that there can be no doubt. We agree there.

    I'm ignoring nothing. In fact, your statement is 100% in error when you say I "neglect everything that happened to orions1." I spent at least 12 hours, maybe even double that trying to track down the worst single bug from that game (the dreaded phantom cast). Ignoring? You're off the walls with that comment.


    You are.

    The lever has been repeatedly pulled.

    He intends to.

    Well, I've deleted every other SD I ported over to my iPad but O2 is another beast entirely. I'll repeat it, the drawings are outstanding. The animations are outstanding. Even the opening screen with the monster and the book, it is all so beautifully drawn and it is breathtaking. Would you have me change my opinion? Is it that important to you?
     
  13. mr.Ugly

    mr.Ugly Well-Known Member

    Dec 1, 2009
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    maybe its out of proportion to say there are bugs in orions2 that are several years old and known bugs to previous version of orions..

    and again here.. everyone who did not play card game i suggest give the mini version a try at least.. if you feel comfortable there, go buy the full game.
    if you are a tcg game player you probably like it even with the bugs.. but this is not the point.. only getting fans of thoose into the boat is not enough
    to make orions a real success.. because its a niche market on the casual store the appstore is with all the "cut the angry birds" ...

    but it has to be more than before.. it has to sell more than orions1 because thoose sales number apparently where not enough to warrant real support to the product..

    but this is a chicken and egg situation.. why supporting a dev who (hopefully not) does not support his product.. and why to support a product that is not being bought.. one has to step up to enter a new tier.. but i highly doubt its the customers out there who will start the incentive..

    maybe i just want orions to be something it was not intended to be.. i can't say..

    would anyone suggest orions to a player who never played a tcg? i suppose most of you would.. hopefully this guy then would have no problems to get into the game and excuse things he notices on its way to learn it..
     
  14. mojoman0

    mojoman0 Well-Known Member

    Mar 27, 2009
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    Rasten that was the most bizarre match I've played so far. I knew I didn't have the right cards to beat you but tried to play the best defense i could. Spells stilletoed me in the end, gg
     
  15. Rasten

    Rasten Active Member

    Apr 30, 2011
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    Yeah man, that was a pretty strange game. I wasn't quite sure what you were up to at first, and honestly expected either a Diablo pain train, or a couple big fat Fire Elementals after the double Ritual opening (hence my very defensive playing). After neither happened, I kinda figured your card set was a bit borked--that happens occasionally, but thankfully not that often. I've had maybe 5-6 matches where I just didn't have the cards (or at least didn't feel I had the cards) to win.
     
  16. mr.Ugly

    mr.Ugly Well-Known Member

    Dec 1, 2009
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    maybe i am dead wrong but i somehow doubt that..

    again look at what imoregames offer with their other games and compare that to orions..

    of course a port is a port, but for people outside there , they don't know thats its a port of why its in the shape it is..

    of course we can't compare programming in the 80s with 2011.


    ;) wow we agree.. where the whiskey..

    but again like written previously maybee i want too much from orions..
    and the devs at imoregames.. maybe we will never see an orions3 because there is no more winmo content to release.. but somehow i possibly hoped that the developement of orions would exceed being just a port of becoming an actualy iOS product with all its beenfits and needs (gfx, accessibility sp? etc.)

    maybe the question is.. if what enough for you is enough for all thoose out there.. who possibly never even bothered even to download the mini

    alot of the blaim is also possibly chillingos fault.. as their publisher one would have expected more qa and then more pressure back to the dev to fix stuff etc. but apparently all their care is plunging their logo in and getting the horrible crystal sdk implemented..



    no.. you missunderstodd.. i don't mean that in a narrow sense.. but in the big picture.. the lack of support by the devs..

    hey if you spend 12 hours tracking that bug down.. kudos to you.. and then some.. but honestly was that not the job of the devs in the first place.. to test their game.. not some guys who offered for free to test their product?


    might be so :)


    pull it till it breaks



    no we just have different opinions what outstanding means.. you are more than entitled what you find breathtaking.

    in days of retina gfx imho the bar where set up alot higher and they won't stay on that level it just will go up.
    and the visual appearence is something very important for the masses..
    first it needs to look goergroues.. then it can be fun.. but with the tiny attention span iOS gamer tend to give an game its hard to really keep the interest of thoose for long.

    of course tcg gamer will love orions.. like i said so often (but apparently aginst a wall) i really dig it too.. thats the reason i'd like to see it to be more than it is.. to really show its potential which is hold back by so many things..
    so it can be successfull and more appealing for an alot bigger audience.
     
  17. TheDukester

    TheDukester Well-Known Member

    Strawman. Totally weak.

    No one is saying that critics and/or criticism is bad. Don't try for some sort of moral high ground here; it really doesn't suit you at all.

    What you are seeing is people reminding you that you've made your point. Repeatedly. In your inimitable, breathless, the-world-is-ending-because-I-found-a-bug style. Seriously, this time ... we get it.
     
  18. rekirtS

    rekirtS Well-Known Member

    Apr 25, 2011
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    I mean he does have a point, the game is largely unpolished, if more effort was put into the game it'd easily be a must have game. Such as a better campaign, better online play with lobbies, bug fixes, etc. So I somewhat agree with some of his points...

    But on the other hand, the game is worth less then lunch and the core gameplay-- the duels-- is definately super and make the game definitely worth it.

    I would gladly pay 10$ for a polished version of this game though.
     
  19. Benegesserit

    Benegesserit Well-Known Member

    Mar 9, 2009
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    Duels need custom decks. Kind of annoying to get stuck with crappy combinations of cards.
     
  20. acrotran

    acrotran Well-Known Member

    Jul 31, 2010
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    Thanks for posting your opinion. I've spent so much time reading this whole thread, but I'm reluctant to get involved in a game where you have to memorize over 100 cards and be able to understand the synergies between various cards. So it's good to see that you are able to enjoy the game even on a superficial level without it getting too complicated.

    -------------
    I think mr.Ugly's points are well made and there's no point in criticizing the criticizers.

    Here's hoping the developer takes an interest in fixing some of the flaws. If he's not interested in doing so, he should sell his interest in the game to a developer who is motivated to bring it up to modern standards.
     

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