They need to fix that screen control lag thing. It's really frustrating trying to turn the screen and it slows down, so you have to do multiple swipes.
These drop off legend dungeon bosses, while I say drop the rates were ninja nerfed a few days ago from one per boss to one per 25 bosses (at least in my personal experience). so good luck =s
You have the wrong halberd. Look at the required items stats and it will have wisdom and magic on it. You need to go to the Docks area in that "hub" city and find a merchant that accepts those blue stone thingies to get the one you want. I had to do the exact same thing, as I had gotten a strength halberd from the auction, which is worthless to monks. Google "heritage weapon evolving material" for a forum post with screenshots.
I cannot get beyond the title screen. Just get the word "Connecting" flashing on and off ad infinitude. IOS 9'02 On iPod Touch 5. Should work. Anyone know of any server issues?
Or you can just go and farm world bosses and try to get the chest. The WB on the first map drops the required weapon to evolve your hweapon the first time. The WB on the second map drops the required weapon to evolve it the second time. Etc etc... I have quite a bunch of people in my guild who were able to evolve their weapons this way without spending essences. This game is far too demanding to run on that device. Even if it somehow starts, it will barely be playable. I really wouldnt bother.
It's ok. It's a grind though. Even if there is no limit to when you can play, there is a limit when you can cash in on quest rewards. You can still play PVP (unlimited) or play dungeon quests (limited per day) after you have consumed the quest rewards thing, so there's still a lot to do. When you level up the cashing-in on quest rewards get a reset so that means the first 10 or so hours can go at a decent pace. Progress becomes slow when you hit Lv30, and scales to be slower the higher your level.
Just got a bug fix update, so hopefully any glitched quests will be fixed now. Along with the annoying bug that stopped you joining dungeons sometimes.
Are dungeons always a group affair thing? I don't mean the dream quests. They are solo, albeit very simplistic. Just wondering if the full on dungeons can be soloed at all?
This one didnt really grab me as hard as the first one for some reason. Anyone else feel the same and know why that is?