When I was a divine monk I did reasonable damage by spamming Arrow of Faith. You can cast it every 2 seconds so, for example, at Rank 9 it does an average of 216 damage which comes out to 108 DPS. Of course, if you factor in spell power, hit chance, and crit chance, it will be even higher. Usually you will pull a mob at a distance with Fire of Faith then spam Arrow of Faith until it dies which should occur shortly after it reaches you. Any damage you take is reduced because you always keep Restore on but you can either heal yourself once in a while (if you have still have a lot of mana) or eat some food in between fights. You should be able to finish off 4 or 5 even-level mobs this way before you need to rest and eat some food.
I think it's a hunter then it branches off to a ranger and rogue (i may be wrong on the hunter and ranger part). A rogue is like an assassin. They're stealthy like ninjas..
Are you talking about the Inner Force talent that raises armor by 5 for every point of strength or agility you have? Yeah, that's an awesome talent. I've got 30% defense which makes my cloth a lot like plate armor Theoretically, a divine monk could spend five talent points on this since it's at the first level of talents but adding STR or AGI is probably going to gimp your spell power gear.
That's the one (guess I got stamina and agility mixed up, but you understood me ). I forget how many points I sunk into it so far, I may very well have gone for the max. I confess to not sweating the min-maxing too much, just going with a build that appeals to me and by the time it might matter I'll be able to respec relatively easily. My monk is more durable than any character I have other than my warrior.
Still don't quite understand morale. I had 20% when I started and I am lvl 22 now and still 20% morale. And as a warrior, I seem to be hitting things well.....
I don't get this either. I thought as I leveled up, my morale would move to a higher start level. Kind of sucks to have these awesome skills that I can maybe use once in a battle.
Somewhere in the battle skill tree you can raise starting morale, but normal leveling does not move it.
Help! I'm level 10 and just completed this mission about some spy. What should I do now? My quest log is empty! I passed Silence and then I got to this castle. What should I do next?
Is it true that the TA guild isn't taking new members anymore? If so, that really sucks. I was out of the country for two weeks and haven't had a chance to join before now.
Have you been to every town or key area on the map you are on? if so move on to the next area. This game has plenty of quests to do before level 22 so look around
White swings (normal attacks) give you morale. If you miss with a normal attack, you won't gain morale. Get your hit rating up through precision. It's one of the most important talents there is. 5/5 BTW, higher level monsters = require higher hit rating. It's hard to gain morale on monsters that are x levels higher than you.
Because the one true MMO and I can't ever be a part of the TA guild. It's pure luck or being friends with a leader that gets you a spot now. It's BS.
No, no, that's not the case, so chillout bro... It's simply because of guild cap. If there was room I'm sure someone would let you in. They've been making the cap higher and higher, which is something they've been doing for a bit.
Yeah, relax. It's only because there is a limit to the amount of people allowed in a guild, which currently sits at 240. It used to be 60 or something, so don't feel like your the only one missing out.